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	<id>http://wiki.anaxverse.com/index.php?action=history&amp;feed=atom&amp;title=Risen</id>
	<title>Risen - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.anaxverse.com/index.php?action=history&amp;feed=atom&amp;title=Risen"/>
	<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Risen&amp;action=history"/>
	<updated>2026-06-18T08:10:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.1</generator>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Risen&amp;diff=3098&amp;oldid=prev</id>
		<title>Anax at 03:00, 21 October 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Risen&amp;diff=3098&amp;oldid=prev"/>
		<updated>2021-10-21T03:00:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:00, 21 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | race=[[Undead]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | race=[[Undead]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | type=Varied&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | type=Varied&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | faction=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Independent&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | faction=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Varied&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | relatives=None Applicable&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | relatives=None Applicable&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Risen are undead that are animated and controlled through necromantic magicks.  It is a collective term for the myriad macabre monstrosities that death magic can make in the Physical World.  The Risen can be corporeal or incorporeal.  The defining factor in determining risen from other undead is that the risen are mindless.  They are controlled by the whims and power of something else be that a necromancer, lich, or any other practitioner of the dark arts.  Risen have no concept of self preservation or will of their own and will relentlessly attack or guard without concern to themselves.  Absinthe Van Gothen encountered many different risen in the Portland Museum.  She was there to retrieve the artifact known as the Scepter of Osiris, but the necromancer, Evelyn Addams had come for the very same treasure upon the very same night.  Eve used her death magicks to raise the skeletons of the museum, animal and human.  She discovered that even fossils could be animated this way, having had some sort of closeness to the original bones, and she even raised mummies.  All around the world there are countless risen because there are so many users of death magicks.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Risen are undead that are animated and controlled through necromantic magicks.  It is a collective term for the myriad macabre monstrosities that death magic can make in the Physical World.  The Risen can be corporeal or incorporeal.  The defining factor in determining risen from other undead is that the risen are mindless.  They are controlled by the whims and power of something else be that a necromancer, lich, or any other practitioner of the dark arts.  Risen have no concept of self preservation or will of their own and will relentlessly attack or guard without concern to themselves.  Absinthe Van Gothen encountered many different risen in the Portland Museum.  She was there to retrieve the artifact known as the Scepter of Osiris, but the necromancer, Evelyn Addams had come for the very same treasure upon the very same night.  Eve used her death magicks to raise the skeletons of the museum, animal and human.  She discovered that even fossils could be animated this way, having had some sort of closeness to the original bones, and she even raised mummies.  All around the world there are countless risen because there are so many users of death magicks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Anax</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Risen&amp;diff=3097&amp;oldid=prev</id>
		<title>Anax at 02:59, 21 October 2021</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Risen&amp;diff=3097&amp;oldid=prev"/>
		<updated>2021-10-21T02:59:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:59, 21 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{ Character&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; | image=RisenWiki.jpg&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; | name=The Risen&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; | race=[[Undead]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; | type=Varied&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; | faction=Independent&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; | relatives=None Applicable&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Risen are undead that are animated and controlled through necromantic magicks.  It is a collective term for the myriad macabre monstrosities that death magic can make in the Physical World.  The Risen can be corporeal or incorporeal.  The defining factor in determining risen from other undead is that the risen are mindless.  They are controlled by the whims and power of something else be that a necromancer, lich, or any other practitioner of the dark arts.  Risen have no concept of self preservation or will of their own and will relentlessly attack or guard without concern to themselves.  Absinthe Van Gothen encountered many different risen in the Portland Museum.  She was there to retrieve the artifact known as the Scepter of Osiris, but the necromancer, Evelyn Addams had come for the very same treasure upon the very same night.  Eve used her death magicks to raise the skeletons of the museum, animal and human.  She discovered that even fossils could be animated this way, having had some sort of closeness to the original bones, and she even raised mummies.  All around the world there are countless risen because there are so many users of death magicks.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Risen are undead that are animated and controlled through necromantic magicks.  It is a collective term for the myriad macabre monstrosities that death magic can make in the Physical World.  The Risen can be corporeal or incorporeal.  The defining factor in determining risen from other undead is that the risen are mindless.  They are controlled by the whims and power of something else be that a necromancer, lich, or any other practitioner of the dark arts.  Risen have no concept of self preservation or will of their own and will relentlessly attack or guard without concern to themselves.  Absinthe Van Gothen encountered many different risen in the Portland Museum.  She was there to retrieve the artifact known as the Scepter of Osiris, but the necromancer, Evelyn Addams had come for the very same treasure upon the very same night.  Eve used her death magicks to raise the skeletons of the museum, animal and human.  She discovered that even fossils could be animated this way, having had some sort of closeness to the original bones, and she even raised mummies.  All around the world there are countless risen because there are so many users of death magicks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Anax</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Risen&amp;diff=2789&amp;oldid=prev</id>
		<title>DrSevarg: Needs Updating</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Risen&amp;diff=2789&amp;oldid=prev"/>
		<updated>2021-10-06T04:41:46Z</updated>

		<summary type="html">&lt;p&gt;Needs Updating&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Risen are undead that are animated and controlled through necromantic magicks.  It is a collective term for the myriad macabre monstrosities that death magic can make in the Physical World.  The Risen can be corporeal or incorporeal.  The defining factor in determining risen from other undead is that the risen are mindless.  They are controlled by the whims and power of something else be that a necromancer, lich, or any other practitioner of the dark arts.  Risen have no concept of self preservation or will of their own and will relentlessly attack or guard without concern to themselves.  Absinthe Van Gothen encountered many different risen in the Portland Museum.  She was there to retrieve the artifact known as the Scepter of Osiris, but the necromancer, Evelyn Addams had come for the very same treasure upon the very same night.  Eve used her death magicks to raise the skeletons of the museum, animal and human.  She discovered that even fossils could be animated this way, having had some sort of closeness to the original bones, and she even raised mummies.  All around the world there are countless risen because there are so many users of death magicks.&lt;/div&gt;</summary>
		<author><name>DrSevarg</name></author>
		
	</entry>
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