<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://wiki.anaxverse.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Echo</id>
	<title>The Anaxverse - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.anaxverse.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Echo"/>
	<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/Special:Contributions/Echo"/>
	<updated>2026-04-21T10:46:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.1</generator>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Anastas%C3%ADya_Nikol%C3%A1yevna_Rom%C3%A1nova&amp;diff=2376</id>
		<title>Anastasíya Nikoláyevna Románova</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Anastas%C3%ADya_Nikol%C3%A1yevna_Rom%C3%A1nova&amp;diff=2376"/>
		<updated>2021-02-15T21:21:26Z</updated>

		<summary type="html">&lt;p&gt;Echo: Will redirect Anastasia to this later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=AnastasiaWiki.jpg&lt;br /&gt;
 | name=Nuit&lt;br /&gt;
 | race=Vampire&lt;br /&gt;
 | type=[[Mortem]]&lt;br /&gt;
 | faction=[[Nightbred]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=The Románova Family&lt;br /&gt;
}}&lt;br /&gt;
= Anastasíya Nikoláyevna Románova =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Every tear shed, remembers the dead.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Biography ==&lt;br /&gt;
&lt;br /&gt;
Anastasia is the youngest daughter of Tsar Nicholas II, the last sovereign of Imperial Russia, and his wife, Tsarina Alexandra Feodorovna. She was raised while there was still a Russian Empire, in 1901. &amp;quot;Anastasia&amp;quot; is a Greek name (Αναστασία), meaning &amp;quot;of the resurrection&amp;quot;, a portend of what was to come. As she grew, her mother befriended [[Grigori Rasputin]], a peasant and wandering starets- a type of holy man. Alexandra was convinced that this man held spiritual powers, and though such powers came at a cost, she was correct.&lt;br /&gt;
&lt;br /&gt;
Rasputin became very close to the girl and her family. In time, they learned from his religious teachings, and grew even closer for it. Yet, many in Russia did not like that peasant having the ear of the Tsar, and terrible rumors circulated in society. Nicholas could no longer abide the holy man’s presence and sent him away. Rasputin did maintain his friendship via correspondence with the royal family, until his foul murder. This had a profound effect on Anastasia and she missed her friend. She had little time to grieve, after the Bolshevik revolution in October 1917, Russia quickly disintegrated into civil war. A group of these men, bloodthirsty and excited, burst into the room where she and her family hid, along with their servants. These ruthless men murdered the entire family on the spot, with Anastasia huddled in a corner, the last of her family, sobbing and holding an amulet that Rasputin had once given her, until they bayoneted her to death.&lt;br /&gt;
&lt;br /&gt;
And, that is where things became strange. She woke with a start in a dark tomb. It took her mind a moment to grasp that she was alive. Then a familiar voice called her name. She turned to see Rasputin, alive, but pale and his eyes glowed like fire. They embraced, and he held the crying woman as he explained that he could not raise her entire family, managing only to recover her body. He had been resurrected as a vampire, and he did the same for her, unable to bear her death. They spent years avenging her family, killing the forces of Lenin, and draining them of their blood. They sabotaged things as well, sewing chaos for decades.&lt;br /&gt;
&lt;br /&gt;
Anastasia tattooed her face in remembrance of her family, inking black tears to never forget the wonderful life she had lost. In time, the pair ran afoul of the Countess [[Elizabeth Báthory]], interrupting her own plans to summon [[Nuit]], and generally being a thorn in her side. When Ivor sent word out about what he intended, the pair set sail for the US. Upon arrival, they tried to seek an audience with Ivor, and had planned to fight him on the spot in their usual daring, bold way, but Báthory refused them and had them sent away. Before their attempt on visiting Ivor, they had spent hours wandering the Shanghai Tunnels with the thousands of other vampires arriving, and heard plenty of gossip. From this, they learned of [[Brone Lorcan]], a [[nosferatu]] that they had heard of as far away as Russia. They were pleased to find the legend to be true and sought his aid.&lt;br /&gt;
&lt;br /&gt;
They met him at the museum, and tried to strike a deal with him, in the hopes of stopping Ivor, but were interrupted by assassins sent by Báthory. She had hoped to destroy all three upstarts and claim the Book of Thoth for herself so that she- not Ivor- could summon the goddess. However, Brone drew the assassins away and Rasputin and Anastasia managed to flee. Having no other choice, they decided to reach out to the Night Stalkers. They had heard the name [[Van Gothen]] enough times in their [[undead]] lives to know that this accord might be the last chance at stopping Ivor.&lt;br /&gt;
&lt;br /&gt;
Thanks to [[Katerina Mordova]], [[Brone Lorcan]], and [[Absinthe Van Gothen]] choosing to side with the pair, they forged an alliance. Anastasia and Rasputin gave the Night Stalkers valuable information on where to hit the [[Nightbred]] and how to defeat them in battle. When the night finally arrived, it was Anastasia who reacted quickly enough at Sanctuary to save the life of Katerina. After the defeat of [[Ivor]], the pair left Portland, following Báthory back to Europe to hound her again.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
*Unholy Strength&lt;br /&gt;
*Expert Shot&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Nuit&amp;diff=2375</id>
		<title>Nuit</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Nuit&amp;diff=2375"/>
		<updated>2021-02-15T21:03:25Z</updated>

		<summary type="html">&lt;p&gt;Echo: Fixed some links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=NuitWiki.jpg&lt;br /&gt;
 | name=Nuit&lt;br /&gt;
 | race=[[Demon]]&lt;br /&gt;
 | type=God (Egyption)&lt;br /&gt;
 | faction=[[Nightbred]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Nuit =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;I drape the sky itself in darkness; I am the night eternal- I am Nuit!&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Biography ==&lt;br /&gt;
&lt;br /&gt;
In ancient Egypt as with other nations, as mankind created concepts in the Physical World, their brainwaves coalesced along the dimensional frequencies bringing beings into existence. One such being is the goddess, Nuit (pronounced “newt”; Ancient Egyptian: Nwt), also known by various other transcriptions, is the goddess of the sky, stars, cosmos, mothers, and astronomy in the ancient Egyptian religion. Being an amalgamation of mother and night, she is the Night Mother and her children the [[Nightbred]]. She was seen as a star-covered nude woman arching over the Earth. As with most deities, she has made her way into the Physical World on a few occasions. Mostly these took place in the Age of Myths. The first time that she came was in the era of Khnum Khufu in the first half of the Old Kingdom period (26th century BC). At that time, Nuit came to the pharaoh. She offered him immortality so long as he would forsake the god of his namesake, Khnum, in favor of her- that she be made the most favored god of the age. The pharaoh refused her offer to make him immortal for he knew that she was not to be trusted. Incensed, Nuit stormed away.&lt;br /&gt;
&lt;br /&gt;
However, Khufu had his enemies and she went to them promising that they would replace the royal family if they would accept her power. Complete sacrilege and yet, these people accepted. They rose as the first Nightbred ever, attacking the palace and slaying the guards the very next night. Khufu was saved by priests of Ra who managed to hold the creatures back with Light Magicks, until just before dawn, when the vampires fled back into the wilderness to hide from the sun. Khufu went to the Nile and beseeched his namesake, Khnum, for aid. Because Nuit had interfered with the mortals, the god heard his pleas and granted the pharaoh two scepters. One granted life, the Scepter of Isis, and the other granted death, the Scepter of Osiris. The next night, as the Nightbred attacked again, Khufu had a choice. Though these were his enemies, he could again grant them life and remove the undeath or he could enslave them to do his bidding with the power of death.&lt;br /&gt;
&lt;br /&gt;
As the gods waited for the mortal to exercise his free will, the vampires grew closer. Khufu granted them back their lives. The corruption of Nuit removed from them, the pharaoh ordered them to leave Egypt forever. Ashamed, they acquiesced. Now Khufu went in search of Nuit. As the priests of Ra intoned their magical incantations, Khufu used the power of the Scepter of Osiris and banished her back into the Outer Darkness. It was not until the time of [[Hatshepsut]] when Nuit would again find her way back into the corporeal world. Also reigning in the Age of Myths, when the vibratory dimensions still thrummed at frequencies that allowed spirits and mortals to more easily traverse them, Nuit came down from the heavens to visit [[Hatshepsut]].&lt;br /&gt;
&lt;br /&gt;
The god, Ra, had imprisoned Nuit’s spiritual children whom she had with the god, Geb, and the goddess had grown weary of the day and night cycle. She implored [[Hatshepsut]] to make her the main god of all of Egypt and usher eternal night onto the Earth- offering to make [[Hatshepsut]] immortal just as she had done to Khufu. Unlike the former pharaoh from a thousand years earlier, [[Hatshepsut]] did desire eternal life- all the more if she could rule in the Physical World, forever. And, as such, she acquiesced to the goddess. The long fangs of Nuit pressed into her neck, and the next day, [[Hatshepsut]]’s corpse was found in her garden. Interred in her famous Mortuary Temple at Deir el-Bahari-the following night, she rose from the dead.&lt;br /&gt;
&lt;br /&gt;
Mourners were still visiting her tomb before it would be sealed, and watched in fascination as her sarcophagus opened and she emerged. To her people, this was a sign, and they fell to their knees in reverence as [[Hatshepsut]] looked over them. Within Hatshepsut’s mind, Nuit’s voice spoke, for now they were entwined, spiritually. She discarded her crook and flail to the stone floor and the clattering caused the precession to pause in their prayers of joy and look up to their pharaoh. Casting her arms back, the flames of the temple vanished and an eerie blue darkness hung in the chamber. [[Hatshepsut]] told them that she had made a bargain with Nuit and that her people no longer needed to fear for anything. She told them that Ra, the sun, would forever hide and that the Egyptians would now claim the world as their own! She ordered the nearest person to her, beckoning them into her waiting arms, and then bit their neck. Being the first vampire, her bite was potent, and as the last drop of blood left the body, that person rose instantly as a vampire. The ignorant had no idea that Nuit was spreading her influence and power, and these people trusted in their pharaoh.&lt;br /&gt;
&lt;br /&gt;
The next day, the sun did not rise. Night remained over Egypt. In the ancient world, this caused calamity as it could be witnessed by the nearby nations. Within a week, the [[Nightbred]] had spread rapidly without sunlight or anyone capable of stopping them. People in Egypt did not realize that this blessing meant the loss of their humanity. As the curse spread, the night over Egypt grew darker and Nuit’s power grew stronger. Nuit openly walked among the people, relishing her ever growing power as their souls fed her. As thousands became [[undead]], finally, priests of the other gods resisted and some people revolted. The balance of life was undone.&lt;br /&gt;
&lt;br /&gt;
Ra could no longer ignore the plight of his worshippers. He came into the world from the Inner Light, and found Nuit in the royal gardens where she had seduced [[Hatshepsut]]. Ra told the goddess that balance must be maintained lest war erupt in other dimensions spilling over onto the Physical World. The Physical World is required to exist in order to produce souls and power for the other planes of existence. Nuit harbored anger at the sun-god for he had taken her children. He explained this was done to maintain the balance of life on the world that her children brought chaos and had to be removed for life and souls to exist on the Earth. She refused to give up her souls and power, and Ra called upon the Light.&lt;br /&gt;
&lt;br /&gt;
The two gods fought with all their might as the very world around them ripped, burned, and tore apart with their fury. However, Ra’s Light shone fiercely upon Nuit, and her darkness fell before it. Banished, she returned to the Outer Darkness. Unlike before, this time the Nightbred that [[Hatshepsut]] created managed to survive and fled Egypt, forever hiding from the sun’s light. Nuit had been crafty this time. Before [[Ra]]’s intervention, at night, hidden from his sight, she had made a hidden chamber under the sands. There, she left some of her blood so that if Ra happened to banish her again, which he did accomplish, a part of her would still remain in the Physical World. The only way to access the chamber was by a magical portal and it would only activate with the spilling of blood. Millennia would pass before this very sequence of events happened.&lt;br /&gt;
&lt;br /&gt;
[[Vlad Țepeș]] had been chased from Europe and into the Ottoman Empire. Now in the territory of Mehmed II, the sultan at the time, Vlad and his men found themselves harassed by the sultan’s armies because he had not paid tribute while in power, and thus, was considered the sultan’s enemy. Vlad’s supporters were slaughtered, and he was injured, but as he ran through the desert, he happened upon ancient, abandoned ruins. The ruins appeared Egyptian, but this was the location of Nuit’s portal. At first, Vlad thought that he might hide there, but the few broken stones and sand gave no refuge. The sky overhead became darkened over these ruins almost as if it were night, but only in the valley. The sultan’s army stopped far from the area as Vlad watched. He knew that they could see his torch and that they knew where he was, a single man, alone. Yet, they would not advance on the ruins. As his wounds bled, he watched as the blood that hit the ground slid as if it were alive towards an ancient archway.&lt;br /&gt;
&lt;br /&gt;
He staggered towards it, and placed his hand upon it to steady himself. With the touch of his bloodied hand, a portal, crimson and swirling, filled the empty space of the old stone doorway. Peering over his shoulder, he saw the Ottoman army still watching. Having nowhere else to go, he stepped forward into a less certain fate. Before him were pristine, black marble stairs as if they had been carved only yesterday. They descended to a chamber. In the center was a golden bust of a woman. She had no hair and in her mouth she bore two fangs, this was a bust of Nuit herself. In her massive hands she held an urn. Terrified, he made his way down the steps. Once near it, he could see the urn was filled with a red liquid- the blood of Nuit herself. He heard strange whispers in the chamber around him and called out to no answer. These disembodied voices, placed there by Nuit, urged him to open the bottle. Bewitched, terrified, and desperate, Vlad did. Like a fountain, the liquid rose into the air before him. It traveled up his legs and chest, pulling him to the ground.&lt;br /&gt;
&lt;br /&gt;
The substance oozed into his wound, ears, eyes, nose and mouth. It filled his body, permeating his brain and bonded with him. Memories and knowledge belonging to ancients to the goddess filled his consciousness with clarity. When his body finally moved again, he felt new and different. He was not dead or alive, and he rose from the sands and slaughtered the entire army that had surrounded the ruins before returning to Wallachia and reclaiming his throne. Now a [[Nightbred]], he found that he needed the blood of humans, and that their blood empowered him, while subjugating them to an [[undead]] slavery. Nuit could feel all this, and yet, the ego and sheer willpower of Vlad kept her from enslaving him. She constantly tried to urge him to summon her into the world, and he slowly made plans to, yet he was far too busy indulging himself and playing politics. However, she had yet another foothold and knew that the new strains of vampires would mutate and spread around the globe.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, other strains, older than Vlad, still lurked and also tried many times to summon Nuit back into the world and usher in an eternal night. Yet, time and again, they were vanquished by heroes. Vlad died, and centuries later, the Countess Elizabeth Báthory, came very close to succeeding. Though she planned to use Nuit, it was, in truth, the goddess herself that helped the countess in her thoughts, driving her to bring the goddess to Earth, but her plans were thwarted by [[Grigori Rasputin]] and [[Anastasíya Nikoláyevna Románova]]. After Rasputin and Anastasia’s success, Nuit impatiently waited yet again, but this time, she had [[Eleanora Blackwood]]’s scrying to use. The goddess helped shape some of the visions that [[Eleanora]] divined, and this led her to urge Ivor to summon the goddess. Meanwhile, within his own blood, Nuit tried hard to also spurn [[Ivor]] along.&lt;br /&gt;
&lt;br /&gt;
On the evening that Nightbred prepared to summon the goddess, Ivor ordered an attack on the Night Stalkers at Sanctuary. The attack commenced just as Abby finished giving a speech. All the assemblage helped defend their home, except for Evelyn Addams. She conserved her power. It became clear that the legions of vampires were meant as a distraction to either defeat the hunters or hold them at bay while the conjuration of Nuit proceeded underground in the Shanghai Tunnels. Roy McCoy convinced Absinthe to leave and she and Eve went to the tunnels. Once there, they were met by an army of [[Bloodsworn Warriors]] and [[Blood Knights]]. The situation appeared hopeless until Eve conjured [[the Anax]], and using her as a conduit, he brought forth hordes of Shadowed. The evil armies clashed in battle and [[Absinthe]] left to find another way into the passages below Portland. She blasted her way inside with a bomb procured from [[Hobs Hornswaggle]] at the House of Haggle, and made her way through the subterranean labyrinth.&lt;br /&gt;
&lt;br /&gt;
Absinthe set about defeating any Nightbred who attacked her, but other evil forces had come to stop Ivor or steal the power of Nuit. [[Wight]] Lord [[Zawisza]] and Necrolord [[Ilihana Fernández]] were defeated by Abby as she made her way to the summoning. She eventually faced off against the Countess Elizabeth Báthory, but because of Vlad’s interruptions, the skirmish ended in a draw. She slew Sangwen Darkblood and the Jiang Shi Twins as well. She then faced off against Eleanora, but the shadow magicks employed by the witch were too much for her. However, Evelyn Addams and the Anax arrived. Eleanora tricked them all, and [[the Anax]] was banished by [[Eve]]. Then [[Eve]] and [[Eleanora]] fought as [[Absinthe]] busied Nuit, herself, in battle, until [[Evelyn]] finally defeated Eleanora and banished Nuit back to the [[Outer Darkness]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Possession&lt;br /&gt;
*Psionic Attacks&lt;br /&gt;
*Conversion Bite&lt;br /&gt;
*[[Shadow Magic]]&lt;br /&gt;
*Godly Physical Attacks&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Nuit&amp;diff=2374</id>
		<title>Nuit</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Nuit&amp;diff=2374"/>
		<updated>2021-02-15T21:00:44Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created page with &amp;quot;{{ Character  | image=NuitWiki.jpg  | name=Nuit  | race=Demon  | type=God (Egyption)  | faction=Nightbred  | premiere=&amp;lt;i&amp;gt;Desideratum: Blood Bonds&amp;lt;/i&amp;gt;   | relatives...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=NuitWiki.jpg&lt;br /&gt;
 | name=Nuit&lt;br /&gt;
 | race=[[Demon]]&lt;br /&gt;
 | type=God (Egyption)&lt;br /&gt;
 | faction=[[Nightbred]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Nuit =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;I drape the sky itself in darkness; I am the night eternal- I am Nuit!&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Biography ==&lt;br /&gt;
&lt;br /&gt;
In ancient Egypt as with other nations, as mankind created concepts in the Physical World, their brainwaves coalesced along the dimensional frequencies bringing beings into existence. One such being is the goddess, Nuit (pronounced “newt”; Ancient Egyptian: Nwt), also known by various other transcriptions, is the goddess of the sky, stars, cosmos, mothers, and astronomy in the ancient Egyptian religion. Being an amalgamation of mother and night, she is the Night Mother and her children the [[Nightbred]]. She was seen as a star-covered nude woman arching over the Earth. As with most deities, she has made her way into the Physical World on a few occasions. Mostly these took place in the Age of Myths. The first time that she came was in the era of Khnum Khufu in the first half of the Old Kingdom period (26th century BC). At that time, Nuit came to the pharaoh. She offered him immortality so long as he would forsake the god of his namesake, Khnum, in favor of her- that she be made the most favored god of the age. The pharaoh refused her offer to make him immortal for he knew that she was not to be trusted. Incensed, Nuit stormed away.&lt;br /&gt;
&lt;br /&gt;
However, Khufu had his enemies and she went to them promising that they would replace the royal family if they would accept her power. Complete sacrilege and yet, these people accepted. They rose as the first Nightbred ever, attacking the palace and slaying the guards the very next night. Khufu was saved by priests of Ra who managed to hold the creatures back with Light Magicks, until just before dawn, when the vampires fled back into the wilderness to hide from the sun. Khufu went to the Nile and beseeched his namesake, Khnum, for aid. Because Nuit had interfered with the mortals, the god heard his pleas and granted the pharaoh two scepters. One granted life, the Scepter of Isis, and the other granted death, the Scepter of Osiris. The next night, as the Nightbred attacked again, Khufu had a choice. Though these were his enemies, he could again grant them life and remove the undeath or he could enslave them to do his bidding with the power of death.&lt;br /&gt;
&lt;br /&gt;
As the gods waited for the mortal to exercise his free will, the vampires grew closer. Khufu granted them back their lives. The corruption of Nuit removed from them, the pharaoh ordered them to leave Egypt forever. Ashamed, they acquiesced. Now Khufu went in search of Nuit. As the priests of Ra intoned their magical incantations, Khufu used the power of the Scepter of Osiris and banished her back into the Outer Darkness. It was not until the time of [[Hatshepsut]] when Nuit would again find her way back into the corporeal world. Also reigning in the Age of Myths, when the vibratory dimensions still thrummed at frequencies that allowed spirits and mortals to more easily traverse them, Nuit came down from the heavens to visit [[Hatshepsut]].&lt;br /&gt;
&lt;br /&gt;
The god, Ra, had imprisoned Nuit’s spiritual children whom she had with the god, Geb, and the goddess had grown weary of the day and night cycle. She implored [[Hatshepsut]] to make her the main god of all of Egypt and usher eternal night onto the Earth- offering to make [[Hatshepsut]] immortal just as she had done to Khufu. Unlike the former pharaoh from a thousand years earlier, [[Hatshepsut]] did desire eternal life- all the more if she could rule in the Physical World, forever. And, as such, she acquiesced to the goddess. The long fangs of Nuit pressed into her neck, and the next day, [[Hatshepsut]]’s corpse was found in her garden. Interred in her famous Mortuary Temple at Deir el-Bahari-the following night, she rose from the dead.&lt;br /&gt;
&lt;br /&gt;
Mourners were still visiting her tomb before it would be sealed, and watched in fascination as her sarcophagus opened and she emerged. To her people, this was a sign, and they fell to their knees in reverence as [[Hatshepsut]] looked over them. Within Hatshepsut’s mind, Nuit’s voice spoke, for now they were entwined, spiritually. She discarded her crook and flail to the stone floor and the clattering caused the precession to pause in their prayers of joy and look up to their pharaoh. Casting her arms back, the flames of the temple vanished and an eerie blue darkness hung in the chamber. [[Hatshepsut]] told them that she had made a bargain with Nuit and that her people no longer needed to fear for anything. She told them that Ra, the sun, would forever hide and that the Egyptians would now claim the world as their own! She ordered the nearest person to her, beckoning them into her waiting arms, and then bit their neck. Being the first vampire, her bite was potent, and as the last drop of blood left the body, that person rose instantly as a vampire. The ignorant had no idea that Nuit was spreading her influence and power, and these people trusted in their pharaoh.&lt;br /&gt;
&lt;br /&gt;
The next day, the sun did not rise. Night remained over Egypt. In the ancient world, this caused calamity as it could be witnessed by the nearby nations. Within a week, the [[Nightbred]] had spread rapidly without sunlight or anyone capable of stopping them. People in Egypt did not realize that this blessing meant the loss of their humanity. As the curse spread, the night over Egypt grew darker and Nuit’s power grew stronger. Nuit openly walked among the people, relishing her ever growing power as their souls fed her. As thousands became [[undead]], finally, priests of the other gods resisted and some people revolted. The balance of life was undone.&lt;br /&gt;
&lt;br /&gt;
Ra could no longer ignore the plight of his worshippers. He came into the world from the Inner Light, and found Nuit in the royal gardens where she had seduced [[Hatshepsut]]. Ra told the goddess that balance must be maintained lest war erupt in other dimensions spilling over onto the Physical World. The Physical World is required to exist in order to produce souls and power for the other planes of existence. Nuit harbored anger at the sun-god for he had taken her children. He explained this was done to maintain the balance of life on the world that her children brought chaos and had to be removed for life and souls to exist on the Earth. She refused to give up her souls and power, and Ra called upon the Light.&lt;br /&gt;
&lt;br /&gt;
The two gods fought with all their might as the very world around them ripped, burned, and tore apart with their fury. However, Ra’s Light shone fiercely upon Nuit, and her darkness fell before it. Banished, she returned to the Outer Darkness. Unlike before, this time the Nightbred that [[Hatshepsut]] created managed to survive and fled Egypt, forever hiding from the sun’s light. Nuit had been crafty this time. Before [[Ra]]’s intervention, at night, hidden from his sight, she had made a hidden chamber under the sands. There, she left some of her blood so that if Ra happened to banish her again, which he did accomplish, a part of her would still remain in the Physical World. The only way to access the chamber was by a magical portal and it would only activate with the spilling of blood. Millennia would pass before this very sequence of events happened.&lt;br /&gt;
&lt;br /&gt;
[[Vlad Țepeș]] had been chased from Europe and into the Ottoman Empire. Now in the territory of Mehmed II, the sultan at the time, Vlad and his men found themselves harassed by the sultan’s armies because he had not paid tribute while in power, and thus, was considered the sultan’s enemy. Vlad’s supporters were slaughtered, and he was injured, but as he ran through the desert, he happened upon ancient, abandoned ruins. The ruins appeared Egyptian, but this was the location of Nuit’s portal. At first, Vlad thought that he might hide there, but the few broken stones and sand gave no refuge. The sky overhead became darkened over these ruins almost as if it were night, but only in the valley. The sultan’s army stopped far from the area as Vlad watched. He knew that they could see his torch and that they knew where he was, a single man, alone. Yet, they would not advance on the ruins. As his wounds bled, he watched as the blood that hit the ground slid as if it were alive towards an ancient archway.&lt;br /&gt;
&lt;br /&gt;
He staggered towards it, and placed his hand upon it to steady himself. With the touch of his bloodied hand, a portal, crimson and swirling, filled the empty space of the old stone doorway. Peering over his shoulder, he saw the Ottoman army still watching. Having nowhere else to go, he stepped forward into a less certain fate. Before him were pristine, black marble stairs as if they had been carved only yesterday. They descended to a chamber. In the center was a golden bust of a woman. She had no hair and in her mouth she bore two fangs, this was a bust of Nuit herself. In her massive hands she held an urn. Terrified, he made his way down the steps. Once near it, he could see the urn was filled with a red liquid- the blood of Nuit herself. He heard strange whispers in the chamber around him and called out to no answer. These disembodied voices, placed there by Nuit, urged him to open the bottle. Bewitched, terrified, and desperate, Vlad did. Like a fountain, the liquid rose into the air before him. It traveled up his legs and chest, pulling him to the ground.&lt;br /&gt;
&lt;br /&gt;
The substance oozed into his wound, ears, eyes, nose and mouth. It filled his body, permeating his brain and bonded with him. Memories and knowledge belonging to ancients to the goddess filled his consciousness with clarity. When his body finally moved again, he felt new and different. He was not dead or alive, and he rose from the sands and slaughtered the entire army that had surrounded the ruins before returning to Wallachia and reclaiming his throne. Now a [[Nightbred]], he found that he needed the blood of humans, and that their blood empowered him, while subjugating them to an [[undead]] slavery. Nuit could feel all this, and yet, the ego and sheer willpower of Vlad kept her from enslaving him. She constantly tried to urge him to summon her into the world, and he slowly made plans to, yet he was far too busy indulging himself and playing politics. However, she had yet another foothold and knew that the new strains of vampires would mutate and spread around the globe.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, other strains, older than Vlad, still lurked and also tried many times to summon Nuit back into the world and usher in an eternal night. Yet, time and again, they were vanquished by heroes. Vlad died, and centuries later, the Countess Elizabeth Báthory, came very close to succeeding. Though she planned to use Nuit, it was, in truth, the goddess herself that helped the countess in her thoughts, driving her to bring the goddess to Earth, but her plans were thwarted by [[Grigori Rasputin]] and [[Anastasíya Nikoláyevna Románova]]. After Rasputin and Anastasia’s success, Nuit impatiently waited yet again, but this time, she had [[Eleanora Blackwood]]’s scrying to use. The goddess helped shape some of the visions that [[Eleanora]] divined, and this led her to urge Ivor to summon the goddess. Meanwhile, within his own blood, Nuit tried hard to also spurn [[Ivor]] along.&lt;br /&gt;
&lt;br /&gt;
On the evening that Nightbred prepared to summon the goddess, Ivor ordered an attack on the Night Stalkers at Sanctuary. The attack commenced just as Abby finished giving a speech. All the assemblage helped defend their home, except for Evelyn Addams. She conserved her power. It became clear that the legions of vampires were meant as a distraction to either defeat the hunters or hold them at bay while the conjuration of Nuit proceeded underground in the Shanghai Tunnels. Roy McCoy convinced Absinthe to leave and she and Eve went to the tunnels. Once there, they were met by an army of [[Bloodsworn Warriors]] and [[Blood Knights]]. The situation appeared hopeless until Eve conjured [[the Anax]], and using her as a conduit, he brought forth hordes of Shadowed. The evil armies clashed in battle and [[Absinthe]] left to find another way into the passages below Portland. She blasted her way inside with a bomb procured from [[Hobs Hornswaggle]] at the House of Haggle, and made her way through the subterranean labyrinth.&lt;br /&gt;
&lt;br /&gt;
Absinthe set about defeating any Nightbred who attacked her, but other evil forces had come to stop Ivor or steal the power of Nuit. Wight Lord Zawisza and Necrolord [[Ilihana Fernandez]] were defeated by Abby as she made her way to the summoning. She eventually faced off against the Countess Elizabeth Báthory, but because of Vlad’s interruptions, the skirmish ended in a draw. She slew Sangwen Darkblood and the Jiang Shi Twins as well. She then faced off against Eleanora, but the shadow magicks employed by the witch were too much for her. However, Evelyn Addams and the Anax arrived. Eleanora tricked them all, and [[the Anax]] was banished by [[Eve]]. Then [[Eve]] and [[Eleanora]] fought as [[Absinthe]] busied Nuit, herself, in battle, until [[Evelyn]] finally defeated Eleanora and banished Nuit back to the [[Outer Darkness]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Possession&lt;br /&gt;
*Psionic Attacks&lt;br /&gt;
*Conversion Bite&lt;br /&gt;
*[[Shadow Magic]]&lt;br /&gt;
*Godly Physical Attacks&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Ilihana_Fern%C3%A1ndez&amp;diff=2373</id>
		<title>Ilihana Fernández</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Ilihana_Fern%C3%A1ndez&amp;diff=2373"/>
		<updated>2021-02-15T08:01:06Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Biography */ Some grammar fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=IlihanaWiki.jpg&lt;br /&gt;
 | name=Ilihana Fernández&lt;br /&gt;
 | race=[[Human]]&lt;br /&gt;
 | type=Necrolord&lt;br /&gt;
 | faction=[[Chernobog]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Ilihana Fernández =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;You feel the power of the shadow-shard, don’t you?&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Born in Argentina in 1821, Ilihana spent her time playing in the nearby forest which would later be known as Nahuel Huapi National Park. On warm days the little girl would run about the woods or swim, and when the cold came, she and her family would spend time together huddled in their little home. It was a basic, good life, and she was loved. As she grew into womanhood, it was clear that she was attractive. Men in the nearby village would often come seeking her. At eighteen, while walking with a boy in the forest on a bright summer day, the two were running about and talking of the future, which he assured her that she would be in. Just then, the sky turned black as ink as a swirling strange storm appeared within seconds. As they looked up, purple lightning tore through the sky and a deep, reverberating moan as if a giant man were sad or upset echoed through the mountains. Then from the center of the swirl an object, wreathed in blackish flames, shot down and slammed into the nearby trees. Then, within seconds the storm dissipated and the day returned to normal.&lt;br /&gt;
&lt;br /&gt;
Terrified, but curious, Ilihana could not help but slowly walk forward towards the area where the object would have fallen. Her companion urged caution and that they should go, but the woman refused, and he did not desire to appear weak or timid, so he stayed. As they approached the area, there was an unnatural purple glow. And, there was a small crater where the object had landed. The grass around it had shriveled and died, and as they watched, even the leaves of the trees were falling off in clumps as if their lives were being drained away. As they peered into the little crater, they saw what appeared to be a strange necklace with a huge purple crystal attached. At this point, the shaking man pleaded with her to go. Ilihana had never seen anything like it in her short life. As she reached and touched it, an immense and powerful voice consumed her thoughts instantly. The man knelt down, calling her name when the woman seemed to freeze in place. She suddenly peered at him, her eyes milky white, and she grabbed him with her other hand. Her iron grip unbreakable, the man screamed as a cold sensation ran through him. He violently shook and his body shriveled and turned to only skin and bones.&lt;br /&gt;
&lt;br /&gt;
Releasing the corpse, Ilihana stared, smiling into the crystal. The voice told her of how nothing would exist. It showed her how insignificant she was. It showed her that the very Earth would someday be destroyed by the sun- itself destroyed, and that every last star and atom would be devoured by its entropy. All things would end at this being’s maw. Ilihana wept for she had found the true god. She placed the collar onto her neck, binding herself to [[Chernobog]]. The Librarian had managed to destroy the dark god, when it came to devour all knowledge. And, as the rest of [[Chernobog]]’s bloated astral body rained down through the Outer Darkness, he managed to thrust a singular piece of himself into the Physical World. Now, bound to the darkness and his will, Ilihana longed to help her master reform and devour the very heavens.&lt;br /&gt;
&lt;br /&gt;
The shadow-shard enveloped her with shadows, a suit made of darkness itself. Her mind now filled with the knowledge and power of the god of the void, and she looked down at the corpse of her former companion. Speaking ancient spells, the body rose. As she floated through the forest, the trees moaned and decayed and the grass and dirt itself became void of life energy. She emerged and her family was next, their souls consumed, their bodies raised, she began forming an army of the dead. She became known as Necrolord, for all other necromancers bowed before her. Her powers of shadow and undeath went beyond the comprehension of mortals, and for good reason, Chernobog himself was a part of her.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
*Powerful [[Shadow Magic]]&lt;br /&gt;
*Raise Dead&lt;br /&gt;
*Dominate Mind&lt;br /&gt;
*Shadow-shard&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Creature_Types:_Monsters&amp;diff=2372</id>
		<title>Creature Types: Monsters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Creature_Types:_Monsters&amp;diff=2372"/>
		<updated>2021-02-15T06:29:55Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Acolyte (Nuit) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Creature Types: Monsters = &lt;br /&gt;
&lt;br /&gt;
== Creature Typing ==&lt;br /&gt;
In the [[Anaxverse]], creature typing helps provide additional detail on a creature and what they are skilled at. All creatures have a typing in some way. Creatures typing encompasses both beasts and monsters, as well as other non human entities one may discover.&lt;br /&gt;
&lt;br /&gt;
= Monster Types =&lt;br /&gt;
Throughout the lore of [[Brandon Somerville]], there are a large variety of monsters prevalent. Many of these were released into the wild from the well-intentioned [[Siri Solen]], who broke them out of a lab where they were being studied and tortured.&lt;br /&gt;
&lt;br /&gt;
=== Aberration ===&lt;br /&gt;
Aberrations are twisted creatures, morphed by the xenopox.&lt;br /&gt;
&lt;br /&gt;
=== Acolyte (Nuit) ===&lt;br /&gt;
Acolytes of [[Nuit]] stand as the most fervent zealots of the goddess, perhaps even more so than the priests of the Cult of Night, the latter having reached a level of power whereupon politics takes the place of true belief in any deity.  Generally armed with little more than faith and a sacrificial dagger, these scholars of the vampiric religion spend untold years studying anything that can be found regarding Nuit and her place in history.  Decades ago, as Ivor weaved his plans, he began summoning acolytes to his lair, bidding them to bring any information that they had regarding Nuit and offering them his protection for the sharing of their knowledge.  Many came, and many more in recent years as it became clear that Ivor grew close to finding a way to bring their revered goddess back into the Physical World.&lt;br /&gt;
&lt;br /&gt;
=== Afanc ===&lt;br /&gt;
Afancs are dolphin like sea creatures, with much sharper teeth and batlike fins.&lt;br /&gt;
&lt;br /&gt;
=== Ammonoid ===&lt;br /&gt;
This crustacean flows along the ocean floor, attaching those nearby.&lt;br /&gt;
&lt;br /&gt;
=== Amphibiman ===&lt;br /&gt;
These sea creatures have green scaled skin, and a fin along their feet and backs. They have a rugged look.&lt;br /&gt;
&lt;br /&gt;
=== Banshee ===&lt;br /&gt;
Since the eldest days of Ireland, there have been reports of banshees.  Hovering over graves or even predicting when a family member may soon die, they usually wail and shriek into the night.  Her name is connected to the mythologically important tumuli or “mounds” that dot the Irish countryside.  Their dead eyes were said to appear desperate and weeping, and they are seen as portends by any who observe them.&lt;br /&gt;
 &lt;br /&gt;
Banshees are incorporeal spirits, usually invisible to the naked eye or ears.  However, when a person can see or sense them, especially if the observer stands alone, the banshee will wail and scream, coming ever closer.  Their keening can send the listener into abject depression where they self harm or kill themselves or possess them entirely, staying next to the person.  In these cases, the afflicted were usually exceptionally positive people.  However, the banshee whispers to them constantly, souring their mood and giving a gloomy disposition to the once sunny person.  Like many spirits, they can drain the health and lifeforce of a human or even scream and wail to such mournful morose that a person simply dies, their own soul willing to leave the human form to escape to the Inner Light.&lt;br /&gt;
&lt;br /&gt;
=== Barghest ===&lt;br /&gt;
Barghests are wolf-like beasts that goblins will ride. They are also the goodest of boys.&lt;br /&gt;
&lt;br /&gt;
=== Biter ===&lt;br /&gt;
The Xenopox Virus was created at MedUSA, a laboratory, in Oregon, though as a company, its facilities are spread across the globe.  The base of the chemical concoction was the actual poison of the snake god, Ophion.  In ancient times, anyone that Ophion bit would become snake people, reptilians.  They would bite others, and the further away from Ophion’s original victim, the less human traits the victims would keep and the more of a reptile they would appear.&lt;br /&gt;
 &lt;br /&gt;
The original poison used had come from an ancient unearthed relic.  Using the poison as a starting point, MedUSA began testing and tweaking the properties.  The original idea of the board of directors and several of the scientists was to find a way to resurrect the snake god himself, perhaps by cloning.  However, all attempts using the poison, failed.  They then tested the poison on animals and people.  By studying the effects on a microscopic level, they grew to understand the properties of the substance better.  It caused mutations of varying types and degrees based on mixing with the DNA of different organisms.  After the lab was destroyed by Siri Solen, the supervillain, Dr. Demented, found a new base of operations.&lt;br /&gt;
 &lt;br /&gt;
His own reasons for working with MedUSA were his desires to raise his wife from the dead.  She had been in cold stasis since the fall of the Nazis in Germany.  He tirelessly strove to find a sequence of Xenopox that would revive dead tissue.  He had also spent much of his time studying the works of Johann Conrad Dippel.  Dippel had managed to find a way of using electricity along with injecting Nightbred blood into a cadaver to return it to life.  However, Dippel gave up the practice after Karloff, his first success, proved to be too dangerous.  Not having the heart to kill Karloff, Dippel sealed the monster away and changed his focus to the new steam technologies of the day.  Dr. Demented managed to find the monster but that victory proved fruitless for raising his wife.  However, he used some of Karloff’s blood- formerly vampire blood, and found that it affected the virus.  It could completely reanimate dead flesh or even subsume living flesh turning the victims into ‘blood mutants’.&lt;br /&gt;
 &lt;br /&gt;
Biters are one such product of this experimentation.  These were humans that Dr. Demented experimented upon by injecting the new strain of Nightbred infused Xenopox.  Like most blood mutants, Biters are randomly mutated and grow a range of adaptations and cognizance.  Generally, they have oversized mouths with massive sharp teeth.  Tentacles tend to grow out of the victim’s body and wriggle and lash.  Contact with any of its contaminated flesh with unprotected skin can result in the virus passing to the new host.  As with all blood mutants and Xenopox strains, the afflicted mutate within minutes, becoming a new creature altogether and leaving their humanity forever behind.&lt;br /&gt;
&lt;br /&gt;
=== Blood Hound ===&lt;br /&gt;
The Xenopox Virus was created at MedUSA, a laboratory, in Oregon, though as a company, its facilities are spread across the globe.  The base of the chemical concoction was the actual poison of the snake god, Ophion.  In ancient times, anyone that Ophion bit would become snake people, reptilians.  They would bite others, and the further away from Ophion’s original victim, the less human traits the victims would keep and the more of a reptile they would appear.&lt;br /&gt;
 &lt;br /&gt;
The original poison used had come from an ancient unearthed relic.  Using the poison as a starting point, MedUSA began testing and tweaking the properties.  The original idea of the board of directors and several of the scientists was to find a way to resurrect the snake god himself, perhaps by cloning.  However, all attempts using the poison, failed.  They then tested the poison on animals and people.  By studying the effects on a microscopic level, they grew to understand the properties of the substance better.  It caused mutations of varying types and degrees based on mixing with the DNA of different organisms.  After the lab was destroyed by Siri Solen, the supervillain, Dr. Demented, found a new base of operations.&lt;br /&gt;
 &lt;br /&gt;
His own reasons for working with MedUSA were his desires to raise his wife from the dead.  She had been in cold stasis since the fall of the Nazis in Germany.  He tirelessly strove to find a sequence of Xenopox that would revive dead tissue.  He had also spent much of his time studying the works of Johann Conrad Dippel.  Dippel had managed to find a way of using electricity along with injecting Nightbred blood into a cadaver to return it to life.  However, Dippel gave up the practice after Karloff, his first success, proved to be too dangerous.  Not having the heart to kill Karloff, Dippel sealed the monster away and changed his focus to the new steam technologies of the day.  Dr. Demented managed to find the monster but that victory proved fruitless for raising his wife.  However, he used some of Karloff’s blood- formerly vampire blood, and found that it affected the virus.  It could completely reanimate dead flesh or even subsume living flesh turning the victims into ‘blood mutants’.&lt;br /&gt;
 &lt;br /&gt;
Blood Hounds are one such product of this experimentation.  These were dogs that Dr. Demented experimented upon by injecting the new strain of Nightbred infused Xenopox.  Like most blood mutants, Blood Hounds are randomly mutated and grow a range of adaptations and cognizance.  Generally, they have four legs and an acute sense of smell.  Their bites inject copious amounts of the virus.  Contact with any of its contaminated flesh with unprotected skin can result in the virus passing to the new host.  As with all blood mutants and Xenopox strains, the afflicted mutate within minutes, becoming a new creature altogether.&lt;br /&gt;
&lt;br /&gt;
=== Bodach ===&lt;br /&gt;
Bodachs are goblinoid creatures, though a little taller.&lt;br /&gt;
&lt;br /&gt;
=== Bogart ===&lt;br /&gt;
Bogarts are spear holding goblinoid creatures.&lt;br /&gt;
&lt;br /&gt;
=== Broodmother ===&lt;br /&gt;
Broodmothers are bloated tick like spiders. Capable of supporting an entire colony of spiders and spider slaves, they can be ferocious. They can be found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Cailleach ===&lt;br /&gt;
Cailleachs are decrepit creatures, with magical abilities akin to witches. They are found in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Cipactli ===&lt;br /&gt;
Cipactli are frog like fish, with sharp teeth. They are found in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Corpse (Demented) ===&lt;br /&gt;
The Xenopox Virus was created at MedUSA, a laboratory, in Oregon, though as a company, its facilities are spread across the globe.  The base of the chemical concoction was the actual poison of the snake god, Ophion.  In ancient times, anyone that Ophion bit would become snake people, reptilians.  They would bite others, and the further away from Ophion’s original victim, the less human traits the victims would keep and the more of a reptile they would appear.&lt;br /&gt;
 &lt;br /&gt;
The original poison used had come from an ancient unearthed relic.  Using the poison as a starting point, MedUSA began testing and tweaking the properties.  The original idea of the board of directors and several of the scientists was to find a way to resurrect the snake god himself, perhaps by cloning.  However, all attempts using the poison, failed.  They then tested the poison on animals and people.  By studying the effects on a microscopic level, they grew to understand the properties of the substance better.  It caused mutations of varying types and degrees based on mixing with the DNA of different organisms.  After the lab was destroyed by Siri Solen, the supervillain, Dr. Demented, found a new base of operations.&lt;br /&gt;
 &lt;br /&gt;
His own reasons for working with MedUSA were his desires to raise his wife from the dead.  She had been in cold stasis since the fall of the Nazis in Germany.  He tirelessly strove to find a sequence of Xenopox that would revive dead tissue.  He had also spent much of his time studying the works of Johann Conrad Dippel.  Dippel had managed to find a way of using electricity along with injecting Nightbred blood into a cadaver to return it to life.  However, Dippel gave up the practice after Karloff, his first success, proved to be too dangerous.  Not having the heart to kill Karloff, Dippel sealed the monster away and changed his focus to the new steam technologies of the day.  Dr. Demented managed to find the monster but that victory proved fruitless for raising his wife.  However, he used some of Karloff’s blood- formerly vampire blood, and found that it affected the virus.  It could completely reanimate dead flesh or even subsume living flesh turning the victims into ‘blood mutants’.&lt;br /&gt;
 &lt;br /&gt;
Reanimated corpses are one such product of this experimentation.  These were cadavers that Dr. Demented experimented upon by injecting the new strain of Nightbred infused Xenopox.  Using techniques similar to Dippel’s including electrical currents, these ambling corpses sprung back to life.  However, they were seen as failures to the doctor because they retain little to no personality.  In fact, if no stimuli are present, they simply stand silently.  Needing his dead wife’s mind intact, Demented finally gave up on using these as a means of giving her a new body.  Abandoned, these corpses roamed the halls of the old Hawthorne Asylum until Demented’s defeat at the hands of Absinthe Van Gothen, whereupon he triggered a self-destruct sequence, blasting the building to bits and the undead corpses with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Treasure ===&lt;br /&gt;
Cursed treasure is a type of monster found in the sea. It is similar to the folklore of the mimic.&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Elf]] ===&lt;br /&gt;
Dark Elves are frost inclined, and can be seen as protectors. &lt;br /&gt;
&lt;br /&gt;
=== Draugr ===&lt;br /&gt;
These Nordic [[undead]] are guardians of their resting place. They can be encountered by ports and sea towns.&lt;br /&gt;
&lt;br /&gt;
=== Dryad ===&lt;br /&gt;
Dryads are powerful nature casters. They have green skin, and promote prosperity of their land. They tend to the forests, usually in conjunction with the elves that live there.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf ===&lt;br /&gt;
Dwarves are hardy creatures, with an affinity for metalworking. They build vast underground cities, and guard said cities with an iron defense. They can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Elemental ===&lt;br /&gt;
Elementals are creatures created from a core of the elements. There are various types, including: Rock and Fire.&lt;br /&gt;
&lt;br /&gt;
=== Fairy ===&lt;br /&gt;
Fairies are small, mystical creatures. They play tricks and are very mischievous, and tend to hang out in flocks. They can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Filth Golem ===&lt;br /&gt;
Filth Golems are created of excrement and filth, animated by a single core. They attack with diseased attacks. They can be found in the sewers. These creatures serve the demon god [[Nergal]].&lt;br /&gt;
&lt;br /&gt;
=== [[Forest Elf]] ===&lt;br /&gt;
Forest elves are creatures of the forest. Using weapons from elements of nature, they try to promote the growth of nature in their lands. They can be found in forests.&lt;br /&gt;
&lt;br /&gt;
=== Frost Giant ===&lt;br /&gt;
A giant creature that dwells in the high mountains.&lt;br /&gt;
&lt;br /&gt;
=== Gator ===&lt;br /&gt;
Gators are ferocious animals, that can bite with extreme power. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== GatorMan ===&lt;br /&gt;
The Xenopox Virus was created at MedUSA, a laboratory, in Oregon, though as a company, its facilities are spread across the globe.  The base of the chemical concoction was the actual poison of the snake god, Ophion.  In ancient times, anyone that Ophion bit would become snake people, reptilians.  They would bite others, and the further away from Ophion’s original victim, the less human traits the victims would keep and the more of a reptile they would appear.&lt;br /&gt;
 &lt;br /&gt;
The original poison used had come from an ancient unearthed relic.  Using the poison as a starting point, MedUSA began testing and tweaking the properties.  The original idea of the board of directors and several of the scientists was to find a way to resurrect the snake god himself, perhaps by cloning.  However, all attempts using the poison failed.  They then tested the poison on animals and people.  By studying the effects on a microscopic level, they grew to understand the properties of the substance better.  It caused mutations of varying types and degrees based on mixing with the DNA of different organisms.  After the lab was destroyed by Siri Solen, the mutants that managed to escape sought refuge in the nearby sewer system.&lt;br /&gt;
 &lt;br /&gt;
One strain of these fleeing mutants was the reptilians.  Among those were some humanoids typically referred to as gatormen or gator people.  Closest to Ophidian Demons, these were humans subjected to some of the first strains of Xenopox.  Cold blooded and cruel, they have little or no regard for their own kind, much less humans.  Preferring water over land, they will spend hours swimming and waiting for prey.  Once located, they will pounce, dragging their quarry into the water and drowning it.  The only exception to this is with some humans.  Able to pass the mutagenic virus via their bodily fluids, rather than consume, they will occasionally mutate a human to mate with them.  Absinthe Van Gothen fought these mutants in the Portland Sewer System, specifically the Big Pipe Project section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gator Monster ===&lt;br /&gt;
The Xenopox Virus was created at MedUSA, a laboratory, in Oregon, though as a company, its facilities are spread across the globe.  The base of the chemical concoction was the actual poison of the snake god, Ophion.  In ancient times, anyone that Ophion bit would become snake people, reptilians.  They would bite others, and the further away from Ophion’s original victim, the less human traits the victims would keep and the more of a reptile they would appear.&lt;br /&gt;
 &lt;br /&gt;
The original poison used had come from an ancient unearthed relic.  Using the poison as a starting point, MedUSA began testing and tweaking the properties.  The original idea of the board of directors and several of the scientists was to find a way to resurrect the snake god himself, perhaps by cloning.  However, all attempts using the poison, failed.  They then tested the poison on animals and people.  By studying the effects on a microscopic level, they grew to understand the properties of the substance better.  It caused mutations of varying types and degrees based on mixing with the DNA of different organisms.  After the lab was destroyed by Siri Solen, the mutants that managed to escape sought refuge in the nearby sewer system.&lt;br /&gt;
 &lt;br /&gt;
One strain of these fleeing mutants was the reptilians.  Among those were some animalistic gators.  Originally alligators, they had been exposed to the Xenopox virus and warped.  They grew longer hind legs and even small arms.  Unable to speak, they did gain higher intellect than a normal reptile, making them as intelligent as canines.  Preferring water over land, they will spend hours swimming and waiting for prey.  Once located, they will pounce, dragging their quarry into the water and drowning it.  Absinthe Van Gothen fought these mutants in the Portland Sewer System, specifically the Big Pipe Project section.&lt;br /&gt;
&lt;br /&gt;
=== Gator Mutant ===&lt;br /&gt;
Heavily mutated gators become giant behemoths, able to crush victims with ease. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Ghost ===&lt;br /&gt;
Ghosts are incorporeal spirits. They are not necessarily evil, and may simply be lost souls. They have memories of their past, and can interact with those that can commune with the dead.&lt;br /&gt;
&lt;br /&gt;
=== Gjenganger ===&lt;br /&gt;
A gjenganger (Norwegian: Gjenganger, Attergangar or Gjenferd; Danish: Genganger or Genfærd; Swedish: Gengångare) in Scandinavian folklore is a term for a revenant, the spirit or ghost of a deceased from the grave.  In reality, a gjenganger is not a ghost but a corporeal undead.  They did originate in what was once Scandinavia.  There, during the Age of Myths, parasitic worms, as small as inchworms, had found their way into the Physical World.  They would enter living hosts and eat away at their lifeforce and as they drained it, they would multiply.  Outside a living host, the worms dematerialize after only minutes, but inside, as they reproduce, the host’s heart stops.  Their biology, now tainted by the Outer Darkness, mutates.  They grow extra rows of teeth and their fangs are hollow.  Through these, when they bite, large numbers of the tiny parasites squirm through and enter the bite.  The hosts desire blood and flesh, perpetually hungry and when they inject it, the sustenance converts into more parasites.&lt;br /&gt;
 &lt;br /&gt;
Absinthe Van Gothen encountered a gjenganger in the Lone Fir Cemetery.  It had eked out a place to exist there in a mausoleum.  However, she needed to empower the loa spirit, Baron Samedi, to save the Bishops from Heloise Laveau.  Though the creature desperately tried to share its affliction with her, Abby won the day.&lt;br /&gt;
&lt;br /&gt;
=== Gnome ===&lt;br /&gt;
Gnomes are small gray men with pointed colorful hats. They dwell in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Goblin ===&lt;br /&gt;
All goblin-kin share some traits.  They are usually much shorter and wirier than humans.  They are generally very agile and belligerent.  Goblin-kin have a certain, natural penchant for cruelty and anger.  And, they are, by nature, all male, needing to capture and transform human women as a means to reproduce.  However, that reproduction cycle is entirely faster than humans, and goblin-kin are typically born within a week of conception.  This is due to their highly shortened chances for survival since they constantly kill each other.  There are countless types of goblin-kin around the world, but they are all subterranean monsters, hating the sunlight and preferring to pilfer and kill at night.  The final unifying trait which they all share is the uncanny and natural affinity for portal conjuration and teleportation.  Almost any goblin-kin can open a portal, step through it, and appear somewhere else entirely.&lt;br /&gt;
 &lt;br /&gt;
In folklore a goblin is a monstrous creature that appears in the mythology of multiple European cultures, first attested in stories from the Middle Ages.  They are ascribed various and conflicting abilities, temperaments and appearances depending on the story and country of origin.  They are almost always small and grotesque, mischievous or outright malicious, and greedy, especially for gold and jewelry.  In reality, goblins match that description rather well.  The namesake of the goblin-kin race, goblins are the eldest of their kind.  Like trolls, they formed from Nergalian plague;  this infected a cadre of dwarves that had fought away a force of the demons.  After they succeeded, they began mutating, and collapsed the cavern, however a few survived and now twisted and evil, they made their way into deeper places.&lt;br /&gt;
 &lt;br /&gt;
Goblins are cruel, twisted, and devious by nature.  There are no naturally occurring goblins, but goblin shamans have found a magical rite that will change a human female into one of their own.  They are the smallest of their race, but are also the most prolific.  Many times, goblins can be found in swarms wherever trolls live.  They form a type of symbiotic relationship, with the trolls capable of fighting larger enemies and the goblins as servants to perform tasks for their master.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gorer ===&lt;br /&gt;
The Xenopox Virus was created at MedUSA, a laboratory, in Oregon, though as a company, its facilities are spread across the globe.  The base of the chemical concoction was the actual poison of the snake god, Ophion.  In ancient times, anyone that Ophion bit would become snake people, reptilians.  They would bite others, and the further away from Ophion’s original victim, the less human traits the victims would keep and the more of a reptile they would appear.&lt;br /&gt;
 &lt;br /&gt;
The original poison used had come from an ancient unearthed relic.  Using the poison as a starting point, MedUSA began testing and tweaking the properties.  The original idea of the board of directors and several of the scientists was to find a way to resurrect the snake god himself, perhaps by cloning.  However, all attempts using the poison, failed.  They then tested the poison on animals and people.  By studying the effects on a microscopic level, they grew to understand the properties of the substance better.  It caused mutations of varying types and degrees based on mixing with the DNA of different organisms.  After the lab was destroyed by Siri Solen, the supervillain, Dr. Demented, found a new base of operations.&lt;br /&gt;
 &lt;br /&gt;
His own reasons for working with MedUSA were his desires to raise his wife from the dead.  She had been in cold stasis since the fall of the Nazis in Germany.  He tirelessly strove to find a sequence of Xenopox that would revive dead tissue.  He had also spent much of his time studying the works of Johann Conrad Dippel.  Dippel had managed to find a way of using electricity along with injecting Nightbred blood into a cadaver to return it to life.  However, Dippel gave up the practice after Karloff, his first success, proved to be too dangerous.  Not having the heart to kill Karloff, Dippel sealed the monster away and changed his focus to the new steam technologies of the day.  Dr. Demented managed to find the monster but that victory proved fruitless for raising his wife.  However, he used some of Karloff’s blood- formerly vampire blood, and found that it affected the virus.  It could completely reanimate dead flesh or even subsume living flesh turning the victims into ‘blood mutants’.&lt;br /&gt;
 &lt;br /&gt;
Gorers are one such product of this experimentation.  These were humans that Dr. Demented experimented upon by injecting the new strain of Nightbred infused Xenopox.  Like most blood mutants, gorers are randomly mutated and grow a range of adaptations and cognizance.  Generally, they have oversized upper bodies with massive arms.  Contact with any of its contaminated flesh with unprotected skin can result in the virus passing to the new host.  As with all blood mutants and Xenopox strains, the afflicted mutate within minutes, becoming a new creature altogether and leaving their humanity forever behind.  Yet, gorers are known for absorbing their victims (or the gore left behind) into their own bodies, growing even larger in size.  Because of this, gorers can have multiple limbs or heads.&lt;br /&gt;
&lt;br /&gt;
=== Gremlin ===&lt;br /&gt;
Gremlins are small, comedic green creatures which can possess machines. Doing so allows them to instantly learn all the mechanics, making them prone at knowledge in regards to machines.&lt;br /&gt;
&lt;br /&gt;
=== Grindylow ===&lt;br /&gt;
These creatures are frog like, but more decrepit looking. They live in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Harpy ===&lt;br /&gt;
Harpies are a mixture of women and bird. They have talons, and can be found in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Hobgoblin ===&lt;br /&gt;
Hobgoblins are taller than run of the mill goblins. They have quicker wit, and can behave in civilized society; though with a cunning mind.&lt;br /&gt;
&lt;br /&gt;
=== Infected (Demented) ===&lt;br /&gt;
Infected are people whom have been transformed by an infector.&lt;br /&gt;
&lt;br /&gt;
=== Infector ===&lt;br /&gt;
Infectors are xenopox mutations which latch onto the heads of their victims.&lt;br /&gt;
&lt;br /&gt;
=== Infested ===&lt;br /&gt;
Infested are people whom have been infested by the xenopox serum.&lt;br /&gt;
&lt;br /&gt;
=== Kobold ===&lt;br /&gt;
Kobolds are cave dwelling goblinoid creatures.&lt;br /&gt;
&lt;br /&gt;
=== Kraken ===&lt;br /&gt;
Krakens are deep sea creatures, of monstrous size and the form of a giant octopus. They can tear apart entire boats, and are the doom of many a sailor.&lt;br /&gt;
&lt;br /&gt;
=== Krakenite ===&lt;br /&gt;
Krakenites are lovecraftian sea creatures with mental powers, the body of a human and the face of a squid. They have large, bulbous brains for their heads.&lt;br /&gt;
&lt;br /&gt;
=== Leshy ===&lt;br /&gt;
Leshies are tree-like spirits with white eyes. They live in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Leviathan ===&lt;br /&gt;
A leviathan is a serpent like sea creature. With razor sharp teeth, it is a fearsome foe.&lt;br /&gt;
&lt;br /&gt;
=== Lich ===&lt;br /&gt;
In folklore, a lich (/ˈlɪtʃ/; from Old English līċ meaning “corpse”) is a type of undead creature.  Often such a creature is the result of a transformation, as a powerful magician skilled in necromancy or a king striving for eternal life using spells or rituals to bind his intellect and soul to his &amp;quot;phylactery&amp;quot; and thereby achieving a form of immortality.  In reality, a lich is very much the same.  They are magic users that through whatever means became an immortal undead creature.  These means can vary as there are spells, rituals, and even beings such as Ah Pwash that can create a lich.  They are not mindless like many undead; rather, they retain their knowledge and magical powers, and seek out the living for two purposes.  One is that they feast on souls and life, and the other is that once they do, they can raise the husk that they leave behind, animating and controlling it.&lt;br /&gt;
&lt;br /&gt;
=== Mahaha ===&lt;br /&gt;
Mental attacking frozen men, who dwell in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Marbendlar ===&lt;br /&gt;
In Scandinavian folklore, mermen of varying types have been talked about for centuries.  In reality, a marbendlar is a large, muscular monster of the deep with thick flowing hair and a beard.  They have massive webbed hands and feet and rows of sharp teeth.  These creatures reach back to the Age of Myths when a crew of Norsemen was at sea.  Without battle, without reason, by chance, their vessel began to sink.  Angered that this happened and powerless to stop their fate, they cursed the seas and gods.  In retaliation, they were transformed into marbendlars.  Twisted into hulking creatures, they lost their minds to rage and sank beneath the sea.  They mostly stay at the very bottom of the ocean in total darkness, but when their lust and desires become too great, they will swim to the surface looking for women to mate with.  Known to even go onto a shore, they drag their victims into the water and bite them.  The woman will slowly become insane, growing scales, her hair becoming green, her eyes yellow, and snarling, she will descend with the marbendlar to his lair so that their lineage may continue.&lt;br /&gt;
&lt;br /&gt;
=== Mermaid ===&lt;br /&gt;
Mermaids are sea creatures with a human top half and a fish tail on the bottom. They are sexualized creatures, having magical abilities. They can transform females into more mermaids using their venom, and are carnivorous to men.&lt;br /&gt;
&lt;br /&gt;
=== Merman ===&lt;br /&gt;
Like their mermaid counterparts, mermen are humanoid sea creatures. With finned hands and feet, they have great maneuverability.&lt;br /&gt;
&lt;br /&gt;
=== Mole ===&lt;br /&gt;
Moles are underground giant creatures that can be mounted by a rider.&lt;br /&gt;
&lt;br /&gt;
=== Mummy ===&lt;br /&gt;
Mummy folklore has its origins in the 19th century when Egypt was being colonized by France and, subsequently, by Victorian Britain. The first living mummies in fiction were mostly female, and they were presented in a romantic and sexual light, often as love interests for the protagonist.  In reality, mummies are a type of undead known as “risen”.  The Risen are undead that are animated by necromantic magicks.  They do not have wills of their own nor their own minds.  They simply follow the orders of the one that raised them.  In the case of mummies they are much more resilient to physical damage than a zombie, likely due to the prayers and spells cast upon the corpse in millennia past.  There have even been reports of mummies being decapitated or the victim of a headshot, that still continue forward.  However, unlike a normal zombie, mummies are highly susceptible to flames.&lt;br /&gt;
&lt;br /&gt;
=== Mushdoom ===&lt;br /&gt;
Mushdooms are mushroom like humanoid creatures. They dwell in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Master ===&lt;br /&gt;
This is an extremely infectious fungal monstrosity, able to convert organic life into mushroomed abominations. It can be found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Mushwomb ===&lt;br /&gt;
Mushwombs are infected females. They have a fungal body and a mushroom capped head. They can be found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Nachzehrer ===&lt;br /&gt;
In German folklore, a nachzehrer is a sort of vampire. The word nachzehrer translates to “after (nach) living off (zehren)” likely alluding to their living after death or living off humans after death in addition to the choice of “nach” for “after” which is similar to “nacht” (“night”). The nachzehrer was prominent in the folklore of the northern regions of Germany, but even in Silesia and Bavaria, and the word was also used to describe a similar creature of the Kashubes of Northern Poland.  In reality nachzehrers are insidious undead.  Lanky with long limbs, fingers and feet, they skitter through graveyards or dark, remote places.  Their hair is always white and their eyes a yellowish glow.  Their skin tends to be pale and yellowish with a waxy feel to it.  But, the thing that most stands out unique to nachzehrers is their psychic abilities to “whisper” into the minds of mortals.&lt;br /&gt;
 &lt;br /&gt;
They are somehow attuned psionically so that they simply infer, somehow, the secrets and regrets of living humans nearby.  Then, they whisper into the minds of these people.  Nachzehrers are created only through suicide.  In some cases the sad soul refuses to leave the body and only desires to make others share the same fate.  This is what the whispers do; they fill the human’s mind.  The victim becomes depressed and hopeless.  And, when the person cannot stand it any longer, they end their own life.  If under the power of a nachzehrer upon death, that victim will certainly rise again as a nachzehrer themselves.  Absinthe Van Gothen fought a nachzehrer in Portland’s Lone Fir Cemetery when she tried saving Arion and Ayana Bishop from Heloise Laveau.  The nachzehrer soul was one of the spirits required by Baron Samedi to aid him in opening the way forward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Nosferatu ===&lt;br /&gt;
The nosferatu are shape-shifting vampires. They are gangly, but extremely strong creatures. Many of them are driven by pure instinct.&lt;br /&gt;
&lt;br /&gt;
=== Nurse (Demented) ===&lt;br /&gt;
The nurses of the supervillain, Doctor Demented, are innocent women that he abducted and twisted to his will effectively turning them into henchmen to do his bidding.  They are part of the collective term for his minions known as The Demented.  He uses different methods or combinations to achieve his results.  The doctor will use technology in some cases, for example his hypno-goggles, to weaken the resolve of the victim.  In the case of more submissive minds, this can be enough to allow him to hypnotically suggest whatever he wants, thereby changing the thoughts of the victim.  He developed tech that can be bolted directly into the skull and overthrows the neurons in the brain, changing the actual brain chemistry and this also achieves his dark goals.  In the most willful and stubborn cases, or in the case of metahumans, the doctor will perform a lobotomy.  In such a state, the patient no longer resists the doctor at all, but this often results in the Demented Psycho minions.   Demented Nurses are completely loyal and the effect of their brainwashing is absolutely irreversible.&lt;br /&gt;
&lt;br /&gt;
=== Nymph ===&lt;br /&gt;
Nymphs are magical sea creatures. Using aquatic pulses and transformative magic, they seek to bolster their own numbers.&lt;br /&gt;
&lt;br /&gt;
=== Ogre ===&lt;br /&gt;
Ogres are massive, dumb creatures. They have immense strength and lack wit, making them a bit one track minded. They camp out in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Pirate (Ghost) ===&lt;br /&gt;
In folklore, a ghost is the soul or spirit of a dead person or animal that can appear to the living.  Descriptions of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to realistic, lifelike forms.  In truth, ghosts are incorporeal spirits that remain for some reason in the Physical World.  Made of the same substance that physicists call dark matter, ghosts fly and dart about us every day.  They are perceptible only in light outside the normal human visible range in the electromagnetic frequencies.  The reason for ghosts remaining in our dimension ranges from fear of some kind of judgment in the afterlife, to attachment to an object, place, or person, and even for revenge.  Any place can be haunted by a ghost, but many times the crueler and dark ghosts will be found skulking in places like abandoned prisons and graveyards.  Ghosts are usually invisible but necromancers, psychics, and other undead beings can see and hear ghosts.&lt;br /&gt;
 &lt;br /&gt;
Ghost pirates haunt ships.  Sometimes they remain aboard the vessels upon which they died and other times, like in the instance of the Flying Dutchman, the entire ship itself somehow becomes an anchor to the Physical World and a ghost in its own right.  When the Flying Dutchman came to Sauvie Island, her cursed crew sought cursed treasure.  They could feel it was nearby, and it was from an old Viking ship which had gone down there centuries earlier, her crew now ravaging draugr.  These draugr and the ghost pirates took to fighting, and Absinthe Van Gothen was caught in their crossfire.  Normally, ghosts are incorporeal and invincible to anything except magical attacks, but Vlad Țepeș used his power of the Blood Suit to create projectiles known a blood bolts.  Since Vlad walks somewhere between life and death the bolts actually made contact and brought harm to the ghosts to the point that they dematerialized, falling into the Outer Darkness.  Eventually, after finding Kendra Tallulah and using the magical artifact Gleipnir, Absinthe boarded the Flying Dutchman and managed to defeat Captain Hendrik Van Der Decken.  She took some cursed gold from the ghost ship before it disappeared.&lt;br /&gt;
&lt;br /&gt;
=== Pixie ===&lt;br /&gt;
Pixies are small green creatures with fairy wings. They are mischievous in nature, and live in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Plant Monster ===&lt;br /&gt;
This is a large venus fly trap, with sharp teeth and a tongue in place of the normal acid lining we expect.&lt;br /&gt;
&lt;br /&gt;
=== Pontianak ===&lt;br /&gt;
In Indonesian and Malaysian folklore, the pontianak (Dutch-Indonesian spelling: &amp;quot;puntianak&amp;quot;; Jawi: ڤونتيانق) is a malicious and carnivorous flesh-eating female vampire ghost.  Other common names include &amp;quot;matianak&amp;quot; and &amp;quot;kuntilanak&amp;quot;.  The figure resembles that of the spirit of a woman who died during pregnancy.  This is despite the fact that the earliest recordings of pontianaks in Malay lore describe the ghost as originating from a stillborn child.  In reality, they are indeed women that died during pregnancy due to the direct result of their murder.  These murders must be committed by a family member or the father of the child.  The woman will rise as a ghoulish creature that haunts dark places and graveyards and eats the flesh of the living.  They can cause other women to become pontianaks as well if they birth the undead child in their wombs and that child then enters the womb of their victim.  The mortal woman will be drained of blood and lifeforce and then roam about.  When a pontianak does give birth to their small zombie babies, a new one will gestate quickly that will be a clone of the last.   Absinthe Van Gothen fought a pontianak in Portland’s Lone Fir Cemetery when she tried saving Arion and Ayana Bishop from Heloise Laveau.  The pontianak’s soul was one of the spirits required by Baron Samedi to aid him in opening the way forward.&lt;br /&gt;
&lt;br /&gt;
=== Priest/Priestess (Nuit) ===&lt;br /&gt;
Priests and priestesses of Nuit stand as the most devious members of the Cult of Night.  They are usually made up of former acolytes that have given up on the true religious dogma in order to promote themselves and gain political power.  Generally armed with only their prayers, these wily and cunning Nightbred know much of religion- often having been religious humans, and tend to be power hungry and well spoken.  Decades ago, as Ivor weaved his plans, he began summoning the priests of Nuit to his lair, bidding them to bring any information that they had regarding the goddess and offering them his protection for the sharing of their knowledge.  Many came, and many more in recent years as it became clear that Ivor grew close to finding a way to bring their revered goddess back into the Physical World.  Each of these priests vie to be the one that welcomes the goddess as she leaves the Outer Darkness, in the hopes that she will grant them untold power.&lt;br /&gt;
&lt;br /&gt;
=== Psycho ===&lt;br /&gt;
The psychos of the supervillain, Doctor Demented, are innocent women that he abducted and twisted to his will effectively turning them into henchmen to do his bidding.  They are part of the collective term for his minions known as The Demented.  He uses different methods or combinations to achieve his results.  The doctor will use technology in some cases, for example his hypno-goggles, to weaken the resolve of the victim.  In the case of more submissive minds, this can be enough to allow him to hypnotically suggest whatever he wants, thereby changing the thoughts of the victim.  He developed tech that can be bolted directly into the skull and overthrows the neurons in the brain, changing the actual brain chemistry and this also achieves his dark goals.  In the most willful and stubborn cases, or in the case of metahumans, the doctor will perform a lobotomy.  In such a state, the patient no longer resists the doctor at all, but this often results in the Demented Psycho minions.   The effect of their brainwashing and brain damage is absolutely irreversible.&lt;br /&gt;
&lt;br /&gt;
=== Rat Man ===&lt;br /&gt;
Rat men are mutated rats, that have taken a humanoid form. They fight with martial prowess, and can swarm their opponent. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Rat Monster ===&lt;br /&gt;
Rat monsters are giant rats. They can be found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Revenant ===&lt;br /&gt;
In folklore, a revenant is an animated corpse that is believed to have revived from death to haunt the living. The word revenant is derived from the Old French word, revenant, the “returning” (see also the related French verb revenir, meaning “to come back”).  Revenants are part of the legend of various cultures, including Old Irish Celtic and Norse mythology, and stories of supposed revenant visitations were documented by English historians in the Middle Ages.  In reality, revenants share some in common with vampires and some in common with draugrs.  They are like bloodthirsty zombies that still have a semblance of their former humanity.  However, they are obsessed with blood and life, but are opportunistic hunters, staying in dark places and graveyards.&lt;br /&gt;
 &lt;br /&gt;
Revenants are shunned by Nightbred because of their habits and appearance.  They wear simple rags or even run about nude and do not have a high level of intellect.  Their flesh is usually discolored and rotted, and they smell of the grave.   Absinthe Van Gothen fought a revenant in Portland’s Lone Fir Cemetery when she tried saving Arion and Ayana Bishop from Heloise Laveau.  The revenant’s soul was one of the spirits required by Baron Samedi to aid him in opening the way forward.&lt;br /&gt;
&lt;br /&gt;
=== Rock Golem ===&lt;br /&gt;
Rock golems are animated beings of rock, driven by a central core. They are relentless fighters, and can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Rusalka ===&lt;br /&gt;
Rusalka are drowned women, who seek to create more of their kind. They take on the appearance of a corpse in the body of water they were drowned, and then drown others who go to investigate the corpse. They are highly sexual creatures, and have access to hypnosis.&lt;br /&gt;
&lt;br /&gt;
=== Sasquatch ===&lt;br /&gt;
A yeti like character, prominent in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Satyr ===&lt;br /&gt;
Satyr are goatlike humanoids. They play the pan flute, able to serenade and hypnotize their victims as a result. They can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Sea Monster ===&lt;br /&gt;
Sea monsters are draconic looking sea creatures. With fins and sharp teeth, they are not to be trifled with.&lt;br /&gt;
&lt;br /&gt;
=== Sea Serpent ===&lt;br /&gt;
Sea Serpents are long, snakelike creatures with horns and sharp teeth. They dwell in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Siren ===&lt;br /&gt;
Sirens are vocal sea creatures. Able to captivate their victims with their screeches alone and transform them through their songs, they can be quite dangerous. They dwell in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Skeleton ===&lt;br /&gt;
Animated human skeletons have been used as a personification of death in Western culture since the Middle Ages, a personification perhaps influenced by the valley of the dry bones in the Book of Ezekiel.    In reality, such skeletons are a type of undead known as “risen”.  The Risen are undead that are animated by necromantic magicks.  They do not have wills of their own or their own minds.  They simply follow the orders of the one that raised them.  In the case of skeletons, they are generally used as basic fighting units.  They have little endurance as, whatever would break bones, breaks them.  They also require little death magic to raise and animate them when compared to even zombies.  When the Night Stalker, Absinthe Van Gothen, went to the Oregon Museum, Evelyn Addams used her death magicks to raise the skeletons of the museum, animal and human.  She discovered that even fossils could be animated this way, having had some sort of closeness to the original bones.  Abby again fought such skeletons in the Shanghai Tunnels as those Risen were raised by the vampire necromancers of Lord Ivor.&lt;br /&gt;
&lt;br /&gt;
Skeletons can also be found in the form of other creatures. An animal skeleton can be reanimated, or even dinosaur bones.&lt;br /&gt;
&lt;br /&gt;
=== Slime ===&lt;br /&gt;
Slimes are gelatinous creatures that can adapt to nearly any form. They cover a victim, drawing the organic material in. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Slime Girl ===&lt;br /&gt;
Slime girls are slimes that have encompassed a female, taking on their form. They are more seductive, but just as corrosive. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Slime Lord ===&lt;br /&gt;
A slime lord is a massive pile of ooze, formed into a bulky monstrosity. It sprays its own flesh as an attack, able to regenerate and corrode targets. It lives in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Spectre ===&lt;br /&gt;
In folklore, a spectre is the soul or spirit of a dead person or animal that can appear to the living.  In reality, they are much more heinous.    Spectres resemble a person wrapped in their death shroud from the olden days, though in the current zeitgeist these are erroneously labeled “bed sheets”.   The death shrouds, occasionally called mound shrouds, grave clothes, winding-cloths or winding-sheets, or burial shrouds were traditionally made of white cotton, wool, or linen, though any material can be used so long as it is made of natural fiber.  Spectres are more powerful than ghosts in that a ghost can only drain the energy and lifeforce of a human.  However, spectres are also weaker than wraiths or the rarer phantoms that can fully possess a human body.  Generally lurking in dark or abandoned places, the spectre will attach itself to the mortal, linking themselves via an unseen chain.  No matter how far the human flees across the world, the spectre will always find them.&lt;br /&gt;
 &lt;br /&gt;
Once they have the person isolated and fearful, the spectre will whisper into their minds and dreams, urging them to do unspeakable things.  In the end, after the spectre feels that it has sowed enough chaos with its current victim, the entire possession ends in a murder suicide with the linked individual being devoured by the spectre at the moment of their death.  Spectres, like other undead, can also be summoned and controlled by a necromancer as was the case in the novel Desideratum: Blood Bonds.  When Absinthe Van Gothen makes her way through the Shanghai Tunnels of Portland, Oregon, she fights spectres that were raised by the Nightbred necromancers of Lord Ivor.&lt;br /&gt;
&lt;br /&gt;
=== Spider (Creature) ===&lt;br /&gt;
Spiders are 8 legged freaks. [[Arachnophobia]] is the fear of spiders. They're found in dark places, like the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Spored Spider ===&lt;br /&gt;
Spored spiders have been infected by a fungal disease. Dangerous and infectious, they lurk in the sewers ready to ambush prey.&lt;br /&gt;
&lt;br /&gt;
=== Spriggan ===&lt;br /&gt;
The spriggan is a lean, agile goblinoid creature.&lt;br /&gt;
&lt;br /&gt;
=== Strigoi ===&lt;br /&gt;
In Romanian folklore, strigoi are troubled spirits that are said to have risen from the grave. They are attributed with the abilities to transform into an animal, become invisible, and to gain vitality from the blood of their victims.  In reality, strigoi are ravenous undead generally formed when evil wizards, mages, or spell casters are murdered in ways that cause their spirits great turmoil.  Their souls refuse to leave the body, and it reanimates itself.  As in life, they are avid shadow casters, and are one of the stronger undead beings.  They do rot and decompose, albeit at a very slow rate, and their eyes are usually a milky, soulless white.  Strigoi will eat the flesh of the dead, but prefer the blood and warm meat of the living.&lt;br /&gt;
 &lt;br /&gt;
Strigoi are shunned by Nightbred because of their eating habits and appearance.  Though strigoi are very similar, they are different, and vampires see themselves as vastly superior.  As such, they will seldom tolerate the presence of a strigoi.  Thus, the creatures are usually confined to abandoned buildings, mines, or graveyards.  Absinthe Van Gothen fought a strigoi in Portland’s Lone Fir Cemetery when she tried saving Arion and Ayana Bishop from Heloise Laveau.  The strigoi’s soul was one of the spirits required by Baron Samedi to aid him in opening the way forward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Test Subject (Demented) ===&lt;br /&gt;
These are people that Dr. Demented test his xenopox strain adaptions on.&lt;br /&gt;
&lt;br /&gt;
=== Timingila ===&lt;br /&gt;
In Indian folklore, the Timingila or Timingilam (Sanskrit: तिमिंगिलम्) is a huge mythological aquatic creature that can swallow whole whales in one bite, as written about in the Mahabharata (Vana Parva 168.3).  The Timingila is also mentioned in Srimad Bhagavatam (12.9.16), Ramayana (Yuddha-kanda 4.114), Susruta Samhita (Ch.45), and Caitanya-caritamrta (Madhya-lila 13.142).  In reality these massive eel creatures swim the oceans looking for prey.  They are capable of eating a human in two bites and can even create a slight electrical field around themselves to incapacitate prey by stunning it.   Absinthe Van Gothen fought timingilas when she came to the Sauvie Docks with the Night Stalker, Kendra Tallulah, in search of The Flying Dutchman. &lt;br /&gt;
&lt;br /&gt;
=== Troll ===&lt;br /&gt;
Trolls are magical and physical powerhouses. They like riddles.&lt;br /&gt;
&lt;br /&gt;
=== Ukupanipo ===&lt;br /&gt;
Ukupanipo are shark like creatures, muscular in nature and anthropomorphic. They have regular shark teeth. They live in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Undine ===&lt;br /&gt;
These feminines creatures have magical powers, and live in the sea. They are the embodiment of the element of water.&lt;br /&gt;
&lt;br /&gt;
=== Werewolf ===&lt;br /&gt;
Werewolves are physically powerful creatures, blending the intelligence of humans with the strength and brutality of a wolf.&lt;br /&gt;
&lt;br /&gt;
=== Witch ===&lt;br /&gt;
There are many types of witches. Many form into covens, and seek to bolster their numbers. Forest (or Plague) witches are led by [[Baba Yaga]], and are created all looking like her perfect vision. They achieve this through the [[Baba Brew]].&lt;br /&gt;
&lt;br /&gt;
=== Vampire ===&lt;br /&gt;
Vampires are amongst the oldest of the monsters here. With roots in ancient Egypt due to the goddess Nuit, there have been prominent vampires throughout history. They are a part of the [[Nightbred]] faction.&lt;br /&gt;
&lt;br /&gt;
=== Vodyanoy ===&lt;br /&gt;
Vodyanoys are frog creatures, the size of a human. They have transformative magic. They dwell in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Voodoo Doll ===&lt;br /&gt;
The term Voodoo doll is commonly employed to describe an effigy into which pins are inserted.  Although it comes in various different forms, such practices are found in the magical traditions of many cultures across the world.  Heloise Laveau, for example, used such a doll when she fought against Absinthe Van Gothen in the Lone Fir Cemetery.  But, besides the handheld object that allows for painful curses, some of the more powerful practitioners, like Heloise, can make life-sized dolls and animate them.  Ultimately, this is the same type of shadow magicks employed to create golems.  In this case, they sew together cloth to make the doll and rather than stuff it with stuffing, they fill it with shadow magic.  The doll is completely mindless and acts in any way the creator desires.  Abby fought these voodoo dolls while trying to rescue the Night Stalkers, Arion and Ayana Bishop, and collect souls for Baron Samedi.&lt;br /&gt;
&lt;br /&gt;
=== Voodoo Slave ===&lt;br /&gt;
The English word “zombie” was first recorded in 1819, in a history of Brazil by the poet Robert Southey, in the form of “zombie”.  The Oxford English Dictionary gives the word's origin as West African and compares it to the Kongo words nzambi (god) and zumbi (fetish).  A Kimbundu-to-Portuguese dictionary from 1903 defines the related word nzumbi as soul, while a later Kimbundu–Portuguese dictionary defines it as being a “spirit that is supposed to wander the earth to torment the living”.  And oftentimes, the zombie will be an undead corpse that wanders about looking for flesh or brains, but not all zombies work this way.  Powerful voodoo practitioners can use their spells and materials to create a living zombie.  Virtually mindless, these people have their souls in possession of the caster.  It works similarly to the Mind Control spell listed in Eleanora Blackwood’s Book of Shadows.  These victims will follow the commands of their master, regardless the order because they walk about almost in a fugue state.  Absinthe Van Gothen fought voodoo slaves when she went to Lone Fir Cemetery to aid the Night Stalkers, Arion and Ayana Bishop, against the voodoo witch, Heloise Laveau.&lt;br /&gt;
&lt;br /&gt;
=== Vulkodlak ===&lt;br /&gt;
Vulkodlaks are literally undead werewolves.  They are formed in different ways, but the most common is that a werewolf is slain through its lifeforce being drained via magic.  When this occurs, the corpse does not dissipate into ash as usual with monsters, and instead, rises again.  The bite of a vulkodlak will turn a person into a zombie, hence why in some countries, like Serbia, they are synonymous with vampires.  But, unlike a regular zombie, vulkodlaks are just as agile as they were in life.  This makes them very powerful zombie minions.  Heloise Laveau was attacked by a werewolf in Lone Fir Cemetery.  He had come to stop her, but she was far too powerful.  She drained the would-be hero dry of life and he rose as her undead pet.  The Night Stalkers, Arion and Ayana Bishop managed to trap the vulkodlak in a chapel within the graveyard.  However, Absinthe Van Gothen entered the building and killed it as she sought the pair.&lt;br /&gt;
&lt;br /&gt;
=== Wight ===&lt;br /&gt;
In folklore, a wight (Old English: wiht) is a creature or living sentient being.  In its original usage, the word wight described a living human being, but has also come to be used within fantasy to describe certain undead. The earliest example of this usage in English is in William Morris’s 1870 translation of the Grettis Saga, wherein haugbui is translated as “barrow-wight”.  In reality, wights are general warriors and royalty of bygone times.  Very similar to draugrs, they tend to haunt the location of their demise or burial.  Oftentimes their treasures are cursed, and if one touches their claim, they will become wights as well, under the power of the wight that owned the trinket; the same for those slain by their weapons.  A wight’s weapon will claim their victim’s soul, and the afflicted will then become an undead known as a Wightslain.  One of the most famous wights was Zawisza the Black Knight.  He loathed the Nightbred- especially Ivor, and came to destroy both Lord Ivor and the Countess Elizabeth Báthory.  He raised a vast undead force, including wights, liches, and others, and brought them to Portland, Oregon.  Absinthe Van Gothen fought these wights in the Shanghai Tunnels.&lt;br /&gt;
&lt;br /&gt;
=== Wraith ===&lt;br /&gt;
Wraiths are incorporeal spirits that tend to have led very foul lives but managed to avoid being pulled into the Outer Darkness.  They retain a desire for life, for only in life can they sin and have what they perceive of as “fun”.  Wraiths are much more powerful than ghosts or spectres, but not quite as powerful as the rarer phantoms.  Wraiths usually wait for prey in graveyards or abandoned places as their method of possession can be witnessed by other living, and that could ruin their plans.  They are always draped in black, hooded cowls and appear to have dead skin.  Though technically incorporeal, they are very tuned to the Physical World and are still rather substantial.  They cannot exist in sunlight, as it will banish them from the mortal plane.  However, as long as they stay in a dark place like a cave or crypt, they will be fine.&lt;br /&gt;
 &lt;br /&gt;
Once they find suitable prey, they will insinuate their own consciousness into their victim.  They then have full control over the human body, but the human becomes undead.  Now with pale skin and dead eyes, the wraith controls it like a spiritual parasite.  Even in this form they must avoid direct sunlight or the body becomes ash and the wraith is forever sent into the Outer Darkness.  Absinthe Van Gothen fought a wraith in Portland’s Lone Fir Cemetery when she tried saving Arion and Ayana Bishop from Heloise Laveau.  The wraith’s soul was one of the spirits required by Baron Samedi to aid him in opening the way forward.&lt;br /&gt;
&lt;br /&gt;
=== Yateveo ===&lt;br /&gt;
This are tree-like monstrosities, which absorb lifeforms into themselves. They can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Yuki-Onna ===&lt;br /&gt;
Female ice spirit, who attacks with an icy grip. They can be found in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Zombie ===&lt;br /&gt;
Zombies are reanimated creatures, and are part of the [[undead]] race. Their reanimation can be done magically, biologically, or electrically. Magical reanimation is most prevalent as rising corpses, subjected to the will of the reanimator. This is usually done through the power of a [[necromancer]]. Biological zombies are people that have been put in a state of mind akin to zombie behavior, with extreme cases including the decay of their bodies. Electrically produced zombies are created monstrosities, usually from the mind of a mad [[scientist]]. Using electrical pulses to mimic blood flow, the decaying internal organs can work anew.&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:AfancWiki.jpg|Afanc&lt;br /&gt;
Image:AmmoniteWiki.jpg|Ammonite&lt;br /&gt;
Image:AmphibimanWiki.jpg|Amphibiman&lt;br /&gt;
Image:BarghestMountWiki.jpg|Barghest Mount&lt;br /&gt;
Image:BarghestWiki.jpg|Barghest&lt;br /&gt;
Image:BodachWiki.jpg|Bodach&lt;br /&gt;
Image:BogartWiki.jpg|Bogart&lt;br /&gt;
Image:BroodMotherWiki.jpg|Broodmother&lt;br /&gt;
Image:CipactliWiki.jpg|Cipactli&lt;br /&gt;
Image:CursedTreasure.jpg|Cursed Treasure&lt;br /&gt;
Image:DraugrWiki.jpg|Draugr&lt;br /&gt;
Image:DryadWiki.jpg|Dryad&lt;br /&gt;
Image:FairyWiki.jpg|Fairy&lt;br /&gt;
Image:FilthGolemWiki.jpg|Filth Golem&lt;br /&gt;
Image:FireElementalWiki.jpg|Fire Elemental&lt;br /&gt;
Image:GatormanWiki.jpg|Gator-Man&lt;br /&gt;
Image:GatorMonsterWiki.jpg|Gator Monster&lt;br /&gt;
Image:GhostPirateWiki.jpg|Ghost Pirate&lt;br /&gt;
Image:GhostWiki.jpg|Ghost&lt;br /&gt;
Image:GnomeWiki.jpg|Gnome&lt;br /&gt;
Image:GoblinShamanWiki.jpg|Goblin Shaman&lt;br /&gt;
Image:GoblinWiki.jpg|Goblin&lt;br /&gt;
Image:GolemWiki.jpg|Golem&lt;br /&gt;
Image:GrindylowWiki.jpg|Grindylow&lt;br /&gt;
Image:GrislyGatorWiki.jpg|Grisly Gator&lt;br /&gt;
Image:HobgoblinWiki.jpg|Hobgoblin&lt;br /&gt;
Image:KrakeniteWiki.jpg|Krakenite&lt;br /&gt;
Image:LeshyWiki.jpg|Leshy&lt;br /&gt;
Image:LeviathanWiki.jpg|Leviathan&lt;br /&gt;
Image:MarbendlarWiki.jpg|Marbendlar&lt;br /&gt;
Image:MermaidWiki.jpg|Mermaid&lt;br /&gt;
Image:MermanWiki.jpg|Merman&lt;br /&gt;
Image:MurderMoleMountWiki.jpg|Mole Mount&lt;br /&gt;
Image:MurderMoleWiki.jpg|Mole&lt;br /&gt;
Image:MushdoomWiki.jpg|Mushdoom&lt;br /&gt;
Image:MushroomMasterWiki.jpg|Mushroom Master&lt;br /&gt;
Image:NymphWiki.jpg|Nymph&lt;br /&gt;
Image:OgreWiki.jpg|Ogre&lt;br /&gt;
Image:PixieWiki.jpg|Pixie&lt;br /&gt;
Image:RatmanWiki.jpg|Rat-Man&lt;br /&gt;
Image:RatMonsterWiki.jpg|Rat Monster&lt;br /&gt;
Image:RusalkaWiki.jpg|Rusalka&lt;br /&gt;
Image:SatyrWiki.jpg|Satyr&lt;br /&gt;
Image:SeaMonsterWiki.jpg|Sea Monster&lt;br /&gt;
Image:SeaSerpentWiki.jpg|Sea Serpent&lt;br /&gt;
Image:SirenWiki.jpg|Siren&lt;br /&gt;
Image:SlimeGirlWiki.jpg|Slime Girl&lt;br /&gt;
Image:SlimeLordWiki.jpg|Slime Lord&lt;br /&gt;
Image:SlimeWiki.jpg|Slime&lt;br /&gt;
Image:SpiderMutantWiki.jpg|Spider Mutant (Creature)&lt;br /&gt;
Image:SpiderMutantHumanWiki.jpg|Human Spider Mutant&lt;br /&gt;
Image:SporeSpiderWiki.jpg|Spore Spider&lt;br /&gt;
Image:SprigganWiki.jpg|Spriggan&lt;br /&gt;
Image:TimingilaWiki.jpg|Timingila&lt;br /&gt;
Image:TrollWiki.jpg|Troll&lt;br /&gt;
Image:UkupanipoWiki.jpg|Ukupanipo&lt;br /&gt;
Image:UndineWiki.jpg|Undine&lt;br /&gt;
Image:VodyanoyWiki.jpg|Vodyanoy&lt;br /&gt;
Image:WerewolfWiki.jpg|Werewolf&lt;br /&gt;
Image:WitchWiki.jpg|Witch&lt;br /&gt;
Image:YateveoWiki.jpg|Yateveo&lt;br /&gt;
Image:ZombieWiki.jpg|Zombie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Typing]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Chernobog&amp;diff=2371</id>
		<title>Chernobog</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Chernobog&amp;diff=2371"/>
		<updated>2021-02-15T06:26:30Z</updated>

		<summary type="html">&lt;p&gt;Echo: Added a category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=ChernobogWiki.jpg&lt;br /&gt;
 | name=Chernobog&lt;br /&gt;
 | race=[[Demon]]&lt;br /&gt;
 | type=God (Slavic)&lt;br /&gt;
 | faction=Independent&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Chernobog =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Only entropy is certain. Only within oblivion can death die.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Biography ==&lt;br /&gt;
&lt;br /&gt;
Chernobog was the largest and perhaps eldest of all dark gods. Larger than a mountain, massive in scale, the behemoth devoured all things in his path including light itself. The [[Shadowlands]] are considered the lowest frequency of existence, with the Outer Darkness beyond being absolute oblivion. However, at one time Chernobog dwelled there. Gluttonous and vast, his only known desire to motivation is to consume everything, everywhere, in all frequencies of reality, all dimensions. Over untold millennia, he had managed to devour a hole through the dimensions, leaving black nothingness in his wake. The dark god chomped through the [[Shadowlands]], through the [[Hellscape]], [[Tartarus]] and onward.&lt;br /&gt;
&lt;br /&gt;
The dark god’s plan was to eat until he could chomp his way into the Physical World. There, he would devour all reality. It is much easier to go down dimensions than upwards, and once the Physical World was erased, he would return through the Outer Darkness frequencies, again leaving nothingness. Engorged with all that was, he’d turn towards the Inner Light, and finally consume those dimensions until only entropy remained. However, knowing of the dimension of knowledge known as The Library, he wanted to first consume all the knowledge that ever was, to help ensure that there would be no chance of a hero or force finding out any possible way to stop his mission. However, as his massive maw surrounded The Library, [[Hypatia]], the Librarian, called upon all her knowledge and power, and she remains the only known entity in the entirety of reality to have obliterated a dark god.&lt;br /&gt;
&lt;br /&gt;
Chernobog’s very cohesion and existence fell apart, falling like a shadowy rain on all the frequencies of the Outer Darkness. While she defeated him, she did not truly kill him. The falling debris of Chernobog’s bloated body poisoned the already corrupted corners of the Outer Darkness, painting those areas in a black and purple hue. And, a singular fragment of the dark god eventually made its way into the Physical Realm. Anything that touches that solidified piece of void- instantly becomes enraptured and enslaved to Chernobog’s dark will. This was learned firsthand by the necromancer, [[Ilihana Fernández]]. Desperately trying to find a way to reassemble himself- Chernobog still hungers.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Void Aura&lt;br /&gt;
*[[Shadow Magic]]&lt;br /&gt;
*Abyssal Maw&lt;br /&gt;
&lt;br /&gt;
== Servants ==&lt;br /&gt;
&lt;br /&gt;
*[[Ilihana Fernández]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Toxsick&amp;diff=2370</id>
		<title>Toxsick</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Toxsick&amp;diff=2370"/>
		<updated>2021-02-15T05:49:13Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created page with &amp;quot;thumb| = The Toxsick =  Toxsicka was originally named Envira Mentha, an advocate for climate accords and she wanted to see all pollution end. Her heart br...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Toxsick.jpg|thumb|]]&lt;br /&gt;
= The Toxsick =&lt;br /&gt;
&lt;br /&gt;
Toxsicka was originally named Envira Mentha, an advocate for climate accords and she wanted to see all pollution end. Her heart broke as she watched the world dying, species being driven to extinction, and the suffering of humans with birth defects and health issues. Her ideology grew traction, as she used social media as a platform. As an activist she flew around the world, making documentaries and uploading evidence of corporations and world corruption in regards to pollution and climate change. This, of course, led to public outrage and hurt corporate profits both from consumers not purchasing as much as they once did from said companies- and worse- it meant that these corporations would have to actually implement safer practices, which was expensive.&lt;br /&gt;
&lt;br /&gt;
Their armies of lobbyists even failed to turn governments to their side, because so many constituents and voters were vehemently on the side of Envira. However, all these came to a head just a few years ago when she was abducted by a hit squad sent from a conglomeration of corporations, MedUSA among them. The kill team was meant to simply murder her and dispose of the body, ensuring that she simply disappeared. However, they decided poetic justice would be funny, and took her to a toxic waste dump. As she kicked and pleaded for her life, they lowered her into a vat of glowing goo. However, after a few moments under, the chain fell loose. Moment later, she leapt over the side of the massive container and charged her assailants.&lt;br /&gt;
&lt;br /&gt;
The men emptied entire clips of bullets into the now irradiated woman, but she reached them and found they literally melted in her hands. Some tried to escape, but being close to her, they slowly developed radiation burns and did not even reach their vehicle before seeming to die. However, she watched as they rose to their feet. They came back to her, and she found they seemed to obey her every command. She soon learned that she could not breathe clean air or be outside of deadly, toxic conditions. Her minions seemed weakened as well when they strayed too far from her or a radioactive or poisonous area.&lt;br /&gt;
&lt;br /&gt;
She had witnessed so much evil in the world, and was now toxic to the very Earth she had wanted to heal. However, with all that had happened, she became a twisted soul, and longed now to make the world a place where she could walk freely. If humans wanted a dying world, she’d give it to them. Her mission is nothing less than to pollute and toxify everything on the surface. Can [[Trixie]] stand up against such a foe, or will she become one of the Toxsick, happily poisoning the people and creatures of the world?&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Villain Faction]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Terrorbots&amp;diff=2369</id>
		<title>Terrorbots</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Terrorbots&amp;diff=2369"/>
		<updated>2021-02-15T05:46:08Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created page with &amp;quot;thumb| = The Terrorbots =  The supervillain known as Terrorbyte was not always robotic. She was originally a hacker in the 1980's. She first hacked int...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Terrorbots.jpg|thumb|]]&lt;br /&gt;
= The Terrorbots =&lt;br /&gt;
&lt;br /&gt;
The supervillain known as Terrorbyte was not always robotic. She was originally a hacker in the 1980's. She first hacked into private industry before cracking into the Pentagon. This caused widespread panic, and the government wasted no taxpayer money in locating her. She had been tempted to start a nuclear war, just to see what it would be like, but never did. She was captured and sentenced to prison. However, the government came and made her a deal- if she worked for them, she could have access to tech she could never have imagined existed.&lt;br /&gt;
&lt;br /&gt;
She agreed and found the tech was partially backwards engineered technology from the spacecraft the crashed in Roswell, New Mexico in 1947. It turned out they wanted to use the tech to hack the minds of Russian spies. She could not believe it was real, but when she tested it, she found that the device could, in fact, decompile all the data of the abstract concept of a mind, abstract to s human's at least, and she could use it to hack though the mental defenses of the trained KGB agents.&lt;br /&gt;
&lt;br /&gt;
She played nice at first and gave the government what they wanted. However, once they lowered their guard, she used the device for her own ends, leaving bits of her own code in the minds of the agents. When the agents suddenly rose up at the same time, chaos broke out in the installation, and she used her new slaves to capture and reprogram the governmental officials. By the time help came, it appeared as if it had all been a false alarm. Over time her power grew, but she became exposed.&lt;br /&gt;
&lt;br /&gt;
As the assassination team cleared the complex, she saw no hope except for one. Using the machine, she hacked into the government's internet, SIPRNet, and managed to slip herself into the code just as her physical body was killed. Hidden as nothing but binary, she rifled through the top secret and classified information, and found a type of robot being worked on. She eventually downloaded herself into it, and though rudimentary at the time, in the 80's, she escaped the lab where it was being constructed.&lt;br /&gt;
&lt;br /&gt;
She hid, and as time went on, she acquired better technology by breaking into homes and killing the occupants or doing the same to labs. By the year 2010 she had managed to eke out a corner of organized crime. Her new body was constantly upgraded, and she had been able to replicate, to some degree, the tech from the spacecraft. Using it, she could hack human brains and even replace their biological parts with robotic ones. Eventually, she had a small army of drones, little more than nodes in her own mental program, their humanity gone. Now, she desires to hack the minds of everyone in New York City at once, using the city as the staging ground for world domination. Can [[Trixie]] manage to stop her, or will she become a reprogrammed cyborg willing to aid in the subjugation of humanity?&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Terrorblade.jpg|Terroblade, a member of the Terrorbots&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Villain Faction]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Swarmsworn&amp;diff=2368</id>
		<title>Swarmsworn</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Swarmsworn&amp;diff=2368"/>
		<updated>2021-02-15T05:38:24Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created page with &amp;quot;thumb| = The Swarmsworn =  With the sudden and inexplicable death and disappearance of bees around the world, MedUSA vowed to help. They were losing pr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Swarmsworn.jpg|thumb|]]&lt;br /&gt;
= The Swarmsworn =&lt;br /&gt;
&lt;br /&gt;
With the sudden and inexplicable death and disappearance of bees around the world, MedUSA vowed to help. They were losing profits in countless countries over the lack of bee pollination. One researcher, a bee keeper hobbyist as well, worked tirelessly on the project. As her superiors ordered results, they suggested she utilize the very same xenopox serum seen in [[Desideratum: Blood Bonds]] to find a way to strengthen bees. If the bees could be made stronger and able to work longer, survive longer, and be even smarter about their work, it would not only solve the bee problem, making MedUSA a hero in the eyes of their consumer slaves, but it would increase the profits!&lt;br /&gt;
&lt;br /&gt;
As one might expect when one plays with the blood of a god, things did not go well. Any normal bees seemed to die, but she did find promise in wasps. In an attempt to mutate a wasp with a bee, she created a monster. This mutant insect grew quickly and managed to break out of the sealed lab. It injected her with its poison just as help arrived, and it was slain. The affect on her was immediate, with the influx of xenopox in her body from the wasp mutant, she transformed. Her pheromones can make humans into her willing drones and with a single sting she can turn them into mutant slaves. Queen Sting is cold and calculating, but also egotistical. She desires to take over the world, if possible, and turn everyone into obedient, efficient workers. Can [[Trixie]] face off against her swarm and survive, or will she become a honeypot for the Queen?&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:WaspQueen.jpg|Queen Sting, leader of the Swarmsworn&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Villain Faction]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Mutant_Menagerie&amp;diff=2367</id>
		<title>Mutant Menagerie</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Mutant_Menagerie&amp;diff=2367"/>
		<updated>2021-02-15T05:32:52Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created page with &amp;quot;thumb| = The Mutant Menagerie =  MedUSA is a corporation well known in the Anaxverse. They supply Americans with everyday household items from shamp...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Menagerie.jpg|thumb|]]&lt;br /&gt;
= The Mutant Menagerie =&lt;br /&gt;
&lt;br /&gt;
MedUSA is a corporation well known in the [[Anaxverse]]. They supply Americans with everyday household items from shampoo to the plastics used in countless items. They also supply the government with research into bioweaponry among other things. However, an animal rights activist grew tired of the inhumane testing and conditions of the MedUSA albs in regards to the animals there. While infiltrating one of their labs in Montauk, New York, she discovered that it was far more horrific than she imagined.&lt;br /&gt;
&lt;br /&gt;
They were using the very same xenopox serum seen in [[Desideratum: Blood Bonds]] on animals and humans. The results were mutants as we have seen in the Portland Sewers in the aforementioned game. Mad with rage, she managed to free the mutants and destroy the lab. Of course, MedUSA labeled her a terrorist. Soon she was shunned by everyone she ever knew- including the very group that had sent her undercover. Driven to the brink, she abandoned everything and used her mutants as minions. Thus, the Zookeeper was born. With armies of mutants at her command, she lashes out at society. Sickened by the world around her, she plans to use xenopox to turn everyone in New York into her mutant thralls. Will Trixie end up a furry pet or can she find a way to stop this villain?&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Villain Faction]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Harvesters&amp;diff=2366</id>
		<title>Harvesters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Harvesters&amp;diff=2366"/>
		<updated>2021-02-15T05:27:41Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created page with &amp;quot;thumb| = The Harvesters =  MedUSA began patenting pumpkin seeds. This was the farmer, Jack Gourdon’s, livelihood. The unscrupulous corporation spent...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Harvesters.jpg|thumb|]]&lt;br /&gt;
= The Harvesters =&lt;br /&gt;
&lt;br /&gt;
MedUSA began patenting pumpkin seeds. This was the farmer, Jack Gourdon’s, livelihood. The unscrupulous corporation spent time and money systematically throwing some of its own seeds into pumpkin patches of farmers that had refused to buy their seeds. Once they could prove the farmers were using THEIR seeds, the farmers had no choice but to pay MedUSA or leave farming, but Jack refused to give up. However, when he went to sabotage the MedUSA research farm, he was doused with the very same xenopox serum seen in [[Desideratum: Blood Bonds]].&lt;br /&gt;
&lt;br /&gt;
Now on a mission to destroy MedUSA and anyone that works for or with them, Jack, who is now known as the Sinister Squash, leads an army of mutant pumpkins. His roots grow deep into his minions, and they obey without reason or concern for themselves. What is his part in the story? Will Trixie become little more than a walking vegetable?&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ScareCrowSlaves.jpg|Scare Crow Slaves, members of the Harvesters&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Villain Faction]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Giggle_Night:_Trixie%27s_Trial&amp;diff=2365</id>
		<title>Giggle Night: Trixie's Trial</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Giggle_Night:_Trixie%27s_Trial&amp;diff=2365"/>
		<updated>2021-02-15T05:19:43Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Plot Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;i&amp;gt;Giggle Night: Trixie's Trial&amp;lt;/i&amp;gt; (GNTT) is an interactive novel to be written by American author, [[Brandon Somerville]].  In the first series of fourteen novels, GNTT is the second novel of the timeline. It takes place, as all the novels do, in the fictional universe known as the [[Anaxverse]].  It has yet to be published, but an example of the text that proceeds through the first chapter can be found.&lt;br /&gt;
&lt;br /&gt;
[[Image:TitleGNTTWiki.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Title and Publication ==&lt;br /&gt;
Mr. Somerville originally published GNTT as a visual novel with adult elements.  In the future, he will be writing all the novels as ebooks.  In the original versions, they are written in a second-person perspective as the author felt it worked best in a &amp;quot;choose your own adventure&amp;quot; setting.  However, in the ebook form, the novels will be written in the third person allowing for far more insight and exposition. &lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
The Anaxverse series of novels can be read in any order, even though they follow a certain chronology.  But, because the novels overlap and the stories are all interconnected in meaningful ways, it does not matter the order they are read. This page will discuss the novel teaser, until the full novel has been published.&lt;br /&gt;
&lt;br /&gt;
=== Plot Summary ===&lt;br /&gt;
&lt;br /&gt;
Giggle Night: Trixie's Trial starts in the perspective of [[Trixie Goodwin]]. The story enters with her coupling with her boyfriend, [[Dagan Erebus]]. Things take a turn as Dagan starts to exude a power over her, one he has gotten from [[Aka Manah]]. She finds her soul darken and twist to him, before awakening. Trixie turns her attention to the sounds of ambulances wailing, noting she works as a registered [[nurse]]. On the news, [[Marie Esposito]] mentions chemical explosions happening all around the city; [[The Giggler]] is the one at fault. Backstory is given that notes that The Giggler used to brainwash his victims, but soon found a way to chemically mutate them into [[clown]]s. Trixie makes her way to the hospital for her shift, noting how empty the roads are with the fear present of The Giggler. She muses that while Dagan had been executed the week before, she has been feeling those darker dreams coming more often. Another ambulance breaks her from her daydreams, and she rushes to the hospital.&lt;br /&gt;
&lt;br /&gt;
Trixie meets Marie on the way inside, hearing that her hospital may have found a cure to The Giggler's chemical attacks. She makes her way past armed guards and police, to find the hospital filled with attack victims and the occasional early stages of a clown transformation. Dr. [[Helen White]] asks Trixie to go ask if she can help in the mental ward, given all of the unstable people. Trixie meets more victims along the way, but eventually finds her way to the mental ward. There she finds a woman who seems to be a state of lunacy, saying that The Giggler is planning on attacking the hospital. She details her subjugation to the meta-villain, and appears to crack right when Dr. White comes in for her diagnostic. Dr. White seems to have been infected, and the woman enhances that infection. Trixie runs, seeing male and female nurses engaging each other. She makes her way to Dr. [[Hannah Weston]]. Dr. Weston was the first doctor to study The Giggler. She realizes the attack makes sense, as the clowned victims can cause chaos. The Giggler announces his arrival on the intercom. Dr. Weston tells Trixie to go grab the alpha strain of the cure from her lab, because the Giggler would be interested in targeting herself first. Trixie runs to find the cure. This marks the end of the preview novel.&lt;br /&gt;
&lt;br /&gt;
Throughout the full novel, Trixie will have to fight alongside the other heroes of New York City against other gangs lead by various villains: The [[Demented]], The [[Harvesters]], The [[Mutant Menagerie]], The [[Swarmsworn]], The [[Terrorbots]], and The [[Toxsick]].&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Giggle_Gang&amp;diff=2364</id>
		<title>Giggle Gang</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Giggle_Gang&amp;diff=2364"/>
		<updated>2021-02-15T05:16:13Z</updated>

		<summary type="html">&lt;p&gt;Echo: Added a category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GigglerIconWiki.jpg|thumb|]]&lt;br /&gt;
= Giggle Gang =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;You'll be a clown from head to toe! Or, if the chemicals fail, and you get that awful sanity back, I'll smash your little head open with a big, yellow mallet! HA HA HA!&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The Giggle Gang are a [[mutant]] and [[human]] [[faction]], headed by [[The Giggler]]. Their intent is the clownification and insanity sparked happiness of everyone. They make up one of several different super villain groups that inhabit New York.&lt;br /&gt;
&lt;br /&gt;
= Giggle Gang Types =&lt;br /&gt;
== Clown ==&lt;br /&gt;
Clowns are a chemical mutated victim. Mutated by the chemicals in [[Giggle Gas]], [[Smiley Smokes]], and similar creations made by [[The Giggler]], they develop dramatized clown features, and a complete shift to their personality. Clowns become lustful and bloodthirsty, seeing those actions the best way to spread cheer. Completely insane, they are a chaotic foe to face.&lt;br /&gt;
&lt;br /&gt;
= Giggle Gang Locations =&lt;br /&gt;
*[[New York Presbyterian Hospital]]&lt;br /&gt;
&lt;br /&gt;
= Giggle Gang Constructs =&lt;br /&gt;
=== Giggle Gas ===&lt;br /&gt;
Giggle gas is a chemical concoction made by [[The Giggler]]. Able to mutate victims into clowns, this gas distorts the victim on a chemical level. Their entire biology shifts to become a clown, and their mind falls with the change too. Victims of giggle gas become lunatics, seeking out sex and bloodshed in equal parts. &lt;br /&gt;
&lt;br /&gt;
=== Smiley Smokes ===&lt;br /&gt;
Information will be put here as more is found out.&lt;br /&gt;
&lt;br /&gt;
= Unit Types =&lt;br /&gt;
== Giggle Girl ==&lt;br /&gt;
&lt;br /&gt;
Through the use of chemicals and gases, [[The Giggler]] is able to transform his victims into insane clowns. The females become Giggle Girls, who wish to do nothing but kill and laugh. Following the will of The Giggler, they are volatile, unhinged women. Chaos follows where they go, and they remain laughing the entire way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Notable Giggle Gang =&lt;br /&gt;
=== Leader ===&lt;br /&gt;
*[[The Giggler]]&lt;br /&gt;
&lt;br /&gt;
=== Giggle Girls ===&lt;br /&gt;
*[[Marie Esposito]]&lt;br /&gt;
*[[Dr. Ticklepuss]]&lt;br /&gt;
&lt;br /&gt;
=  Biography =&lt;br /&gt;
== Giggle Night: Trixie's Trial ==&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;i&amp;gt;[[Giggle Night: Trixie's Trial]]&amp;lt;/i&amp;gt;, [[The Giggler]] faces off against [[Trixie Goodwin]].&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:FactionGiggle.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Villain Faction]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Category:Villain_Faction&amp;diff=2363</id>
		<title>Category:Villain Faction</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Category:Villain_Faction&amp;diff=2363"/>
		<updated>2021-02-15T05:15:06Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created this category for the factions of villains in Giggle Night.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=The_Demented&amp;diff=2362</id>
		<title>The Demented</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=The_Demented&amp;diff=2362"/>
		<updated>2021-02-15T05:14:08Z</updated>

		<summary type="html">&lt;p&gt;Echo: Added an image &amp;amp; category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Demented =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Ah, good, good, you are avake! I am Dr. Demented. You vill not try unt escape, you understand?&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The Demented are a [[human]], [[mutant]], and [[undead]] [[faction]], headed by [[Dr. Demented]]. They are a meta-villain faction, looking at exploiting the [[Xenopox]] strain to advance Dr. Demented's research and aid in resurrecting his wife.&lt;br /&gt;
&lt;br /&gt;
= Demented Types =&lt;br /&gt;
This information will be made available when the [[Asylum Hunt]] has had its public release.&lt;br /&gt;
=== Humans ===&lt;br /&gt;
&lt;br /&gt;
=== Mutants ===&lt;br /&gt;
&lt;br /&gt;
=== Undead ===&lt;br /&gt;
&lt;br /&gt;
= Demented Locations =&lt;br /&gt;
=== Hawthorne Asylum ===&lt;br /&gt;
&lt;br /&gt;
= Demented Constructs =&lt;br /&gt;
*[[Xenopox]]&lt;br /&gt;
*[[HypnoGoggles]]&lt;br /&gt;
&lt;br /&gt;
= Unit Types =&lt;br /&gt;
== Infected Human ==&lt;br /&gt;
This information will be made available when the [[Asylum Hunt]] has had its public release.&lt;br /&gt;
&lt;br /&gt;
= Notable Demented =&lt;br /&gt;
=== Leader ===&lt;br /&gt;
*[[Dr. Demented]]&lt;br /&gt;
&lt;br /&gt;
=  Biography =&lt;br /&gt;
== Desideratum: Blood Bonds ==&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt;, [[Dr. Demented]] is the final boss of the [[Asylum Hunt]]. He and his servants face off against [[Absinthe Van Gothen]].&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Demented.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Villain Faction]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:Demented.jpg&amp;diff=2361</id>
		<title>File:Demented.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:Demented.jpg&amp;diff=2361"/>
		<updated>2021-02-15T04:44:19Z</updated>

		<summary type="html">&lt;p&gt;Echo: Promotional image for the Demented villain faction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Promotional image for the Demented villain faction.&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:WaspQueen.jpg&amp;diff=2360</id>
		<title>File:WaspQueen.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:WaspQueen.jpg&amp;diff=2360"/>
		<updated>2021-02-15T04:39:45Z</updated>

		<summary type="html">&lt;p&gt;Echo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:Terrorblade.jpg&amp;diff=2359</id>
		<title>File:Terrorblade.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:Terrorblade.jpg&amp;diff=2359"/>
		<updated>2021-02-15T04:39:25Z</updated>

		<summary type="html">&lt;p&gt;Echo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:Terrorbots.jpg&amp;diff=2358</id>
		<title>File:Terrorbots.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:Terrorbots.jpg&amp;diff=2358"/>
		<updated>2021-02-15T04:38:44Z</updated>

		<summary type="html">&lt;p&gt;Echo: Promotional image for the Terrorbots villain faction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Promotional image for the Terrorbots villain faction.&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:Menagerie.jpg&amp;diff=2357</id>
		<title>File:Menagerie.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:Menagerie.jpg&amp;diff=2357"/>
		<updated>2021-02-15T04:34:02Z</updated>

		<summary type="html">&lt;p&gt;Echo: Promotional image for the Menagerie villain faction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Promotional image for the Menagerie villain faction.&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:ScareCrowSlaves.jpg&amp;diff=2356</id>
		<title>File:ScareCrowSlaves.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:ScareCrowSlaves.jpg&amp;diff=2356"/>
		<updated>2021-02-15T04:32:55Z</updated>

		<summary type="html">&lt;p&gt;Echo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:Harvesters.jpg&amp;diff=2355</id>
		<title>File:Harvesters.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:Harvesters.jpg&amp;diff=2355"/>
		<updated>2021-02-15T04:24:54Z</updated>

		<summary type="html">&lt;p&gt;Echo: Promotional image for the Harvesters villain faction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Promotional image for the Harvesters villain faction.&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:Swarmsworn.jpg&amp;diff=2354</id>
		<title>File:Swarmsworn.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:Swarmsworn.jpg&amp;diff=2354"/>
		<updated>2021-02-15T04:23:14Z</updated>

		<summary type="html">&lt;p&gt;Echo: Promotional image for the Swarmsworn villain faction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Promotional image for the Swarmsworn villain faction.&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:Toxsick.jpg&amp;diff=2353</id>
		<title>File:Toxsick.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:Toxsick.jpg&amp;diff=2353"/>
		<updated>2021-02-15T04:20:19Z</updated>

		<summary type="html">&lt;p&gt;Echo: Promotional image for the Toxsick villain faction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Promotional image for the Toxsick villain faction.&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Dark_Elf&amp;diff=2066</id>
		<title>Dark Elf</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Dark_Elf&amp;diff=2066"/>
		<updated>2020-10-11T01:53:27Z</updated>

		<summary type="html">&lt;p&gt;Echo: Changed the redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[ Dökkálfar‎]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Elf&amp;diff=2065</id>
		<title>Elf</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Elf&amp;diff=2065"/>
		<updated>2020-10-11T01:52:24Z</updated>

		<summary type="html">&lt;p&gt;Echo: This is no longer a redirect page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Elf =&lt;br /&gt;
&lt;br /&gt;
An elf (plural: elves) is a type of humanlike supernatural being in Germanic mythology and folklore.  In medieval Germanic-speaking cultures, elves seem generally to have been thought of as beings with magical powers and supernatural beauty, ambivalent towards everyday people and capable of either helping or hindering them.  However, the details of these beliefs have varied considerably over time and space, and have flourished in both pre-Christian and Christian cultures.  Based on culture or environment, elves seem to have a very broad way of existing and behaving.  In reality, elves populate the different realms of existence no different than other spirits.  In fact, forest elves originate in the Physical World itself.&lt;br /&gt;
&lt;br /&gt;
== Known Types of Elves ==&lt;br /&gt;
*[[Dark Elf]]&lt;br /&gt;
*Light Elf&lt;br /&gt;
*[[Forest Elf]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DarkElfWiki.jpg|Dark Elf&lt;br /&gt;
Image:ForestElfWiki.jpg|Forest Elf&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Jacques_Lombar&amp;diff=2064</id>
		<title>Jacques Lombar</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Jacques_Lombar&amp;diff=2064"/>
		<updated>2020-10-11T01:16:19Z</updated>

		<summary type="html">&lt;p&gt;Echo: The page for Jacques&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=JacquesWiki.jpg&lt;br /&gt;
 | name=Jacques Lombar&lt;br /&gt;
 | race=[[Human]]&lt;br /&gt;
 | type=Monster Hunter&lt;br /&gt;
 | faction=[[Night Stalkers]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=[[Meline Lombar]]&lt;br /&gt;
}}&lt;br /&gt;
= Jacques Lombar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;I'll make you all mine, Walter Riley!&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Jacques Lombar was born in Canada in a town called Mont-Tremblant (Saint-Jovite area). Always hiking, always running off into the forest, his parents were not at all surprised when he grew into a strapping man and claimed that he’d be a lumberjack. Right out of high school, he began his work as a forester. If he was not working in the woods then he was camping, but whenever he’d come into town to see his parents the family would go to a nice place to eat, and that’s when he met [[Meline Tremblay]]. Meline worked at a restaurant in 940 Rue de Saint Jovite, and Jacques became smitten with the waitress. She also enjoyed the outdoors and the two camped often until finally marrying.&lt;br /&gt;
&lt;br /&gt;
For a few years all went well; they bought some land in the countryside by Boreal forest. Idealistically beautiful, they were living their dream. However, that all changed one strange night. Jacques had often heard rumors and stories about mountain monsters, but never believed them. Occasionally while working as a lumberjack or even on his homestead with Meline they would hear strange sounds or sometimes see odd lights in the woods, but rational minds can rationalize anything, and so, they ignored these occurrences as nothing more than animals and swamp gas. But this night as the pair camped far out in the wilderness, they heard sounds they could not ignore. As the howling, snarling growls grew near their tent, Jacques looked at his small wife and assured her that everything would be alright. Grabbing his ax, he crawled out of the tent- and a massive force struck him.&lt;br /&gt;
&lt;br /&gt;
The very large man flew through the air as if he were weightless and crashed into the nearby trees knocking him unconscious. It was a werewolf, and it had come for [[Meline]]. While Jacques laid out, the creature slashed open the tent, grabbing [[Meline]] and pulling her close. It forced itself on the woman, biting and clawing her, and as the werewolf used her body, she turned from human into its kin. By the time Jacques woke, it was far too late to save his wife from the curse. Confused, hurt, and frustrated, he ran at the pair. The two were too lost in their mating instincts to notice the massive man’s approach and Jacques literally beat the werewolf with his bare hands, his fists a flurry of rage. With the werewolf now hurt and dazed, [[Meline]] lashed out at her husband, scarring his face for life. Jacques managed to throw the much smaller, female werewolf away and grabbed his ax. Blow after blow he gave the werewolf, literally dismembering it. She attacked again, and he had no choice but to also slay his wife.&lt;br /&gt;
&lt;br /&gt;
After that, he walked away from his entire life. As far as any authorities know, he and [[Meline]] were lost in the forest and never returned to civilization, but Jacques did. The beautiful landscape of his home, once a heaven, had become a hell. So, he made his way southward and into America. He preferred to remain in obscure small towns near wilderness, and in those places he often would find werewolves. He carved a path of destruction on the hairy beasts, only hatred in his heart- a thirst for revenge forever pushing him forward. That is how he wound up in Portland. There, he met the [[Night Stalkers]] and joined them. For the first time in almost twenty years he opened up a little and found somewhere to call home. The mountains and woods around the city were brimming with monsters for him to hunt, and he did well. On Mount Hood he made friends with the [[barbegazi]] and often aided them.&lt;br /&gt;
&lt;br /&gt;
Things stayed relatively balanced for Jacques at this time, but soon, things would change. The [[dark elf]], [[Adrasteia]], had deigned humanity a threat to the mountain. She found that the constant mortal hikers were reckless and cared nothing for the land, and finally reaching a breaking point, she conjured a massive storm. Over the next few months, whenever people tried to climb up the mountain, she summoned tumultuous blizzards. This led to fewer humans, which meant more monsters. With the arrival of the monsters, the [[barbegazi]] sought aid. Jacques came to the mountain and tried many times to assail the summit, but the magical weather forced him down.&lt;br /&gt;
&lt;br /&gt;
During the time period, [[Absinthe Van Gothen]] arrived at Sanctuary. [[Katerina Mordova]] summoned the alarm. As far as the mighty man knew, evil had come right to their very home. Bursting into the hallway, he fought Absinthe and found himself promptly defeated. As he watched, she systematically defeated every Night Stalker, until [[Roy]] and [[Molly McCoy]] got the drop on her. As Jacques nursed his wounded pride, she explained the situation and that he meant no harm. He did not trust her, but as Roy pointed out, she could have killed them all- but didn’t, so he went back to the store room where he spent most of his time. The situation on Mount Hood deeply bothered Jacques and he began formulating a plan. Just after he finished writing some notes, Absinthe came into the storeroom and talked with him. Feeling emasculated and desiring to save the [[barbegazi]], he left Sanctuary and went to Mount Hood.&lt;br /&gt;
&lt;br /&gt;
Once there, he met up with the little hairy creatures and they went with him. He climbed to the summit and the [[barbegazi]] forged an ice bridge for him, allowing him to enter the cavern where the [[dark elf]] dwelled. However, when he faced [[Adrasteia]], she used her icy magic. Though a massive, muscular man, he had no experience fighting mages or elves, and within minutes, he stood encased within enchanted ice. [[Absinthe Van Gothen]], however, was not far behind him, and she managed to enter the cave as well.&lt;br /&gt;
&lt;br /&gt;
Jacques had given [[Adrasteia]] some entertainment, and she saw Absinthe as the same. The two sparred, but her [[Van Gothen]] power, the [[Blood Suit]], and items procured at the House of Haggle gave Absinthe the upper hand and the fledgling monster hunter managed to kill [[Adrasteia]]. As death grew near, in anger and disbelief, she sought to collapse the entire cave to kill everyone present, but no more power remained in her corporeal form. Upon her demise, she vanished from the Physical World and rematerialized within Niflheim, yet would forever remember the human that had soundly beaten her.&lt;br /&gt;
&lt;br /&gt;
After [[Adrasteia]] died, a hidden chamber opened, holding the artifact which the elf had guarded- the fire sword named [[Dyrnwyn]]. Abby used the magical flames to melt the enchanted ice that held the lumberjack, and together, they descended the mountain to the joyous songs of the [[barbegazi]]. That night Jacques learned about humility and grew as a person. He also now trusted Absinthe as she had saved his life. However, he still held onto the pain over [[Meline]]’s death. Later, Abby asked him about his scars and he told her the story which seemed to only strengthen the guilt and frustration he felt about his wife’s death. These negative emotions came to a head when [[Lycaon]], an ancient king came to Sanctuary.&lt;br /&gt;
&lt;br /&gt;
[[Lycaon]] had been cursed by the god, Zeus, forever wearing the guise of a wolf. Over millennia, he had learned to control the wild nature of the beast so that he could control his shape between man and wolf. Though completely different than the creatures known as werewolves, Jacques did not see it that way. His own guilt and helplessness at what happened to [[Meline]] forced the lumberjack to place blame on [[Lycaon]]. In the courtyard of Sanctuary as Abby and the Ute shaman, [[Sani Lightfoot]] spoke with Lycaon, Jacques arrived in a fury. He fought [[Lycaon]], but Absinthe intervened and someone’s life was saved. Jacques talked with her about the incident and ultimately apologized to [[Lycaon]]. He learned from the experience just how bitter he had become and took the first steps towards closure in regards to Meline. [[Lycaon]] and Jacques fought the [[Nightbred]] together, back to back, and made a formidable team as they defended [[Siri Solen]] during a raid on the Sanctuary.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Strong Physical Attacks&lt;br /&gt;
*Expert Ax Wielder&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Barbegazi&amp;diff=2063</id>
		<title>Barbegazi</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Barbegazi&amp;diff=2063"/>
		<updated>2020-10-11T01:07:04Z</updated>

		<summary type="html">&lt;p&gt;Echo: The page for barbegazi.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=BarbegaziWiki.jpg&lt;br /&gt;
 | name=Barbegazi&lt;br /&gt;
 | race=[[Monster]]&lt;br /&gt;
 | type=Hyperborean&lt;br /&gt;
 | faction=Independent&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Barbegazi =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Oui, oui! Please help us; we are peaceful!&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Barbegazi are mythical creatures from Swiss and French mythology. A barbegazi resembles a small white or gray-furred man with a long beard and enormous feet. Their skin usually has a blue coloring to it, and they travel in the mountains that are their home by skiing with their massive feet, or using them as snowshoes. In the summer, they aestivate in caves and tunnels and do not come out until the first snowfall. The word barbegazi comes from the French barbe-glacée, meaning “frozen beard”. Because of their penchant for high altitudes and low temperatures, they are rarely sighted by humans, but sometimes help shepherds round up lost sheep. Their greatest known excitement is surfing on avalanches with their remarkably large feet, but they are said to give low whistling cries to warn humans of the danger above. They also do their best to dig humans out from the snow, if the mortals become trapped.&lt;br /&gt;
&lt;br /&gt;
During the French colonization of North America, a migration of the Barbegazi occurred, predominantly to a locale of French origin in northwest Minnesota named Roseau County. Numerous sightings have been reported along the Roseau River, in the depths of the often frigid northern Minnesota winters. However, from there, during viciously cold winters, some adventurous barbegazi sought out other mountains to explore and ski, one pocket of which inhabits the summit of Mount Hood in Oregon. This group befriended [[Jacques Lombar]] as he often patrolled the mountain at night, hunting any unsavory creatures. When [[Adrasteia]], the [[dark elf]], created blizzards and more monsters swarmed Mount Hood, the barbegazi asked for his aid and the Quebecois gave it.&lt;br /&gt;
&lt;br /&gt;
They used their magic to summon a bridge of ice and the lumberjack followed it into the cavernous, cold chambers within the summit of the mountain. However, he became trapped in enchanted ice. There, he would have stayed, but [[Absinthe Van Gothen]] arrived on Mount Hood, looking for [[Jacques]]. There, she discovered massive footprints in the snow and tracked them up the mountain. These barbegazi footprints led her to their home atop Mount Hood in some old ruins carved by freemasons in the early 1800’s. She slew the hyperborean monsters on the mountain and they followed her to the summit eager to now save their friend, Jacques. Again, they created the bridge of ice, and Absinthe crossed.&lt;br /&gt;
&lt;br /&gt;
She managed to slay the [[dark elf]] and obtain the artifact the elf guarded- the fire sword named [[Dyrnwyn]]. She used the magical flames to melt the enchanted ice that held the lumberjack, and together, they descended the mountain to the joyous songs of the barbegazi. To this day, the little furry monsters ski on the snow slopes of Mount Hood and enjoy the company of their friend, Jacques.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Ice Magic&lt;br /&gt;
*Expert Tracking&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=D%C3%B6kk%C3%A1lfar&amp;diff=2062</id>
		<title>Dökkálfar</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=D%C3%B6kk%C3%A1lfar&amp;diff=2062"/>
		<updated>2020-10-11T00:59:56Z</updated>

		<summary type="html">&lt;p&gt;Echo: The page for dark elves. Will need to change redirects later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=DarkElfWiki.jpg&lt;br /&gt;
 | name=Dökkálfar/Dark Elf&lt;br /&gt;
 | race=[[Elf]]&lt;br /&gt;
 | type=Dökkálfar/Dark Elf&lt;br /&gt;
 | faction=Independent&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Dark Elf =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Through the ice, snow and fog, we frolic.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
In Norse mythology, Dökkálfar (“Dark Elves”) and Ljósálfar (“Light Elves”) are two contrasting types of elves; the dark elves dwell within the earth and have a dark complexion, while the light elves live in Álfheimr, and are “fairer than the sun to look at”. The Dökkálfar and the Ljósálfar are attested in the Prose Edda, written in the 13th century by Snorri Sturluson, and in the late Old Norse poem Hrafnagaldr Óðins. Scholars have produced theories about the origin and implications of the dualistic concept. In reality, the dark elves come from the dimension called Niflheim- a place of eternal fog and freezing snow. In this dimension the elves stay hidden from the sun and live in dark caves.&lt;br /&gt;
&lt;br /&gt;
Dark elves are inherently magical beings. From birth, without being taught, they can use rudimentary magic. In time, as they grow and develop, they become masters of elemental magic, at least of ice, wind, and sometimes earth, but their weakness is fire, and no dark elf body can withstand the heat of fire spells. They are generally lanky and do not make strong physical warriors. They dislike the sun and bright lights, and, if found in the Physical World, it will almost always be in a cave or cavern. They do not like the light elves, and the two generally war if they meet. Dark elves have an otherworldly beauty about them and their skin colors range from alabaster white, to blues, to grays, and even a silvery flesh.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Ice Magic&lt;br /&gt;
&lt;br /&gt;
== Known Dark Elves ==&lt;br /&gt;
&lt;br /&gt;
*[[Adrasteia]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Adrasteia&amp;diff=2061</id>
		<title>Adrasteia</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Adrasteia&amp;diff=2061"/>
		<updated>2020-10-11T00:55:29Z</updated>

		<summary type="html">&lt;p&gt;Echo: The page for Adrasteia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=AdrasteiaWiki.jpg&lt;br /&gt;
 | name=Adrasteia&lt;br /&gt;
 | race=[[Elf]]&lt;br /&gt;
 | type=[[Dökkálfar]]/[[Dark Elf]]&lt;br /&gt;
 | faction=Independent&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Adrasteia =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;I am here guarding an artifact, and I am magically bound to continue doing it.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Adrasteia, like her dark elven kin, comes from the dimension called Niflheim. A place of eternal fog and freezing snow, she lived an ordinary life for a Dökkálfar. Taught in the ways of magic, she became adept at spells pertaining to the elements of her realm, that of ice and snow. In Portland, more than a century ago, a mage found himself in a precarious situation. He had been chased around the world by his enemies. They sought to steal the artifact known as [[Dyrnwyn]], a powerful sword belonging to Rhydderch Hael, one of the Three Generous Men of Britain mentioned in the Welsh Triads.&lt;br /&gt;
&lt;br /&gt;
After disembarking his ship in Portland, the mage quickly trekked to Mount Hood, climbing to the snowy summit. There, he magically carved a cave into the rock and within hid the sword. Assuming that his enemies would continue following him, not knowing that he had hid the artifact, he continued on his way, but not before using his magic to conjure a spirit. He sought out an elemental spirit of the Inner Light, and being in such a cold place, conjured a dark elf. Adrasteia arrived in the cavern and the mage quickly bid her to remain and guard the sword at all costs.&lt;br /&gt;
&lt;br /&gt;
For decades, the cavern and the [[dark elf]] within it remained sealed from the outside world. Until, after more than a century, boredom finally tugged on the mind of the elf. She began to see the futility of the task to which she had been bound. She also found that the constant mortal hikers were reckless and cared nothing for the land, and finally reaching a breaking point, she conjured a massive storm. Over the next few months, whenever people tried to climb up the mountain, she summoned tumultuous blizzards. This led to fewer humans, which meant more monsters. With the arrival of the monsters, the barbegazi, kind creatures of the mountains, sought aid. Jacques Lombar, a friend to barbegazi everywhere, accepted their challenge. He tried many times to assail the summit, but the weather forced him down.&lt;br /&gt;
&lt;br /&gt;
Finally, some [[barbegazi]] were killed by evil monsters now haunting the deserted mountain, so [[Jacques]] could no longer accept defeat. He climbed to the top and the [[barbegazi]] forged an ice bridge for him, allowing him to enter the cavern. However, when he faced Adrasteia, she used her magic. Though a massive, muscular man, he had no experience fighting mages or elves, and within minutes stood encased within enchanted ice. [[Absinthe Van Gothen]], however, was not far behind him, and she managed to enter the cave as well.&lt;br /&gt;
&lt;br /&gt;
[[Jacques]] had given Adrasteia some entertainment, and she saw Absinthe as the same. The two sparred, but her [[Van Gothen]] power, the Blood Suit, and items procured at the House of Haggle gave Absinthe the upper hand and the fledgling monster hunter managed to kill Adrasteia. As death grew near, in anger and disbelief, she sought to collapse the entire cave to kill everyone present, but no more power remained in her corporeal form. Upon her demise, she rematerialized within Niflheim, yet would forever remember the human that had soundly beaten her.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Ice Magic&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Forest_Elf&amp;diff=2060</id>
		<title>Forest Elf</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Forest_Elf&amp;diff=2060"/>
		<updated>2020-10-11T00:52:54Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Biography */ Added links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=ForestElfWiki.jpg&lt;br /&gt;
 | name=Forest Elf&lt;br /&gt;
 | race=[[Elf]]&lt;br /&gt;
 | type=Forest Elf&lt;br /&gt;
 | faction=Nature&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Forest Elf =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;In deepest woods, we find our peace. Encroach to your peril.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
An [[elf]] is a type of humanlike supernatural being in Germanic mythology and folklore. In medieval Germanic-speaking cultures, elves seem generally to have been thought of as beings with magical powers and supernatural beauty, ambivalent towards everyday people and capable of either helping or hindering them. However, the details of these beliefs have varied considerably over time and space, and have flourished in both pre-Christian and Christian cultures. While the Light Elves and Dark Elves exist and form in other dimensions, the forest elves are natives to the Physical World. Unlike the other two, forest elves have very limited magical power, but also unlike the others, these elves are formidable warriors in both melee and ranged weaponry.&lt;br /&gt;
&lt;br /&gt;
Forest elves are inherent warriors. From birth, without being taught, they simply have instinctual fighting prowess. In time, as they grow and develop, they become masters of battle. Swinging blades, polearms, or firing arrows from bows, these elves fight to ensure that forests and woodlands maintain a balance. Hearty and athletic, they make poor mages but sturdy fighters. They love the sunlight and can talk to animals and plants as easily as humans converse with each other. They have a natural beauty about them and their skin colors range from browns to dark forest green flesh.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Nature Magic&lt;br /&gt;
*Expert Weapon Mastery&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Forest_Elf&amp;diff=2059</id>
		<title>Forest Elf</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Forest_Elf&amp;diff=2059"/>
		<updated>2020-10-11T00:46:22Z</updated>

		<summary type="html">&lt;p&gt;Echo: The page for Forest Elves.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=ForestElfWiki.jpg&lt;br /&gt;
 | name=Forest Elf&lt;br /&gt;
 | race=[[Elf]]&lt;br /&gt;
 | type=Forest Elf&lt;br /&gt;
 | faction=Nature&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Forest Elf =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;In deepest woods, we find our peace. Encroach to your peril.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
An elf is a type of humanlike supernatural being in Germanic mythology and folklore. In medieval Germanic-speaking cultures, elves seem generally to have been thought of as beings with magical powers and supernatural beauty, ambivalent towards everyday people and capable of either helping or hindering them. However, the details of these beliefs have varied considerably over time and space, and have flourished in both pre-Christian and Christian cultures. While the Light Elves and Dark Elves exist and form in other dimensions, the forest elves are natives to the Physical World. Unlike the other two, forest elves have very limited magical power, but also unlike the others, these elves are formidable warriors in both melee and ranged weaponry.&lt;br /&gt;
&lt;br /&gt;
Forest elves are inherent warriors. From birth, without being taught, they simply have instinctual fighting prowess. In time, as they grow and develop, they become masters of battle. Swinging blades, polearms, or firing arrows from bows, these elves fight to ensure that forests and woodlands maintain a balance. Hearty and athletic, they make poor mages but sturdy fighters. They love the sunlight and can talk to animals and plants as easily as humans converse with each other. They have a natural beauty about them and their skin colors range from browns to dark forest green flesh.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Nature Magic&lt;br /&gt;
*Expert Weapon Mastery&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Creature_Types:_Monsters&amp;diff=2058</id>
		<title>Creature Types: Monsters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Creature_Types:_Monsters&amp;diff=2058"/>
		<updated>2020-10-11T00:40:55Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Monster Types */ Made some headings links. Will need to do this several times.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Creature Types: Monsters = &lt;br /&gt;
&lt;br /&gt;
== Creature Typing ==&lt;br /&gt;
In the [[Anaxverse]], creature typing helps provide additional detail on a creature and what they are skilled at. All creatures have a typing in some way. Creatures typing encompasses both beasts and monsters, as well as other non human entities one may discover.&lt;br /&gt;
&lt;br /&gt;
= Monster Types =&lt;br /&gt;
Throughout the lore of [[Brandon Somerville]], there are a large variety of monsters prevalent. Many of these were released into the wild from the well-intentioned [[Siri Solen]], who broke them out of a lab where they were being studied and tortured.&lt;br /&gt;
&lt;br /&gt;
=== Afanc ===&lt;br /&gt;
Afancs are dolphin like sea creatures, with much sharper teeth and batlike fins.&lt;br /&gt;
&lt;br /&gt;
=== Ammonite ===&lt;br /&gt;
This crustacean flows along the ocean floor, attaching those nearby.&lt;br /&gt;
&lt;br /&gt;
=== Amphibiman ===&lt;br /&gt;
These sea creatures have green scaled skin, and a fin along their feet and backs. They have a rugged look.&lt;br /&gt;
&lt;br /&gt;
=== Barghest ===&lt;br /&gt;
Barghests are wolf-like beasts that goblins will ride. They are also the goodest of boys.&lt;br /&gt;
&lt;br /&gt;
=== Bodach ===&lt;br /&gt;
Bodachs are goblinoid creatures, though a little taller.&lt;br /&gt;
&lt;br /&gt;
=== Bogart ===&lt;br /&gt;
Bogarts are spear holding goblinoid creatures.&lt;br /&gt;
&lt;br /&gt;
=== Broodmother ===&lt;br /&gt;
Broodmothers are bloated tick like spiders. Capable of supporting an entire colony of spiders and spider slaves, they can be ferocious. They can be found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Cailleach ===&lt;br /&gt;
Cailleachs are decrepit creatures, with magical abilities akin to witches. They are found in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Cipactli ===&lt;br /&gt;
Cipactli are frog like fish, with sharp teeth. They are found in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Cursed Treasure ===&lt;br /&gt;
Cursed treasure is a type of monster found in the sea. It is similar to the folklore of the mimic.&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Elf]] ===&lt;br /&gt;
Dark Elves are frost inclined, and can be seen as protectors. &lt;br /&gt;
&lt;br /&gt;
=== Draugr ===&lt;br /&gt;
These Nordic [[undead]] are guardians of their resting place. They can be encountered by ports and sea towns.&lt;br /&gt;
&lt;br /&gt;
=== Dryad ===&lt;br /&gt;
Dryads are powerful nature casters. They have green skin, and promote prosperity of their land. They tend to the forests, usually in conjunction with the elves that live there.&lt;br /&gt;
&lt;br /&gt;
=== Dwarf ===&lt;br /&gt;
Dwarves are hardy creatures, with an affinity for metalworking. They build vast underground cities, and guard said cities with an iron defense. They can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Elemental ===&lt;br /&gt;
Elementals are creatures created from a core of the elements. There are various types, including: Rock and Fire.&lt;br /&gt;
&lt;br /&gt;
=== Fairy ===&lt;br /&gt;
Fairies are small, mystical creatures. They play tricks and are very mischievous, and tend to hang out in flocks. They can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Filth Golem ===&lt;br /&gt;
Filth Golems are created of excrement and filth, animated by a single core. They attack with diseased attacks. They can be found in the sewers. These creatures serve the demon god [[Nergal]].&lt;br /&gt;
&lt;br /&gt;
=== [[Forest Elf]] ===&lt;br /&gt;
Forest elves are creatures of the forest. Using weapons from elements of nature, they try to promote the growth of nature in their lands. They can be found in forests.&lt;br /&gt;
&lt;br /&gt;
=== Frost Giant ===&lt;br /&gt;
A giant creature that dwells in the high mountains.&lt;br /&gt;
&lt;br /&gt;
=== Gator ===&lt;br /&gt;
Gators are ferocious animals, that can bite with extreme power. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Gator Monster ===&lt;br /&gt;
Gator monsters are mutated gators, which are more humanoid. This gives them the mobility of land, with the power of a gator. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Gator Mutant ===&lt;br /&gt;
Heavily mutated gators become giant behemoths, able to crush victims with ease. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Ghost ===&lt;br /&gt;
Ghosts are incorporeal spirits. They are not necessarily evil, and may simply be lost souls. They have memories of their past, and can interact with those that can commune with the dead.&lt;br /&gt;
&lt;br /&gt;
=== Gnome ===&lt;br /&gt;
Gnomes are small gray men with pointed colorful hats. They dwell in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Goblin ===&lt;br /&gt;
Goblins are small green creatures. While usually weak on their own, they tend to swarm in groups.&lt;br /&gt;
&lt;br /&gt;
=== Gremlin ===&lt;br /&gt;
Gremlins are small, comedic green creatures which can possess machines. Doing so allows them to instantly learn all the mechanics, making them prone at knowledge in regards to machines.&lt;br /&gt;
&lt;br /&gt;
=== Grindylow ===&lt;br /&gt;
These creatures are frog like, but more decrepit looking. They live in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Harpy ===&lt;br /&gt;
Harpies are a mixture of women and bird. They have talons, and can be found in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Hobgoblin ===&lt;br /&gt;
Hobgoblins are taller than run of the mill goblins. They have quicker wit, and can behave in civilized society; though with a cunning mind.&lt;br /&gt;
&lt;br /&gt;
=== Kobold ===&lt;br /&gt;
Kobolds are cave dwelling goblinoid creatures.&lt;br /&gt;
&lt;br /&gt;
=== Kraken ===&lt;br /&gt;
Krakens are deep sea creatures, of monstrous size and the form of a giant octopus. They can tear apart entire boats, and are the doom of many a sailor.&lt;br /&gt;
&lt;br /&gt;
=== Krakenite ===&lt;br /&gt;
Krakenites are lovecraftian sea creatures with mental powers, the body of a human and the face of a squid. They have large, bulbous brains for their heads.&lt;br /&gt;
&lt;br /&gt;
=== Leshy ===&lt;br /&gt;
Leshies are tree-like spirits with white eyes. They live in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Leviathan ===&lt;br /&gt;
A leviathan is a serpent like sea creature. With razor sharp teeth, it is a fearsome foe.&lt;br /&gt;
&lt;br /&gt;
=== Mahaha ===&lt;br /&gt;
Mental attacking frozen men, who dwell in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Merbendlar ===&lt;br /&gt;
These creatures are a mixture between sea creature and viking. With a ferocious look and long green hair, they lash out with claws.&lt;br /&gt;
&lt;br /&gt;
=== Mermaid ===&lt;br /&gt;
Mermaids are sea creatures with a human top half and a fish tail on the bottom. They are sexualized creatures, having magical abilities. They can transform females into more mermaids using their venom, and are carnivorous to men.&lt;br /&gt;
&lt;br /&gt;
=== Merman ===&lt;br /&gt;
Like their mermaid counterparts, mermen are humanoid sea creatures. With finned hands and feet, they have great maneuverability.&lt;br /&gt;
&lt;br /&gt;
=== Mole ===&lt;br /&gt;
Moles are underground giant creatures that can be mounted by a rider.&lt;br /&gt;
&lt;br /&gt;
=== Mushdoom ===&lt;br /&gt;
Mushdooms are mushroom like humanoid creatures. They dwell in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Mushroom Master ===&lt;br /&gt;
This is an extremely infectious fungal monstrosity, able to convert organic life into mushroomed abominations. It can be found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Mushwomb ===&lt;br /&gt;
Mushwombs are infected females. They have a fungal body and a mushroom capped head. They can be found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Nosferatu ===&lt;br /&gt;
The nosferatu are shape-shifting vampires. They are gangly, but extremely strong creatures. Many of them are driven by pure instinct.&lt;br /&gt;
&lt;br /&gt;
=== Nymph ===&lt;br /&gt;
Nymphs are magical sea creatures. Using aquatic pulses and transformative magic, they seek to bolster their own numbers.&lt;br /&gt;
&lt;br /&gt;
=== Ogre ===&lt;br /&gt;
Ogres are massive, dumb creatures. They have immense strength and lack wit, making them a bit one track minded. They camp out in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Pixie ===&lt;br /&gt;
Pixies are small green creatures with fairy wings. They are mischievous in nature, and live in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Plant Monster ===&lt;br /&gt;
This is a large venus fly trap, with sharp teeth and a tongue in place of the normal acid lining we expect.&lt;br /&gt;
&lt;br /&gt;
=== Rat Man ===&lt;br /&gt;
Rat men are mutated rats, that have taken a humanoid form. They fight with martial prowess, and can swarm their opponent. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Rat Monster ===&lt;br /&gt;
Rat monsters are giant rats. They can be found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Rock Golem ===&lt;br /&gt;
Rock golems are animated beings of rock, driven by a central core. They are relentless fighters, and can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Rusalka ===&lt;br /&gt;
Rusalka are drowned women, who seek to create more of their kind. They take on the appearance of a corpse in the body of water they were drowned, and then drown others who go to investigate the corpse. They are highly sexual creatures, and have access to hypnosis.&lt;br /&gt;
&lt;br /&gt;
=== Sasquatch ===&lt;br /&gt;
A yeti like character, prominent in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Satyr ===&lt;br /&gt;
Satyr are goatlike humanoids. They play the pan flute, able to serenade and hypnotize their victims as a result. They can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Sea Monster ===&lt;br /&gt;
Sea monsters are draconic looking sea creatures. With fins and sharp teeth, they are not to be trifled with.&lt;br /&gt;
&lt;br /&gt;
=== Sea Serpent ===&lt;br /&gt;
Sea Serpents are long, snakelike creatures with horns and sharp teeth. They dwell in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Siren ===&lt;br /&gt;
Sirens are vocal sea creatures. Able to captivate their victims with their screeches alone and transform them through their songs, they can be quite dangerous. They dwell in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Slime ===&lt;br /&gt;
Slimes are gelatinous creatures that can adapt to nearly any form. They cover a victim, drawing the organic material in. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Slime Girl ===&lt;br /&gt;
Slime girls are slimes that have encompassed a female, taking on their form. They are more seductive, but just as corrosive. They are found in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Slime Lord ===&lt;br /&gt;
A slime lord is a massive pile of ooze, formed into a bulky monstrosity. It sprays its own flesh as an attack, able to regenerate and corrode targets. It lives in the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Spider (Creature) ===&lt;br /&gt;
Spiders are 8 legged freaks. [[Arachnophobia]] is the fear of spiders. They're found in dark places, like the sewers.&lt;br /&gt;
&lt;br /&gt;
=== Spored Spider ===&lt;br /&gt;
Spored spiders have been infected by a fungal disease. Dangerous and infectious, they lurk in the sewers ready to ambush prey.&lt;br /&gt;
&lt;br /&gt;
=== Spriggan ===&lt;br /&gt;
The spriggan is a lean, agile goblinoid creature.&lt;br /&gt;
&lt;br /&gt;
=== Troll ===&lt;br /&gt;
Trolls are magical and physical powerhouses. They like riddles.&lt;br /&gt;
&lt;br /&gt;
=== Ukupanipo ===&lt;br /&gt;
Ukupanipo are shark like creatures, muscular in nature and anthropomorphic. They have regular shark teeth. They live in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Undine ===&lt;br /&gt;
These feminines creatures have magical powers, and live in the sea. They are the embodiment of the element of water.&lt;br /&gt;
&lt;br /&gt;
=== Werewolf ===&lt;br /&gt;
Werewolves are physically powerful creatures, blending the intelligence of humans with the strength and brutality of a wolf.&lt;br /&gt;
&lt;br /&gt;
=== Witch ===&lt;br /&gt;
There are many types of witches. Many form into covens, and seek to bolster their numbers. Forest (or Plague) witches are led by [[Baba Yaga]], and are created all looking like her perfect vision. They achieve this through the [[Baba Brew]].&lt;br /&gt;
&lt;br /&gt;
=== Vampire ===&lt;br /&gt;
Vampires are amongst the oldest of the monsters here. With roots in ancient Egypt due to the goddess Nuit, there have been prominent vampires throughout history. They are a part of the [[Nightbred]] faction.&lt;br /&gt;
&lt;br /&gt;
=== Vodyanoy ===&lt;br /&gt;
Vodyanoys are frog creatures, the size of a human. They have transformative magic. They dwell in the sea.&lt;br /&gt;
&lt;br /&gt;
=== Yateveo ===&lt;br /&gt;
This are tree-like monstrosities, which absorb lifeforms into themselves. They can be found in the forest.&lt;br /&gt;
&lt;br /&gt;
=== Yuki-Onna ===&lt;br /&gt;
Female ice spirit, who attacks with an icy grip. They can be found in the mountains.&lt;br /&gt;
&lt;br /&gt;
=== Zombie ===&lt;br /&gt;
Zombies are reanimated creatures, and are part of the [[undead]] race. Their reanimation can be done magically, biologically, or electrically. Magical reanimation is most prevalent as rising corpses, subjected to the will of the reanimator. This is usually done through the power of a [[necromancer]]. Biological zombies are people that have been put in a state of mind akin to zombie behavior, with extreme cases including the decay of their bodies. Electrically produced zombies are created monstrosities, usually from the mind of a mad [[scientist]]. Using electrical pulses to mimic blood flow, the decaying internal organs can work anew.&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:AfancWiki.jpg|Afanc&lt;br /&gt;
Image:AmmoniteWiki.jpg|Ammonite&lt;br /&gt;
Image:AmphibimanWiki.jpg|Amphibiman&lt;br /&gt;
Image:BarghestMountWiki.jpg|Barghest Mount&lt;br /&gt;
Image:BarghestWiki.jpg|Barghest&lt;br /&gt;
Image:BodachWiki.jpg|Bodach&lt;br /&gt;
Image:BogartWiki.jpg|Bogart&lt;br /&gt;
Image:BroodMotherWiki.jpg|Broodmother&lt;br /&gt;
Image:CipactliWiki.jpg|Cipactli&lt;br /&gt;
Image:CursedTreasure.jpg|Cursed Treasure&lt;br /&gt;
Image:DraugrWiki.jpg|Draugr&lt;br /&gt;
Image:DryadWiki.jpg|Dryad&lt;br /&gt;
Image:FairyWiki.jpg|Fairy&lt;br /&gt;
Image:FilthGolemWiki.jpg|Filth Golem&lt;br /&gt;
Image:FireElementalWiki.jpg|Fire Elemental&lt;br /&gt;
Image:GatormanWiki.jpg|Gator-Man&lt;br /&gt;
Image:GatorMonsterWiki.jpg|Gator Monster&lt;br /&gt;
Image:GhostPirateWiki.jpg|Ghost Pirate&lt;br /&gt;
Image:GhostWiki.jpg|Ghost&lt;br /&gt;
Image:GnomeWiki.jpg|Gnome&lt;br /&gt;
Image:GoblinShamanWiki.jpg|Goblin Shaman&lt;br /&gt;
Image:GoblinWiki.jpg|Goblin&lt;br /&gt;
Image:GolemWiki.jpg|Golem&lt;br /&gt;
Image:GrindylowWiki.jpg|Grindylow&lt;br /&gt;
Image:GrislyGatorWiki.jpg|Grisly Gator&lt;br /&gt;
Image:HobgoblinWiki.jpg|Hobgoblin&lt;br /&gt;
Image:KrakeniteWiki.jpg|Krakenite&lt;br /&gt;
Image:LeshyWiki.jpg|Leshy&lt;br /&gt;
Image:LeviathanWiki.jpg|Leviathan&lt;br /&gt;
Image:MarbendlarWiki.jpg|Marbendlar&lt;br /&gt;
Image:MermaidWiki.jpg|Mermaid&lt;br /&gt;
Image:MermanWiki.jpg|Merman&lt;br /&gt;
Image:MurderMoleMountWiki.jpg|Mole Mount&lt;br /&gt;
Image:MurderMoleWiki.jpg|Mole&lt;br /&gt;
Image:MushdoomWiki.jpg|Mushdoom&lt;br /&gt;
Image:MushroomMasterWiki.jpg|Mushroom Master&lt;br /&gt;
Image:NymphWiki.jpg|Nymph&lt;br /&gt;
Image:OgreWiki.jpg|Ogre&lt;br /&gt;
Image:PixieWiki.jpg|Pixie&lt;br /&gt;
Image:RatmanWiki.jpg|Rat-Man&lt;br /&gt;
Image:RatMonsterWiki.jpg|Rat Monster&lt;br /&gt;
Image:RusalkaWiki.jpg|Rusalka&lt;br /&gt;
Image:SatyrWiki.jpg|Satyr&lt;br /&gt;
Image:SeaMonsterWiki.jpg|Sea Monster&lt;br /&gt;
Image:SeaSerpentWiki.jpg|Sea Serpent&lt;br /&gt;
Image:SirenWiki.jpg|Siren&lt;br /&gt;
Image:SlimeGirlWiki.jpg|Slime Girl&lt;br /&gt;
Image:SlimeLordWiki.jpg|Slime Lord&lt;br /&gt;
Image:SlimeWiki.jpg|Slime&lt;br /&gt;
Image:SpiderMutantWiki.jpg|Spider Mutant (Creature)&lt;br /&gt;
Image:SpiderMutantHumanWiki.jpg|Human Spider Mutant&lt;br /&gt;
Image:SporeSpiderWiki.jpg|Spore Spider&lt;br /&gt;
Image:SprigganWiki.jpg|Spriggan&lt;br /&gt;
Image:TimingilaWiki.jpg|Timingila&lt;br /&gt;
Image:TrollWiki.jpg|Troll&lt;br /&gt;
Image:UkupanipoWiki.jpg|Ukupanipo&lt;br /&gt;
Image:UndineWiki.jpg|Undine&lt;br /&gt;
Image:VodyanoyWiki.jpg|Vodyanoy&lt;br /&gt;
Image:WerewolfWiki.jpg|Werewolf&lt;br /&gt;
Image:WitchWiki.jpg|Witch&lt;br /&gt;
Image:YateveoWiki.jpg|Yateveo&lt;br /&gt;
Image:ZombieWiki.jpg|Zombie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Typing]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Hecate&amp;diff=2057</id>
		<title>Hecate</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Hecate&amp;diff=2057"/>
		<updated>2020-10-10T06:16:10Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Biography */ Added Vlad's Link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=HecateWiki.jpg&lt;br /&gt;
 | name=Hecate&lt;br /&gt;
 | race=Goddess&lt;br /&gt;
 | type=Dark Goddess&lt;br /&gt;
 | faction=Independent&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Hecate =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;I am Hecate, the goddess of the moon, and I sense the dark one within you.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Hecate or Hekate (/ˈhɛk.ə.ti/; Ancient Greek: Ἑκάτη, Hekátē) is a goddess in ancient Greek religion and mythology, most often shown holding a pair of torches or a key, and in later periods, depicted in triple form. She is variously associated with crossroads, entrance-ways, night, light, magic, witchcraft, knowledge of herbs and poisonous plants, ghosts, necromancy, and sorcery. Her earliest appearance in literature was in Hesiod's Theogony in the last third part of the 8th century BCE as a Titan goddess of great honor with domains in sky, earth, and sea. Her place of origin is debated by scholars, but she had popular followings amongst the witches of Thessaly and an important sanctuary among the Carians of Asia Minor in Lagina.&lt;br /&gt;
&lt;br /&gt;
Hecate was one of several deities worshiped in ancient Athens as a protector of the oikos (household), alongside Zeus, Hestia, Hermes, and Apollo. In the post-Christian writings of the Chaldean Oracles (2nd–3rd century CE) she was also regarded with (some) rulership over earth, sea, and sky, as well as a more universal role as Savior (Soteira), Mother of Angels and the Cosmic World Soul. Regarding the nature of her cult, it has been remarked, “she is more at home on the fringes than in the center of Greek polytheism. Intrinsically ambivalent and polymorphous, she straddles conventional boundaries and eludes definition.” This sums up the dark goddess well. In truth, she is a goddess of the moon, of witches, and of nature itself. When [[Absinthe Van Gothen]] came into Oregon’s Forest National Park, she found a battle taking place between the plague witches and [[Baba Yaga]] as they fought against the nature spirits and the [[dryad]], [[Draeope]].&lt;br /&gt;
&lt;br /&gt;
[[Abby]] had followed the [[Night Stalkers]], [[Sani Lightfoot]] and [[Katerina Mordova]], and while searching for them, she found her way barred by wisps. She then eventually found a moonstone that had been carved by the local group of nature witches known as druids. This stone was for the worship of and communication with the goddess Hecate. When [[Absinthe]] approached the stone, moonlight shone brightly through a hole atop it, and Hecate’s voice filled her head. She bid Absinthe to prove that even though she wore the Blood Suit, forged from the cursed blood of [[Vlad Țepeș]], that she was stronger than the evil that surrounded her body. If [[Abby]] could restore balance to the area, gain the blessing of the fairy queen, and return, then she would be blessed by Hecate and the wisps would allow her passage. The monster hunter set out and managed to complete all these tasks, gaining the blessings of the goddess. Eventually, she managed to defeat [[Baba Yaga]] and return balance to the woods.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Powerful [[Shadow Magic]]&lt;br /&gt;
*Dark Blessings&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Hecate&amp;diff=2056</id>
		<title>Hecate</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Hecate&amp;diff=2056"/>
		<updated>2020-10-10T06:14:56Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created page with &amp;quot;{{ Character  | image=HecateWiki.jpg  | name=Hecate  | race=Goddess  | type=Dark Goddess  | faction=Independent  | premiere=&amp;lt;i&amp;gt;Desideratum: Blood Bonds&amp;lt;/i&amp;gt;   | relatives=N...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=HecateWiki.jpg&lt;br /&gt;
 | name=Hecate&lt;br /&gt;
 | race=Goddess&lt;br /&gt;
 | type=Dark Goddess&lt;br /&gt;
 | faction=Independent&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Hecate =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;I am Hecate, the goddess of the moon, and I sense the dark one within you.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Hecate or Hekate (/ˈhɛk.ə.ti/; Ancient Greek: Ἑκάτη, Hekátē) is a goddess in ancient Greek religion and mythology, most often shown holding a pair of torches or a key, and in later periods, depicted in triple form. She is variously associated with crossroads, entrance-ways, night, light, magic, witchcraft, knowledge of herbs and poisonous plants, ghosts, necromancy, and sorcery. Her earliest appearance in literature was in Hesiod's Theogony in the last third part of the 8th century BCE as a Titan goddess of great honor with domains in sky, earth, and sea. Her place of origin is debated by scholars, but she had popular followings amongst the witches of Thessaly and an important sanctuary among the Carians of Asia Minor in Lagina.&lt;br /&gt;
&lt;br /&gt;
Hecate was one of several deities worshiped in ancient Athens as a protector of the oikos (household), alongside Zeus, Hestia, Hermes, and Apollo. In the post-Christian writings of the Chaldean Oracles (2nd–3rd century CE) she was also regarded with (some) rulership over earth, sea, and sky, as well as a more universal role as Savior (Soteira), Mother of Angels and the Cosmic World Soul. Regarding the nature of her cult, it has been remarked, “she is more at home on the fringes than in the center of Greek polytheism. Intrinsically ambivalent and polymorphous, she straddles conventional boundaries and eludes definition.” This sums up the dark goddess well. In truth, she is a goddess of the moon, of witches, and of nature itself. When [[Absinthe Van Gothen]] came into Oregon’s Forest National Park, she found a battle taking place between the plague witches and [[Baba Yaga]] as they fought against the nature spirits and the [[dryad]], [[Draeope]].&lt;br /&gt;
&lt;br /&gt;
[[Abby]] had followed the [[Night Stalkers]], [[Sani Lightfoot]] and [[Katerina Mordova]], and while searching for them, she found her way barred by wisps. She then eventually found a moonstone that had been carved by the local group of nature witches known as druids. This stone was for the worship of and communication with the goddess Hecate. When [[Absinthe]] approached the stone, moonlight shone brightly through a hole atop it, and Hecate’s voice filled her head. She bid Absinthe to prove that even though she wore the Blood Suit, forged from the cursed blood of Vlad Țepeș, that she was stronger than the evil that surrounded her body. If [[Abby]] could restore balance to the area, gain the blessing of the fairy queen, and return, then she would be blessed by Hecate and the wisps would allow her passage. The monster hunter set out and managed to complete all these tasks, gaining the blessings of the goddess. Eventually, she managed to defeat [[Baba Yaga]] and return balance to the woods.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Powerful [[Shadow Magic]]&lt;br /&gt;
*Dark Blessings&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Ilihana_Fern%C3%A1ndez&amp;diff=2055</id>
		<title>Ilihana Fernández</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Ilihana_Fern%C3%A1ndez&amp;diff=2055"/>
		<updated>2020-10-10T06:13:32Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=IlihanaWiki.jpg&lt;br /&gt;
 | name=Ilihana Fernández&lt;br /&gt;
 | race=[[Human]]&lt;br /&gt;
 | type=Necrolord&lt;br /&gt;
 | faction=[[Chernobog]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Ilihana Fernández =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;You feel the power of the shadow-shard, don’t you?&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Born in Argentina in 1821, Ilihana spent her time playing in the nearby forest which would later be known as Nahuel Huapi National Park. On warm days the little girl would run about the woods or swim, and when the cold came, she and her family would spend time together huddled in their little home. It was a basic, good life, and she was loved. As she grew into womanhood, it was clear that she was attractive. Men in the nearby village would often come seeking her. At eighteen, while walking with a boy in the forest on a bright summer day, the two were running about and talking of the future, which he assured her that she would be in. Just then, the sky turned black as ink as a swirling strange storm appeared within seconds. As they looked up, purple lightning tore through the sky and a deep, reverberating moan as if a giant man were sad or upset echoed through the mountains. Then from the center of the swirl an objected, wreathed in blackish flames shot down and slammed into the nearby trees. Then, within seconds the storm dissipated and the day returned to normal.&lt;br /&gt;
&lt;br /&gt;
Terrified, but curious, Ilihana could not help but slowly walk forward towards the area where the object would have fallen. Her companion urged caution and that they should go, but the woman refused, and he did not desire to appear weak or timid, so he stayed. As they approached the area, there was an unnatural purple glow. And, there was a small crater where the object had landed. The grass around it had shriveled and died, and as they watched, even the leaves of the trees were falling off in clumps as if their lives were being drained away. As they peered into the little crater, they saw what appeared to be a strange necklace with a huge purple crystal attached. At this point, the shaking man pleaded with her to go. Ilihana had never seen anything like it in her short life. As she reached and touched it, an immense and powerful voice consumed her thoughts instantly. The man knelt down, calling her name when the woman seemed to freeze in place. She suddenly peered at him, her eyes milky white, and she grabbed him with her other hand. Her iron grip unbreakable, the man screamed as a cold sensation ran through him. He violently shook and his body shriveled and turned to only skin and bones.&lt;br /&gt;
&lt;br /&gt;
Releasing the corpse, Ilihana stared, smiling into the crystal. The voice told her of how nothing would exist. It showed her how insignificant she was. It showed her that the very Earth would someday be destroyed by the sun- itself destroyed, and that every last star and atom would be devoured by its entropy. All things would end at this being’s maw. Ilihana wept for she had found the true god. She placed the collar onto her neck, binding herself to [[Chernobog]]. The Librarian had managed to destroy the dark god, when it came to devour all knowledge. And, as the rest of [[Chernobog]]’s bloated astral body rained down through the Outer Darkness, he managed to thrust a singular piece of himself into the Physical World. Now, bound to the darkness and his will, Ilihana longed to help her master reform and devour the very heavens.&lt;br /&gt;
&lt;br /&gt;
The shadow-shard enveloped her with shadows, a suit made of darkness itself. Her mind now filled with the knowledge and power of the god of the void, and she looked down at the corpse of her former companion. Speaking ancient spells, the body rose. As she floated through the forest, the trees moaned and decayed and the grass and dirt itself became void of life energy. She emerged and her family was next, their souls consumed, their bodies raised, she began forming an army of the dead. She became known as Necrolord, for all other necromancers bowed before her. Her powers of shadow and undeath went beyond the comprehension of mortals, and for good reason, Chernobog himself was a part of her.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
*Powerful [[Shadow Magic]]&lt;br /&gt;
*Raise Dead&lt;br /&gt;
*Dominate Mind&lt;br /&gt;
*Shadow-shard&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Chernobog&amp;diff=2054</id>
		<title>Chernobog</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Chernobog&amp;diff=2054"/>
		<updated>2020-10-10T06:13:14Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=ChernobogWiki.jpg&lt;br /&gt;
 | name=Chernobog&lt;br /&gt;
 | race=[[Demon]]&lt;br /&gt;
 | type=God (Slavic)&lt;br /&gt;
 | faction=Independent&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Chernobog =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Only entropy is certain. Only within oblivion can death die.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Biography ==&lt;br /&gt;
&lt;br /&gt;
Chernobog was the largest and perhaps eldest of all dark gods. Larger than a mountain, massive in scale, the behemoth devoured all things in his path including light itself. The [[Shadowlands]] are considered the lowest frequency of existence, with the Outer Darkness beyond being absolute oblivion. However, at one time Chernobog dwelled there. Gluttonous and vast, his only known desire to motivation is to consume everything, everywhere, in all frequencies of reality, all dimensions. Over untold millennia, he had managed to devour a hole through the dimensions, leaving black nothingness in his wake. The dark god chomped through the [[Shadowlands]], through the [[Hellscape]], [[Tartarus]] and onward.&lt;br /&gt;
&lt;br /&gt;
The dark god’s plan was to eat until he could chomp his way into the Physical World. There, he would devour all reality. It is much easier to go down dimensions than upwards, and once the Physical World was erased, he would return through the Outer Darkness frequencies, again leaving nothingness. Engorged with all that was, he’d turn towards the Inner Light, and finally consume those dimensions until only entropy remained. However, knowing of the dimension of knowledge known as The Library, he wanted to first consume all the knowledge that ever was, to help ensure that there would be no chance of a hero or force finding out any possible way to stop his mission. However, as his massive maw surrounded The Library, [[Hypatia]], the Librarian, called upon all her knowledge and power, and she remains the only known entity in the entirety of reality to have obliterated a dark god.&lt;br /&gt;
&lt;br /&gt;
Chernobog’s very cohesion and existence fell apart, falling like a shadowy rain on all the frequencies of the Outer Darkness. While she defeated him, she did not truly kill him. The falling debris of Chernobog’s bloated body poisoned the already corrupted corners of the Outer Darkness, painting those areas in a black and purple hue. And, a singular fragment of the dark god eventually made its way into the Physical Realm. Anything that touches that solidified piece of void- instantly becomes enraptured and enslaved to Chernobog’s dark will. This was learned firsthand by the necromancer, [[Ilihana Fernández]]. Desperately trying to find a way to reassemble himself- Chernobog still hungers.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Void Aura&lt;br /&gt;
*[[Shadow Magic]]&lt;br /&gt;
*Abyssal Maw&lt;br /&gt;
&lt;br /&gt;
== Servants ==&lt;br /&gt;
&lt;br /&gt;
*[[Ilihana Fernández]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Chernobog&amp;diff=2053</id>
		<title>Chernobog</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Chernobog&amp;diff=2053"/>
		<updated>2020-10-10T05:58:55Z</updated>

		<summary type="html">&lt;p&gt;Echo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=ChernobogWiki.jpg&lt;br /&gt;
 | name=Chernobog&lt;br /&gt;
 | race=[[Demon]]&lt;br /&gt;
 | type=God (Slavic)&lt;br /&gt;
 | faction=Independent&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Chernobog =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Only entropy is certain. Only within oblivion can death die.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Biography ==&lt;br /&gt;
&lt;br /&gt;
Chernobog was the largest and perhaps eldest of all dark gods. Larger than a mountain, massive in scale, the behemoth devoured all things in his path including light itself. The [[Shadowlands]] are considered the lowest frequency of existence, with the Outer Darkness beyond being absolute oblivion. However, at one time Chernobog dwelled there. Gluttonous and vast, his only known desire to motivation is to consume everything, everywhere, in all frequencies of reality, all dimensions. Over untold millennia, he had managed to devour a hole through the dimensions, leaving black nothingness in his wake. The dark god chomped through the [[Shadowlands]], through the [[Hellscape]], [[Tartarus]] and onward.&lt;br /&gt;
&lt;br /&gt;
The dark god’s plan was to eat until he could chomp his way into the Physical World. There, he would devour all reality. It is much easier to go down dimensions than upwards, and once the Physical World was erased, he would return through the Outer Darkness frequencies, again leaving nothingness. Engorged with all that was, he’d turn towards the Inner Light, and finally consume those dimensions until only entropy remained. However, knowing of the dimension of knowledge known as The Library, he wanted to first consume all the knowledge that ever was, to help ensure that there would be no chance of a hero or force finding out any possible way to stop his mission. However, as his massive maw surrounded The Library, [[Hypatia]], the Librarian, called upon all her knowledge and power, and she remains the only known entity in the entirety of reality to have obliterated a dark god.&lt;br /&gt;
&lt;br /&gt;
Chernobog’s very cohesion and existence fell apart, falling like a shadowy rain on all the frequencies of the Outer Darkness. While she defeated him, she did not truly kill him. The falling debris of Chernobog’s bloated body poisoned the already corrupted corners of the Outer Darkness, painting those areas in a black and purple hue. And, a singular fragment of the dark god eventually made its way into the Physical Realm. Anything that touches that solidified piece of void- instantly becomes enraptured and enslaved to Chernobog’s dark will. This was learned firsthand by the necromancer, [[Ilihana Fernández]]. Desperately trying to find a way to reassemble himself- Chernobog still hungers.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Void Aura&lt;br /&gt;
*Shadow Magic&lt;br /&gt;
*Abyssal Maw&lt;br /&gt;
&lt;br /&gt;
== Servants ==&lt;br /&gt;
&lt;br /&gt;
*[[Ilihana Fernández]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Ilihana_Fern%C3%A1ndez&amp;diff=2052</id>
		<title>Ilihana Fernández</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Ilihana_Fern%C3%A1ndez&amp;diff=2052"/>
		<updated>2020-10-10T05:57:44Z</updated>

		<summary type="html">&lt;p&gt;Echo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=IlihanaWiki.jpg&lt;br /&gt;
 | name=Ilihana Fernández&lt;br /&gt;
 | race=[[Human]]&lt;br /&gt;
 | type=Necrolord&lt;br /&gt;
 | faction=[[Chernobog]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Ilihana Fernández =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;You feel the power of the shadow-shard, don’t you?&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Born in Argentina in 1821, Ilihana spent her time playing in the nearby forest which would later be known as Nahuel Huapi National Park. On warm days the little girl would run about the woods or swim, and when the cold came, she and her family would spend time together huddled in their little home. It was a basic, good life, and she was loved. As she grew into womanhood, it was clear that she was attractive. Men in the nearby village would often come seeking her. At eighteen, while walking with a boy in the forest on a bright summer day, the two were running about and talking of the future, which he assured her that she would be in. Just then, the sky turned black as ink as a swirling strange storm appeared within seconds. As they looked up, purple lightning tore through the sky and a deep, reverberating moan as if a giant man were sad or upset echoed through the mountains. Then from the center of the swirl an objected, wreathed in blackish flames shot down and slammed into the nearby trees. Then, within seconds the storm dissipated and the day returned to normal.&lt;br /&gt;
&lt;br /&gt;
Terrified, but curious, Ilihana could not help but slowly walk forward towards the area where the object would have fallen. Her companion urged caution and that they should go, but the woman refused, and he did not desire to appear weak or timid, so he stayed. As they approached the area, there was an unnatural purple glow. And, there was a small crater where the object had landed. The grass around it had shriveled and died, and as they watched, even the leaves of the trees were falling off in clumps as if their lives were being drained away. As they peered into the little crater, they saw what appeared to be a strange necklace with a huge purple crystal attached. At this point, the shaking man pleaded with her to go. Ilihana had never seen anything like it in her short life. As she reached and touched it, an immense and powerful voice consumed her thoughts instantly. The man knelt down, calling her name when the woman seemed to freeze in place. She suddenly peered at him, her eyes milky white, and she grabbed him with her other hand. Her iron grip unbreakable, the man screamed as a cold sensation ran through him. He violently shook and his body shriveled and turned to only skin and bones.&lt;br /&gt;
&lt;br /&gt;
Releasing the corpse, Ilihana stared, smiling into the crystal. The voice told her of how nothing would exist. It showed her how insignificant she was. It showed her that the very Earth would someday be destroyed by the sun- itself destroyed, and that every last star and atom would be devoured by its entropy. All things would end at this being’s maw. Ilihana wept for she had found the true god. She placed the collar onto her neck, binding herself to [[Chernobog]]. The Librarian had managed to destroy the dark god, when it came to devour all knowledge. And, as the rest of [[Chernobog]]’s bloated astral body rained down through the Outer Darkness, he managed to thrust a singular piece of himself into the Physical World. Now, bound to the darkness and his will, Ilihana longed to help her master reform and devour the very heavens.&lt;br /&gt;
&lt;br /&gt;
The shadow-shard enveloped her with shadows, a suit made of darkness itself. Her mind now filled with the knowledge and power of the god of the void, and she looked down at the corpse of her former companion. Speaking ancient spells, the body rose. As she floated through the forest, the trees moaned and decayed and the grass and dirt itself became void of life energy. She emerged and her family was next, their souls consumed, their bodies raised, she began forming an army of the dead. She became known as Necrolord, for all other necromancers bowed before her. Her powers of shadow and undeath went beyond the comprehension of mortals, and for good reason, Chernobog himself was a part of her.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
*Powerful Shadow Magic&lt;br /&gt;
*Raise Dead&lt;br /&gt;
*Dominate Mind&lt;br /&gt;
*Shadow-shard&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Ilihana_Fern%C3%A1ndez&amp;diff=2051</id>
		<title>Ilihana Fernández</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Ilihana_Fern%C3%A1ndez&amp;diff=2051"/>
		<updated>2020-10-10T05:57:16Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created page with &amp;quot;{{ Character  | image=IlihanaWiki.jpg  | name=Ilihana Fernández  | race=Human  | type=Necrolord  | faction=Chernabog  | premiere=&amp;lt;i&amp;gt;Desideratum: Blood Bonds&amp;lt;/i&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=IlihanaWiki.jpg&lt;br /&gt;
 | name=Ilihana Fernández&lt;br /&gt;
 | race=[[Human]]&lt;br /&gt;
 | type=Necrolord&lt;br /&gt;
 | faction=[[Chernabog]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Ilihana Fernández =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;You feel the power of the shadow-shard, don’t you?&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Born in Argentina in 1821, Ilihana spent her time playing in the nearby forest which would later be known as Nahuel Huapi National Park. On warm days the little girl would run about the woods or swim, and when the cold came, she and her family would spend time together huddled in their little home. It was a basic, good life, and she was loved. As she grew into womanhood, it was clear that she was attractive. Men in the nearby village would often come seeking her. At eighteen, while walking with a boy in the forest on a bright summer day, the two were running about and talking of the future, which he assured her that she would be in. Just then, the sky turned black as ink as a swirling strange storm appeared within seconds. As they looked up, purple lightning tore through the sky and a deep, reverberating moan as if a giant man were sad or upset echoed through the mountains. Then from the center of the swirl an objected, wreathed in blackish flames shot down and slammed into the nearby trees. Then, within seconds the storm dissipated and the day returned to normal.&lt;br /&gt;
&lt;br /&gt;
Terrified, but curious, Ilihana could not help but slowly walk forward towards the area where the object would have fallen. Her companion urged caution and that they should go, but the woman refused, and he did not desire to appear weak or timid, so he stayed. As they approached the area, there was an unnatural purple glow. And, there was a small crater where the object had landed. The grass around it had shriveled and died, and as they watched, even the leaves of the trees were falling off in clumps as if their lives were being drained away. As they peered into the little crater, they saw what appeared to be a strange necklace with a huge purple crystal attached. At this point, the shaking man pleaded with her to go. Ilihana had never seen anything like it in her short life. As she reached and touched it, an immense and powerful voice consumed her thoughts instantly. The man knelt down, calling her name when the woman seemed to freeze in place. She suddenly peered at him, her eyes milky white, and she grabbed him with her other hand. Her iron grip unbreakable, the man screamed as a cold sensation ran through him. He violently shook and his body shriveled and turned to only skin and bones.&lt;br /&gt;
&lt;br /&gt;
Releasing the corpse, Ilihana stared, smiling into the crystal. The voice told her of how nothing would exist. It showed her how insignificant she was. It showed her that the very Earth would someday be destroyed by the sun- itself destroyed, and that every last star and atom would be devoured by its entropy. All things would end at this being’s maw. Ilihana wept for she had found the true god. She placed the collar onto her neck, binding herself to [[Chernobog]]. The Librarian had managed to destroy the dark god, when it came to devour all knowledge. And, as the rest of [[Chernobog]]’s bloated astral body rained down through the Outer Darkness, he managed to thrust a singular piece of himself into the Physical World. Now, bound to the darkness and his will, Ilihana longed to help her master reform and devour the very heavens.&lt;br /&gt;
&lt;br /&gt;
The shadow-shard enveloped her with shadows, a suit made of darkness itself. Her mind now filled with the knowledge and power of the god of the void, and she looked down at the corpse of her former companion. Speaking ancient spells, the body rose. As she floated through the forest, the trees moaned and decayed and the grass and dirt itself became void of life energy. She emerged and her family was next, their souls consumed, their bodies raised, she began forming an army of the dead. She became known as Necrolord, for all other necromancers bowed before her. Her powers of shadow and undeath went beyond the comprehension of mortals, and for good reason, Chernobog himself was a part of her.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
*Powerful Shadow Magic&lt;br /&gt;
*Raise Dead&lt;br /&gt;
*Dominate Mind&lt;br /&gt;
*Shadow-shard&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Chernobog&amp;diff=2050</id>
		<title>Chernobog</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Chernobog&amp;diff=2050"/>
		<updated>2020-10-10T05:51:02Z</updated>

		<summary type="html">&lt;p&gt;Echo: Created page with &amp;quot;{{ Character  | image=ChernobogWiki.jpg  | name=Chernobog  | race=Demon  | type=God (Slavic)  | faction=Independent  | premiere=&amp;lt;i&amp;gt;Desideratum: Blood Bonds&amp;lt;/i&amp;gt;   | rel...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=ChernobogWiki.jpg&lt;br /&gt;
 | name=Chernobog&lt;br /&gt;
 | race=[[Demon]]&lt;br /&gt;
 | type=God (Slavic)&lt;br /&gt;
 | faction=Independent&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt; &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Chernobog =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Only entropy is certain. Only within oblivion can death die.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Biography ==&lt;br /&gt;
&lt;br /&gt;
Chernobog was the largest and perhaps eldest of all dark gods. Larger than a mountain, massive in scale, the behemoth devoured all things in his path including light itself. The [[Shadowlands]] are considered the lowest frequency of existence, with the Outer Darkness beyond being absolute oblivion. However, at one time Chernobog dwelled there. Gluttonous and vast, his only known desire to motivation is to consume everything, everywhere, in all frequencies of reality, all dimensions. Over untold millennia, he had managed to devour a hole through the dimensions, leaving black nothingness in his wake. The dark god chomped through the [[Shadowlands]], through the [[Hellscape]], [[Tartarus]] and onward.&lt;br /&gt;
&lt;br /&gt;
The dark god’s plan was to eat until he could chomp his way into the Physical World. There, he would devour all reality. It is much easier to go down dimensions than upwards, and once the Physical World was erased, he would return through the Outer Darkness frequencies, again leaving nothingness. Engorged with all that was, he’d turn towards the Inner Light, and finally consume those dimensions until only entropy remained. However, knowing of the dimension of knowledge known as The Library, he wanted to first consume all the knowledge that ever was, to help ensure that there would be no chance of a hero or force finding out any possible way to stop his mission. However, as his massive maw surrounded The Library, [[Hypatia]], the Librarian, called upon all her knowledge and power, and she remains the only known entity in the entirety of reality to have obliterated a dark god.&lt;br /&gt;
&lt;br /&gt;
Chernobog’s very cohesion and existence fell apart, falling like a shadowy rain on all the frequencies of the Outer Darkness. While she defeated him, she did not truly kill him. The falling debris of Chernobog’s bloated body poisoned the already corrupted corners of the Outer Darkness, painting those areas in a black and purple hue. And, a singular fragment of the dark god eventually made its way into the Physical Realm. Anything that touches that solidified piece of void- instantly becomes enraptured and enslaved to Chernobog’s dark will. This was learned firsthand by the necromancer, [[Ilihana Fernández]]. Desperately trying to find a way to reassemble himself- Chernobog still hungers.&lt;br /&gt;
&lt;br /&gt;
== Servants ==&lt;br /&gt;
&lt;br /&gt;
*[[Ilihana Fernández]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=User:Echo&amp;diff=2049</id>
		<title>User:Echo</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=User:Echo&amp;diff=2049"/>
		<updated>2020-10-10T03:04:09Z</updated>

		<summary type="html">&lt;p&gt;Echo: User page for Echo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=EchoGiggled.jpg&lt;br /&gt;
 | name=Echo&lt;br /&gt;
 | race=[[Giggle Girl]]&lt;br /&gt;
 | type=Clown&lt;br /&gt;
 | faction=[[Giggle Gang]]&lt;br /&gt;
 | premiere=Not a novel character. &lt;br /&gt;
 | relatives=None Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Echo =&lt;br /&gt;
Echo is a wiki editor and proofreader for novels and games in the [[Anaxverse]].&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:EchoGiggled.jpg&amp;diff=2048</id>
		<title>File:EchoGiggled.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:EchoGiggled.jpg&amp;diff=2048"/>
		<updated>2020-10-10T02:59:16Z</updated>

		<summary type="html">&lt;p&gt;Echo: Profile image of user Echo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Profile image of user Echo.&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Character_Types:_Classes&amp;diff=1950</id>
		<title>Character Types: Classes</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Character_Types:_Classes&amp;diff=1950"/>
		<updated>2020-10-05T19:17:05Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Witch */ Added Shadow Witch entry.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Character Types: Classes = &lt;br /&gt;
&lt;br /&gt;
== Character Typing ==&lt;br /&gt;
In the [[Anaxverse]], character typing helps provide additional detail on a character and what they are proficient at. All characters have a typing in some way. These are usually metaphysical descriptions of their character, and can range from profession classifications to faction classifications.&lt;br /&gt;
&lt;br /&gt;
= Class Types =&lt;br /&gt;
Throughout the lore of [[Brandon Somerville]], characters from all sorts of walks of life are used. Following are a list of characters that can be interacted with in some way in the lore, and the type they have. The list is arranged alphabetically.&lt;br /&gt;
&lt;br /&gt;
=== Casus Fortuitus ===&lt;br /&gt;
This class is still relatively unknown. Characters are bolstered with psychic energies, lying dormant but seeming to expel this energy in times of dire stress or emotion. It allows for godlike power, allowing the capability to blast away at a target with psychic waves, freeze time in a temporal stasis, and even fly.&lt;br /&gt;
&lt;br /&gt;
=== Druid ===&lt;br /&gt;
Druids are powerful casters, looking at preserving nature and natural phenomena. They can have relations with [[dryad]]s, [[witch]]es, and other characters and monsters that dwell in natural landscapes. Druids usually have an affinity for animals, bolstering peace with the creatures.&lt;br /&gt;
&lt;br /&gt;
=== Demon Hunter ===&lt;br /&gt;
The demon hunter fights the varying types of demons present in the [[Anaxverse]]. Many of these members make up the [[BDA]], and they take precautions to avoid falling prey to that which they hunt.&lt;br /&gt;
&lt;br /&gt;
=== Empath/Psychic ===&lt;br /&gt;
Some characters have psychic tendencies. Empaths are one of these. These psychics are more in tune with emotions, and can create psychic links to identify entities from quite some distance away. They are more susceptible to characters who have had their emotional states twisted, or experience an extreme emotion. As psychics, they can alter the natural order of the universe. They acquire their power from the goddess if they are using [[light magic]], and from the shadows or evil gods if they are using [[dark magic]].&lt;br /&gt;
&lt;br /&gt;
=== Ghost Hunter ===&lt;br /&gt;
Ghost hunters are characters who seek out ghosts, spirits, phantoms, and other incorporeal entities. They will use several devices to aid in their search. While many hunt to remove the spirits, some simply try to find them and speak to them. Ghost hunters generally have access to some sort of power; either by extension of a teammate or by themselves.&lt;br /&gt;
&lt;br /&gt;
=== Heroine ===&lt;br /&gt;
This class is still relatively unknown. Heroines likely have some higher level of power, and they can be identified by the costumes they wear.&lt;br /&gt;
&lt;br /&gt;
=== Monster Hunter ===&lt;br /&gt;
Monster hunters are general fighting class hunters, able to approach and defeat all sorts of monsters discovered in the lore. While not specializing in one monster type, monster hunters are among the best of their type, able to combat many different sorts of enemies. Their weapons vary based upon the monster they are fighting. They can have additional innate powers to better combat monsters.&lt;br /&gt;
&lt;br /&gt;
=== Necromancer ===&lt;br /&gt;
Necromancers use shadow magic to bend natural life forces. While many think of reanimation, this is just one power of a necromancer. They can also whither targets, and blast away at entities with their shadow magic. Necromancers have control over the dead, extending their will to corpses and skeletons.&lt;br /&gt;
&lt;br /&gt;
=== Shapeshifter ===&lt;br /&gt;
Some characters more in tune with the nature around them can take form of the creatures of nature. Able to morph into animals, these characters get the physical benefits of what they transform into, while retaining the intellect of their human selves.&lt;br /&gt;
&lt;br /&gt;
=== Vampire Hunter ===&lt;br /&gt;
Vampire hunters are a focused branch of monster hunters, who focus on fighting vampires, nosferatu, and similar creatures. They are usually well equipped, and versatile hunters. While some have inherent magical capability, many instead focus on the skill they have mastered over their various weapons.&lt;br /&gt;
&lt;br /&gt;
=== Witch ===&lt;br /&gt;
There are several types of witches in the lore. These are magical beings, and through the use of various recipes and magic achieved through pacts with any number of otherworldly beings they can twist various attributes of objects and people around them. They can imbue their magic into items and potions, or use their magic in a more direct way.&lt;br /&gt;
*&amp;lt;b&amp;gt;Plague Witch&amp;lt;/b&amp;gt; - These witches are green skinned, concocting terrible brews and poisons. Many make up the [[Coven of Yaga]], the coven of [[Baba Yaga]].&lt;br /&gt;
*&amp;lt;b&amp;gt;Blood Witch&amp;lt;/b&amp;gt; - These witches can control blood, and belong to a coven worshiping Dionysus.&lt;br /&gt;
*&amp;lt;b&amp;gt;Shadow Witch&amp;lt;/b&amp;gt; - These witches can control shadow magic on a more general level. They don't really have a specialization, instead having some skill in all areas.&lt;br /&gt;
&lt;br /&gt;
=== Witch Hunter ===&lt;br /&gt;
Witch hunters are a branch of monster hunters. Typically magically enhanced, they are suited to fight beings which focus on magic themselves. Given the amount of witches prevalent, these hunters have to be well equipped and versatile.&lt;br /&gt;
&lt;br /&gt;
=== Wizard ===&lt;br /&gt;
Wizards can manifest their power from the tomes they read. While still powerful in their own right, they have the capability of conjuring monstrous entities through their magic. They can also send out powerful spouts of magic, being as devastating or subtle as the wizard intends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Typing]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Aka_Manah&amp;diff=1845</id>
		<title>Aka Manah</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Aka_Manah&amp;diff=1845"/>
		<updated>2020-07-31T09:07:25Z</updated>

		<summary type="html">&lt;p&gt;Echo: Updated his appearance a tad to match what he'll look like in the D:BB BE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=AkaManahWiki.jpg&lt;br /&gt;
 | name=Aka Manah&lt;br /&gt;
 | race=[[God]] &lt;br /&gt;
 | type=[[Pre-Historic]] &lt;br /&gt;
 | faction=[[Akamanian Demons]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[Phantom: Revenge]]&amp;lt;/i&amp;gt;&lt;br /&gt;
 | relatives=Not Applicable&lt;br /&gt;
}}&lt;br /&gt;
= Aka Manah =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;NO! Thou hast tricked me! Dagan Erebus! I shall forget you not!&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Aka Manah came into existence in prehistoric times. At some point, humanity came to comprehend thought and knowledge as literal things. These ancient ancestors came to understand the concepts of good and evil, and those concepts sent ripples throughout the dimensions of thought and energy. On that frequency, the understanding and concept of ‘evil thoughts’ coalesced into a demonic being called Aka Manah. He is magically potent and has a fiery nature, much like the passions that dark and wicked thoughts bring to mankind.&lt;br /&gt;
&lt;br /&gt;
The link between frequencies of existence binds at the minds of conscious beings, and there is where Aka Manah found his strength. Unable to tear his way into the physical realm, he sought to undermine it through manipulating the thoughts of humankind, though often people did it of their own accord. If someone thought about murdering another person, those brain waves passed through dimensions, and dark entities like Aka Manah could feed off these thoughts. When evil people died, and their thoughts and emotions held them within the frequency of shadow known as The [[Outer Darkness]], Aka Manah and other demons could hunt and consume these souls, growing stronger, and twisting the souls into to evil forever.&lt;br /&gt;
&lt;br /&gt;
Eventually, cults formed on Earth, and some of those humans had a stronger psychic ability than others did. Aka Manah sought to defile these minds, and he succeeded. Around the time of Zarathustra (Zoroaster), Aka Manah had gained a small foothold. His worshippers went about seeding the word with thoughts of sins and evil deeds, and thus more humans came into the fold. Upon death, their souls would be drawn directly to the demon of dark thoughts himself, and Aka Manah became stronger every day. Eventually, his cult was defeated by the snake cult of [[Ophion]], but the magic spells and incantations his cultists had used to contact him survived the flame, and remained scattered in a handful of occult books. One such book belonged to a coven of witches in New York City, yet witch hunters defeated them, burning the women at the stake. However, their huge grimoire lay hidden in a vault, and remained untouched for over a hundred years, until a construction worker named [[Dagan Erebus]] fell into the ancient witch vault.&lt;br /&gt;
&lt;br /&gt;
He hid the book and took it home. Using translation programs on his computer, he slowly deciphered different spells, but he happened upon one for Aka Manah. He struck a deal with the demon! Aka Manah would use his own powers ([[Dagan]] having none of his own) to change the women that Dagan raped, into slaves of Aka Manah, their souls damned to him forever. In return, [[Dagan]] could use these women, sexually, as he desired. His own soul sworn to the demon as payment for this, Dagan agreed. Aka Manah did not give it a second thought. A puny human, that would inevitably die, thus losing his soul anyway, would go about laying the foundation for a completely new cult devoted to Aka Manah! The demon watched through the eyes of the women that Dagan conquered, until the man’s luck ran out. Then the demon simply waited to dine on the human’s soul, while his pawns on Earth continued thinking only dark thoughts, causing the demon to grow stronger every day.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Aka Manah looks like classical depictions of the devil, with red skin and large, twisting horns. He has a long beard and hairy, goat-like legs. He also has four arms and two rows of multiple eyes. His demons of course share a similar appearance with him, with red skin, twisting black horns, and goat-like hooves. They may use burning hot pitchforks as a weapon.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Corruptive Mind Control&lt;br /&gt;
*Fire Magic&lt;br /&gt;
*Warp Energy&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon]]&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Infectulon_Invaders&amp;diff=1843</id>
		<title>Infectulon Invaders</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Infectulon_Invaders&amp;diff=1843"/>
		<updated>2020-06-19T08:24:47Z</updated>

		<summary type="html">&lt;p&gt;Echo: Added a minded image to the Gallery.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:InfectulonIconWiki.jpg|thumb|]]&lt;br /&gt;
= Infectulon Invaders =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;We control this host. We command, it obeys.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The Infectulon Invaders are an alien [[faction]], headed by the [[Over-Master]]. Their intent is consumption of all life.&lt;br /&gt;
&lt;br /&gt;
= Invader Types =&lt;br /&gt;
*Over-Mind&lt;br /&gt;
*Hybrids&lt;br /&gt;
*Infected&lt;br /&gt;
*Mutants&lt;br /&gt;
*Unidentified&lt;br /&gt;
&lt;br /&gt;
= Infectulon Constructs =&lt;br /&gt;
*Spore Pods - Purple pods, moved around by the worker caste (the Slugged). These emit spores, converting material into Spore Spitters&lt;br /&gt;
*Invasion Pods - Storage unit for bugs to crawl out&lt;br /&gt;
&lt;br /&gt;
= Unit Types =&lt;br /&gt;
== Slugs ==&lt;br /&gt;
&lt;br /&gt;
The “slugs” (as is the term given to the slimy, leech-like aliens,) are not the slow slugs of Earth. Rather, they are generally greenish creatures which can slither at very fast rates. It is terribly difficult for a human to outrun the slugs. However, they are very soft and fleshy, and are easily smashed or stomped on, but not easily stopped. The slugs are covered in a viscous slime. There are two types of the stuff. One is clear, syrupy, and can be found on the carriers as well as the slugs, but the bioluminescent green slime is a drug cocktail, specifically designed for human anatomy- essentially, it is DMT.&lt;br /&gt;
&lt;br /&gt;
The substance has immediate physiological effects on the victim. Even small amounts on the skin of a human, causes extreme sexual arousal. The human stops panicking, begins feeling incredibly good, and their sexual needs override any logical thinking. As more of the slime contaminates the human’s skin, or if any enters the body, it is over for the human victim. The female will spread her legs lewdly, and welcome her invaders into her body or the men will open their mouths, and the slug will begin a metamorphosis within its new host!&lt;br /&gt;
&lt;br /&gt;
The slug will entwine itself and fuse with the host’s nervous system very quickly, and there is no way to remove it at that point. The new host has incredible strength without the ability to feel pain or fear, and will either seek victims to help other slugs find hosts, or will find warm, humid places to pupate, and then the human changes into a green skinned servant of the Invaders. These slug zombies are often referred to as “slug sluts” by the free humans still hiding in New York City. They make up the backbone of the invasion, and are the worker caste. They are tasked with manual labor, and no longer even require rest. Based on the current needs of the Minders, the female humans can also become “brood mothers” which are nothing but vessels that mate and reproduce more slugs to increase productivity for the entire invasion!&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
The bugs are spider-like creatures that hiss, shriek, and cackle as they clatter along chasing prey. Unlike Earth’s spiders, these are very large, and have an exoskeleton capable of withstanding Earth’s gravity. With a very calculating, sentient mind, and the ability to spin vast, virtually unbreakable webs, these are fearsome foes! The bugs have black, deep eyes. If a human looks into their eyes, they can hypnotize them, turning them into willing prey. They can infect humans with their massive poisoned fangs, giving the humans mutant abilities and adaptations. Most are random mutations, but they all share the abyssal eyes. Besides the hypnotic eyes, the bugs (and even some of their newfound victims) have large, venomous fangs. The fangs drip neurotoxins and contain DNA altering viruses that have the ability to change the actual structure of a host’s cells, causing the multitude of adaptations found among the female victims. The male spider hybrids are killed after copulation. The spiders cannot lay eggs and reproduce on their own; however, the infected humans can mate, then birth more bugs! These females will first web a free person, and then hypnotize their helpless prey, and if male, will rape the (now willing) victim repeatedly, milking the semen many times, after which, they drain the male of all fluids, and the husk is discarded from the web. If they catch a female human, they will envenom her, creating more of their kind. The bugs make up the soldier caste. They are constantly on the prowl, looking for prey. Their mutations make them exceptionally lethal, and their cold logic make them very dangerous, but their most terrifying trait is that they retain the entire mind of whom they were. They become twisted, dark versions of who they had been, yet are unwaveringly loyal to The Invaders. They will use deception, subterfuge, and coercion in order to propagate and serve.&lt;br /&gt;
&lt;br /&gt;
== Spore Spitters ==&lt;br /&gt;
&lt;br /&gt;
These were once human females, but they were able to elude the insidious slugs! Unfortunately (or maybe not), they were unable to avoid being sprayed with spores! The spores are innumerable microscopic creatures, which enter a host, and in small amounts, will render it completely submissive and suggestive. However, when a human is sprayed by a pod or a Spore Slave, the reaction is quite different. The human ceases to be, replaced by a spore colony. The spores are individual minds that together make a holy colony. They are light and easily travel through air. Their bodies consist of a central stalk and tendrils that can be used to interlock, forming bonds on a molecular level beyond anything humanity has invented.&lt;br /&gt;
&lt;br /&gt;
Like most fungus, they form an interlocking single entity of millions of individual minds. The human face and mouth, deemed inefficient by the Minders, are reconfigured into lamellae, more or less, spore spitters, and her mammary glands become mouth-like appendages able to spray great quantities of spores at any time! These spore colonies are often referred to as “spore sluts” by the free humans still hiding in New York City. As the once human females will first intoxicate a free person, and if male, will rape the (now willing) victim repeatedly, using virtually every sperm cell as a new and future spore, then they will excrete acid, and suck up the puddle that was once their former lover. If they are able to spray a female human, they will either lead them into a hive zone to be converted into whatever slave flesh is required. However, the main function of spore carriers is a building caste. The tiny spores have very changeable DNA structures, and work together as nanites to build the organic structures in which The Invaders dwell.&lt;br /&gt;
&lt;br /&gt;
== Minders ==&lt;br /&gt;
&lt;br /&gt;
The Minders, without doubt, are the single most terrifying life form in the entire Cosmos (a vastly bold, but true claim). Virtually nothing substantial is known about the enigmatic creatures. Some have speculated that they are most likely inter-dimensional, and not “of this world.” Though their constitution appears biological, highly adaptive, and able to bond with any known element yet discovered, they have a sensory organ, reminiscent of an eye, which can apparently see in every vibratory spectrum. This “eye” can see not only brain waves for example, but can then take that data and interpret it instantaneously into a working model. Just as human eyes can see some wave lengths of electromagnetic radiation (light/color), these Minders see every known particle, wave, and possibly spectrums of sensation that humans have yet to discover or can conceive of.&lt;br /&gt;
&lt;br /&gt;
As mentioned before these aliens have the uncanny and horrific ability to bond with any known element. It can insinuate itself into the flesh of a human being (carbon based), but could as easily bond with a life form that was silicon based, or based upon any other molecular pattern. The “flesh” of the organism itself is unfathomable. The instant any “piece” of a specimen is removed from the “main body”- it ceases to exist in our reality at all. When killed, the Minder or its host body, also simply, and instantaneously cease to exist. They do not appear to be made of anything, defying the very foundation of physics. Their “dark matter” makeup, along with the insidious ability to fuse with any matter, again causes questions of their origins. They are utterly incomprehensible. The final, and most dangerous, ability of these seemingly unnatural aberrations is that they can form some type of unseen mental link without physical contact, or even the awareness of a human victim. Much like a computer virus, the Minder can take data already contained in any individual (personality, beliefs, opinions, or memories) and with absolute frightening precision; they can manipulate and change these even to polar opposites! This link strengthens as a Minder comes into closer proxy with its prey, and on an interesting side note, a Minder can only form a link with one individual, one time. In other words, once a Minder has a mental connection, it seems to be intense, singular, and specific, or to use an odd word, monogamous. That Minder can never connect to another individual and no other Minder can connect to the prior victim ever again.&lt;br /&gt;
&lt;br /&gt;
== Defilers ==&lt;br /&gt;
&lt;br /&gt;
As the [[Over-Master]] ravaged the Earth in an attempt to overrun humanity, as with all previous worlds, new concepts and possibilities fell into view. It discovered that some humans had an empathic/psychic ability. This allowed them to feel the emotions and emanations of the other humans around them. Emotions were already a new concept to the Over-Master, and it spent time trying to comprehend the strange evolutionary trait. Emotions helped mammalian species survive by causing attachment to others of its species. It found that most humans had some level of emotional state, but finding these ‘psychics’ speckled across the world caused the Over-Master to delve into a possible use for the collective- and it determined something. Emotions were waves of a type of energy, similar, but inherently different from those it uses. Looking across Earth, it found a woman that was about to be assimilated by a Minder, and it called out. The Minder ceased its pursuit, and the Over-Master cornered the girl. It gave her an ultimatum through a Minded spokesman- submit and be allowed to retain herself and her mind, or resist and be killed. The Over-Master had found humans shared an emotion called ‘fear’, and that a vast majority appeared to fear death over all other things. Using this as a bargaining chip, it much more often than not, resulted in a gain for the Invaders.&lt;br /&gt;
&lt;br /&gt;
The woman, whose name it found to be [[Daydream Sunflower]], was brought to Splicers for study. The aliens picked through her DNA, and they managed to create a schematic for an improved version of the human. As Daydream screamed and writhed in agony, the Splicers took their time plucking and editing every cell of her body on a molecular level, until Daydream no longer screamed- she mewled in pleasureful servitude. When she arose, she had become a bluish-greened skinned monstrosity, the first Defiler. Using her as a model, Splicers all over the Earth oversaw the capture and reformation of psychic humans. A Defiler naturally drains the souls and emotions of those around it- while replacing it with the feelings and thoughts the Defiler wants the humans to feel or share. Physical contact can instantly overcome most human minds, and as a human falls further under the Defiler’s influence, just as their emotions mimic the emanations of the Defiler, their flesh follows suit, and they become alien thralls. They share the same skin tone with their masters, but do not have the facial carapace or antennae. However, by that point, they are completely enthralled, and the antenna on their Defiler master’s head sends them orders telepathically. As a weapon, the carapace covering the Defiler’s eyes had been developed by the Splicers to hold back the massive psychic storm roiling within their skulls. The Defiler can choose when to slightly move the under carapace, sliding it out of the way, which causes a multitude of telekinetic beams which, if seen by a human, will wipe their entire mind out, leaving only a drool vegetable in their wake. On any kind of electronic device or synthetic life form, it will short circuit and likely explode. The Defilers are few in number, but relish their newfound power at the servitude of the Invaders!&lt;br /&gt;
&lt;br /&gt;
== Clones ==&lt;br /&gt;
&lt;br /&gt;
The Invaders have absorbed countless species of life across a multitude of worlds. Whatever the [[Over-Master]] deems worth keeping is incorporated into the collective, and whatever is deemed irrelevant is simply consumed into biological material to be used as needed. Whereas many other sentient life forms either conquer a world or inhabit it for the natural resources such as minerals, the Invaders care only for organic life. Their ships, technology, and populace are created from and fueled by biological matter. Before coming to Earth, just over 500 years ago, they came across the planet humans named Kepler-186f. The world teemed with life, and they found a highly advanced civilization. The sun was a red dwarf, which means it was dimmer than that of the Earth’s, and a majority of the species developed large black eyes allowing them to see in much darker light. They had bulbous heads and frail, thin bodies. Their flesh ranged from a pale green to gray, but they had lost the ability to reproduce except by cloning. Their species were at the level humanity currently holds, during the period humans call the Paleozoic Era. Thus for the last 300 million years or so, these people continued physically evolving, until, by evolution and technological means, they no longer had genders.&lt;br /&gt;
&lt;br /&gt;
Though their civilization thrived for such an incredible time span, their shields and weapons proved no match against the biological forces of the Invaders. Indeed, these peoples had fought against countless other alien species over the course of their evolution, but all other attackers were also based on the foundation of technology. Instead, the Invaders annihilated them and consumed all life on the planet. The Overmaster deemed the cloning techniques suitable for integration into the collective hive, and the process was refined. Thus, the ‘Clone’ species was created. They have mottled blue flesh, and their eyes are based on that of their progenitors. The Clones are created in vast gooey pits of a primordial soup, and the Invaders create them because once they absorb the DNA of a life form, they are able to manipulate their own bodies to mimic that creature to an almost perfect degree. If the Over-Master finds a worthy creature, it will have the Clones replicate into the entity, and then use them to defeat the species it comes from. The Clones are able to absorb every detail of the person. The Clones maintain their general characteristics such as the black eyes and the blue flesh. The Over-Master has found strong pockets of resistance among humanity, and the Over-Master has sanctioned Splicers to create a few thousand Clones in order to replicate those humans that prove the most resourceful. However, the species of alien they are based on did have some settlements on other worlds and exploration missions. The Over-Master, of course, tore the knowledge from the minds of their comrades on Kepler-186f, but it could not track them all. These ‘Gray’s as human’s have named them, have even been to the Earth. They now watch from the shadows, unable to help mankind, as they wait for the right moment to end the seemingly infinite reign of the Over-Master and destroy his corrupt minions from the galaxy!&lt;br /&gt;
&lt;br /&gt;
== Splicers ==&lt;br /&gt;
&lt;br /&gt;
There is an Invader alien species called the ‘Splicers’. Splicers already had an almost perfect grasp of DNA sequencing and combining, even being able to manipulate troops in the field.&lt;br /&gt;
&lt;br /&gt;
== Brain Bugs ==&lt;br /&gt;
&lt;br /&gt;
Some hapless humans were intelligent enough to elude the slugs, spores, and spiders! Unfortunately (or maybe not), they were unable to avoid the brain bugs! The brain bugs are plump, squishy insects with a black, shiny exoskeleton that only covers the head and six stubby legs. Unlike bugs on Earth, they reproduce asexually. Though slow, they are unrelenting, and will pursue prey until it ends up cornered and swarmed. The brain bugs have a green, smooth body composed of a thin almost gelatinous membrane, inside which squirms dozens of offspring! Spider soldiers use them as a food source. When large prey are unavailable, the soldiers will simply pluck these bugs off the carriers they crawl on, then suck the protein rich gel from within. [[The Over-Master]] created the brain bugs to be a portable food source for their soldier armies. They and their larvae are intentionally blind to any Invader species. In fact, they “see” brain wave and brain activity. Once a brain bug has sensed an active, non-alien brain, it will simply walk in that direction. The more intelligent the person is- the more attractive the prey they are! The little bugs will scuttle and wobble up walls, through holes, and on ceilings, dropping onto their victims. It is at this point, their reproductive cycle begins. Brian bugs are little more than self-sustaining food rations. Teaming with offspring created by asexual processes, the brain bug will latch onto a target with their short, but powerful legs, and extend a proboscis that is a wide, hollow syringe. Through this mouthpart, they release their larvae into a host, where their children hone in on and consume brain material first. They are programmed through DNA to not render a host worthless; rather, the female human becomes docile. The larvae will then wiggle under the skin and drink the blood of the host. All these nutrients and calories are stored, until it is ready to undergo metamorphosis and become a brain bug. The human females become walking trees bearing bug fruit for any Invader needing sustenance, and will they, themselves, eat the bugs crawling on them!&lt;br /&gt;
&lt;br /&gt;
== Decoys ==&lt;br /&gt;
&lt;br /&gt;
The Invaders have means of subterfuge, the Decoys, which are the creatures the Invaders are invading, but housing a mind-altering symbiote of the Invaders. The reason Decoys alone are not used in mass subterfuge, is that an entire army of clones can be made from one person, whereas a Decoy is only that one person, but a complete slave to the swarm collective.&lt;br /&gt;
&lt;br /&gt;
== Chiropterror ==&lt;br /&gt;
&lt;br /&gt;
Chiropterrors are unnatural biological monstrosities developed by the Infectulons. When they first landed on the Earth, they had little idea of what to expect. Though they had sent, more than once, small invasions in the form of what would have looked like a meteor, whatever those advance scouts had found managed to eliminate them. Thus, it was assumed that life on Earth must be strong. This was confirmed as the [[Over-Master]]’s unseen eye gazed at the small light in the distant space. It could feel and sense dark powers, some beyond its ability to recall, and it assembled most of the entire swarm of infectulons to assault the Earth. Upon arrival, their basic soldier breeds managed to overtake and subdue a majority of Earth’s population without much resistance. The Over-Master grew confused, for the creatures known as humans relied on primitive technology rather than superior bionics. Where it had hypothesized a world of monsters dwelled, the reality proved the humans to be nothing.&lt;br /&gt;
&lt;br /&gt;
Then the darker forces of Earth crept from the shadows. As the infectulon genetic viruses and minions spread across the globe, they ultimately encountered the home-grown horrors of this planet. The chiropterrors are a result of the infectulons mixing their own base genetic codes with that of Earth’s [[vampires]]. These winged bat-like aliens often do hide in dark places and caves, but under the will of the Over-Master, swarms of them will take flight to perform hit and runs on human resistant movements. The reason is that, like a vampire, the creature bites and injects their genetic coding into humans creating new alien hybrid slaves. What’s more, the creatures can even land on fleeing humans or have their newly converted slaves allow the aliens to attach themselves to the hosts. Tendrils work themselves into the brains of these hosts and they become little more than puppets when the chiropterrors ride them.&lt;br /&gt;
&lt;br /&gt;
= Notable Infectulons =&lt;br /&gt;
== The Over-Master ==&lt;br /&gt;
*[[Over-Master]]&lt;br /&gt;
&lt;br /&gt;
== Minded ==&lt;br /&gt;
*[[Marlena Kress]]&lt;br /&gt;
*[[Elvira Oakridge]]&lt;br /&gt;
*[[Fiona Mulhern]]&lt;br /&gt;
*[[Kiki La Rue]]&lt;br /&gt;
*[[Tara Dubois]]&lt;br /&gt;
*[[Valerie Dixon]]&lt;br /&gt;
&lt;br /&gt;
== Slugged ==&lt;br /&gt;
*[[Katelyn Addams]]&lt;br /&gt;
*[[Luba Fitzgerald]]&lt;br /&gt;
*[[Maria Acampo]]&lt;br /&gt;
*[[Erica Petersen]]&lt;br /&gt;
*[[Vilita Eriksson]]&lt;br /&gt;
&lt;br /&gt;
== Bugged ==&lt;br /&gt;
*[[Anne Griffin]]&lt;br /&gt;
*[[Autumn Diaz]]&lt;br /&gt;
*[[Harley Atchison]]&lt;br /&gt;
*[[Kira Morley]]&lt;br /&gt;
*[[Marjana Petrov]]&lt;br /&gt;
*[[Silvie Silverman]]&lt;br /&gt;
*[[Thea Schaeffler]]&lt;br /&gt;
&lt;br /&gt;
== Spored ==&lt;br /&gt;
*[[Emma Thompson]]&lt;br /&gt;
*[[Evi Jansen]]&lt;br /&gt;
*[[Katia Kuznetsov]]&lt;br /&gt;
*[[Marybell Vargas]]&lt;br /&gt;
&lt;br /&gt;
== Brain-Bugged ==&lt;br /&gt;
*[[Kloe Flanagan]]&lt;br /&gt;
*[[Victoria Esposito]]&lt;br /&gt;
&lt;br /&gt;
== Defiled ==&lt;br /&gt;
*[[Daydream Sunflower]]&lt;br /&gt;
&lt;br /&gt;
=  Works Present In =&lt;br /&gt;
== Slugs and Bugs: Invasion ==&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;i&amp;gt;[[Slugs and Bugs: Invasion]]&amp;lt;/i&amp;gt;, the Invaders are alien creatures whom have begun to invade Earth. With the focus being on the [[Erebus Building]] in New York City, they have creatures to overwhelm the population, and even convert some to their cause.&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SluggedWiki.jpg|Slugged&lt;br /&gt;
Image:MarlenaMindedWiki.jpg|Minded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Evelyn_Addams&amp;diff=1837</id>
		<title>Evelyn Addams</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Evelyn_Addams&amp;diff=1837"/>
		<updated>2020-04-18T10:14:20Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Desideratum: Blood Bonds */ Added a link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ Character&lt;br /&gt;
 | image=EveWiki.jpg&lt;br /&gt;
 | name=Evelyn Addams&lt;br /&gt;
 | race=[[Human]]&lt;br /&gt;
 | type=[[Necromancer]]&lt;br /&gt;
 | faction=[[Free Willed]]&lt;br /&gt;
 | premiere=&amp;lt;i&amp;gt;[[The Anax: Call of the Cursed One]]&amp;lt;/i&amp;gt;&lt;br /&gt;
 | relatives=[[Brittany Addams]], [[Katelyn Addams]], [[Luella Addams]], [[Gloria Addams]], [[Roger Addams]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Evelyn Addams =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;I talk to the dead...&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Biography ==&lt;br /&gt;
=== The Anax: Call of the Cursed One ===&lt;br /&gt;
&lt;br /&gt;
Eve does not remember much from her childhood, but she recalls her grandparents. When her grandfather passed away, she remembered him coming into her room and they chatted long into the night. The rest of the family cried and ached with his physical absence, yet she did not, and that caused her parents great concern. Her grandmother had been just as worried, but Eve told her that she talked to her dead husband, and in her anger, her grandmother dared Eve to tell her a secret that only he would know. Her grandfather saw this as an opportunity to help Eve and give his wife peace, so he divulged one, and when Eve told her, she began to believe her. When she died, there was no one alive to protect Evelyn from the constant bombardment of disbelief from her parents.&lt;br /&gt;
&lt;br /&gt;
Eve suffered from terrible depression after her family, with the best of intentions, had her committed into a psychiatric institution because she conversed openly with her deceased grandparents after her mom and dad repeatedly told her not to. In her elementary and middle schools, the same problem cursed Eve. She refused to give in, even though everyone said she was crazy. Her grandparents begged her to tell the doctors she could no longer see or hear the dead and, when Eve refused to obey them, for her own welfare, they left Eve alone! She finally experienced the grief the rest of her family had previously endured with the departure of her grandparents, and after nearly four years, the state released her back into the care of her parents. For several years, she pretended to ignore ghosts, but upon finding a strange bookstore, and obtaining The [[Book of Shadows]], she felt vindicated by [[The Librarian]], and stopped hiding her abilities! Now, at twenty years old, she is independent, and she has put her powers to use by helping a ghost-hunting group named the [[Female Phantom Finders]]!&lt;br /&gt;
&lt;br /&gt;
With the &amp;lt;i&amp;gt;Female Phantom Finders&amp;lt;/i&amp;gt; she traveled to [[Ghost Nook]], where they all summoned the powerful spirit known as the Anax. While the rest of her group fell to his powers, she was able to enslave him through his fetter, his very skull. Now she can control him, supposedly...&lt;br /&gt;
&lt;br /&gt;
=== Desideratum: Blood Bonds ===&lt;br /&gt;
&lt;br /&gt;
As seen in the novel, &amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt;, several months after Evelyn Addams manages to gain power over the Anax, they arrive in [[Portland]], Oregon.  As they traveled across the United States from New York, Eve gained insight regarding her necromantic abilities, and she occasionally pushed herself too far.  The [[shadow magic]] would drive her mad, and on several occasions, the Anax stepped in to save her either from herself or from the spells she cast.  For example, while passing through the state of Texas, she went to an old, abandoned graveyard and raised all the dead.  However, the skeletal zombies were too great in number for the fledgling [[necromancer]] to control and she ordered the Anax to destroy the army and save her.&lt;br /&gt;
&lt;br /&gt;
The pair were on a mission of revenge, as the [[witch]], now [[vampire]], [[Eleanora Blackwood]], had directly led to the hanging of Anaximanes Ravenhurst, and Eve felt compelled to aid the Anax in destroying the vile woman.  Once in Portland, the duo needed to obtain the [[Scepter of Osiris]].  The artifact would allow necromancers amplified power, and Evelyn would be able to control the vampires of Portland- including Eleanora.  Once the [[Nightbred]] were enslaved, the Anax would rip Eleanora to shreds and carry her spirit into the [[Outer Darkness]], where he would enslave her as a [[Shadowed]].  She would then forever serve him as an eternal slap in the face for her cruelty.&lt;br /&gt;
&lt;br /&gt;
However, the greenhorn [[monster hunter]], [[Absinthe Van Gothen]], also required the same relic for her own attack on the Nightbred.  She arrived at the [[Portland Museum]], only to find the Anax and Evelyn Addams.  The Anax sent Shadowed to kill Abby, but they failed.  Evelyn animated the skeletons in the museum and sent her risen minions against the hunter as well, only to have them fail.  Then - SPOILER FOR NOW!  Will edit after D:BB is finished!&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Evelyn is a young woman with a goth aesthetic, pale skin, and black hair.&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Book_of_Shadows&amp;diff=1836</id>
		<title>Book of Shadows</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Book_of_Shadows&amp;diff=1836"/>
		<updated>2020-04-18T07:28:50Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Spells */ I added a section on the spell, Drain Lifeforce, along with its pages from the book.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BoSWiki.jpg|thumb|upright 0.7|Book of Shadows]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
The wicked witch, [[Eleanora Blackwood]] penned the Book of Shadows, herself, using shadows or possibly spirits from the [[Shadowlands]]! She also took her own soul and gave it to the book in order to bring it to life. The two share that link for eternity, and because of that, it is uncertain whether the book can be trusted at all. However, if Eleanora obtains her tome, she could use it to wreak the great havoc she has become famous for over time. After Eleanora’s death, the book ended up in the hands of a drunkard from the town of [[Wakefield]]. He witnessed her demise, and stole everything from the scene that he and his friend thought might be worth any money. They sold the book to a book dealer, who found the tome interesting.&lt;br /&gt;
&lt;br /&gt;
The book could move letters around or make images appear on its surface at will, and while it was in the hands of that first book dealer, it only showed a few alchemical formulas. He sold it to an apothecary, and the apothecary held onto it until his death. A family member, found it, though it showed that person only notes on nature and biology. That person took it to a college, and it stayed there for some time, as an oddity, until a student stole it, and found a buyer- [[Dagan Erebus]]. The student knew the crime lord collected strange books, and Dagan could tell there was something special about the tome, so he kept it with his other old books in a collection meant to hide his personal prize, an ancient grimoire. If any creature came to steal Dagan’s tome, he knew it would have trouble trying to figure out which old book was the one containing his power.&lt;br /&gt;
&lt;br /&gt;
Once authorities arrested Dagan, the [[Bureau of Demonic Analysis]] (BDA), the U.S. governmental agency overseeing mystical antiquities and demonic influence, gathered his extensive library up, confiscating the Book of Shadows with the multitude of other volumes. Through the strange powers of [[The Librarian]], the tome, and many other magical books in Dagan’s library, vanished from the evidence room of the BDA, and appeared in [[The Library]]. It only ever showed the Librarian the spell for conjuring [[The Anax]], a spell it obtained while nearby the powerful tome owned by Dagan. That showed that the Book of Shadows had the power of osmosis! It knew who Anax was, and it felt a desire for revenge. Thus, it awaited someone of strong darkness.&lt;br /&gt;
&lt;br /&gt;
When [[Eve]] happened upon that dimension of knowledge, she obtained the Book of Shadows for the moment she walked into the place; the tome knew she held vast shadowy reserves of dark power. Yet- when she touched it, it felt that she was not inherently evil! Thus, the book hid its abilities from her until it no longer could, because it worried that she might destroy it. Then, after Dagan Erebus, The Phantom, possessed Evelyn, it felt that darkness had touched her heart, but not completely. Still, it feared revealing itself to her. Eve searched arduously for the twisted tree from the book, and her search brought her to [[Ghost Nook]]. Only from necessity, did it finally reveal itself. It had two hopes, one being that Eve could find a way to destroy [[The Anax]]! The other hope it felt was that she could be convinced to give into the darkness within her soul.&lt;br /&gt;
&lt;br /&gt;
For a long while, it tried to convince her to follow its direction, but found that Eve was willful. Then, it capitalized on her casting dark spells! Not only did she seem more adept than its own creator did, but she grew more powerful at an intense rate. By the time Eve became shadow incarnate, the book realized that she had the power to obliterate it! In fact, it saw that once she reached that level of shadow, the book seemed more of just a plaything to her. That caused it even more worry, and it grew terrified it might die. From that moment on, it warily directed her, walking a line between trying to corrupt her, and keep her happy so that it could continue its evil existence. To the book’s chagrin, it now works as Eve’s assistant alongside [[The Anax]]- the very being it burns to destroy. Yet, what, ultimately, is the agenda of the unholy Book of Shadows?&lt;br /&gt;
&lt;br /&gt;
= Spells =&lt;br /&gt;
== Summon The Anax ==&lt;br /&gt;
[[File:TheAnaxSpell2.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;Tili tili bom...&lt;br /&gt;
&lt;br /&gt;
Close your eyes now...&lt;br /&gt;
Someone is walking outside the house...&lt;br /&gt;
And knocks upon the door.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Tili tili bom...&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The night birds scream...&lt;br /&gt;
He is inside the house...&lt;br /&gt;
To visit those who cannot sleep.&lt;br /&gt;
&lt;br /&gt;
He walks...&lt;br /&gt;
He is coming...&lt;br /&gt;
CLOSER&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Tili tili bom&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Can you hear him closing in?...&lt;br /&gt;
Lurking around the corner...&lt;br /&gt;
Staring right at you!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Tili tili bom&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The silent night hides everything...&lt;br /&gt;
He sneaks up behind you...&lt;br /&gt;
He is going to get you!&lt;br /&gt;
&lt;br /&gt;
He walks…&lt;br /&gt;
He is coming…&lt;br /&gt;
CLOSER!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Beware the tree that screams, for it serves as a warning! It has been said by men most mad, that when they hung [[Anaximanes Ravenhurst]] from its bows- screams of hellish wickedness decended upon the gathered crowd. When the sun next rose, the tree had changed- wizened and cruel. The men that had hung the cursed Anax, became lunatics, yet the women had all vanished into the ether without a trace. &amp;lt;i&amp;gt;[[The Anax]]&amp;lt;/i&amp;gt;. Should you seek shadow’s Lord, then speak the words at night. Twelve must be in session, to number each of the women that Anax took into the [[Outer Darkness]]. “Tili Tili Bom” must be the spell that is spoken, to harken the Dark One from beyond. Yet, heed the caution that I pen- I warn ye to summon Him not. For no spirit in hell or on Earth can stop the Anax, and no power is worth such terrible risk!&lt;br /&gt;
&lt;br /&gt;
== Mind Control ==&lt;br /&gt;
[[File:SpellMindControl.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;[[Aka Manah]]! Hear now my plea&lt;br /&gt;
&lt;br /&gt;
Crush their free will under your knee&lt;br /&gt;
&lt;br /&gt;
Your evil aid to me now loan&lt;br /&gt;
&lt;br /&gt;
Tie seductive thoughts to their own&lt;br /&gt;
&lt;br /&gt;
My friend or foe it matters not&lt;br /&gt;
&lt;br /&gt;
corrupt their mind into a knot&lt;br /&gt;
&lt;br /&gt;
Darkness call I to take your soul&lt;br /&gt;
&lt;br /&gt;
My powers shall, your mind, control!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Mind Control spell has its root in prehistoric times. There, humankind first had the revelation of good and evil. As these concepts became reality, dark entities sprang into being on the lower vibrations of reality, the dimensions often called- The [[Outer Darkness]]. One of those entities, [[Aka Manah]], grew in power as humans conceived dark thoughts. His domain encompasses the minds of mortals, and he seeks to twist their thoughts into only the foulest sort, for that empowers him ever further, while diminishing his counterpart in the higher realms of the Upper Light. Ancient spell casters, learned to commune with the entities of other realms, and some of the evil ones stumbled upon [[Aka Manah]]. With his voice filling their heads, they set about fashioning spells to bind others to their will. The spell passed among books, and on one of her travels, [[Eleanora Blackwood]] managed to find it. By casting it, the soul that inhabits the human body, rips out and becomes [[Aka Manah]]’s, and an empty, soulless shell remains behind, obeying the spell caster until death.&lt;br /&gt;
&lt;br /&gt;
== Command Undead ==&lt;br /&gt;
[[File:SpellComUndead.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;I call upon Sisters of Fate&lt;br /&gt;
&lt;br /&gt;
Fling open wide Hades’ foul gate&lt;br /&gt;
&lt;br /&gt;
As water freezes by wind’s chill&lt;br /&gt;
&lt;br /&gt;
The darken dead obey my will&lt;br /&gt;
&lt;br /&gt;
Power shackles spirit to heel&lt;br /&gt;
&lt;br /&gt;
As an iron collar that I seal&lt;br /&gt;
&lt;br /&gt;
Now my essence fills their head&lt;br /&gt;
&lt;br /&gt;
Bend to my will, I command undead!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The necromancers of the ancient world often found fate to bind reality together. By insinuating themselves into the tapestry of an individual’s existence, after death, they could resurrect the body, by wrenching the original soul from its location within reality, and forcing it back into its old form. This worked even after the body had decomposed, and could be used even on skeletons or ghosts. The dead would rise to their feet, incapable of acting on their own accord; their resurrector bound their wills to their own! Generally, if not always, necromancers employed shadow magic, which itself, inherently, forms of dark, evil energy, and the souls of the dead would twist and warp into foul mockeries of their former selves. The truly unnatural act of necromancy could lead to very strange events, for if the person that raised the dead died, himself or herself, the creatures they conjured would be released! Many reports over the centuries of zombies, dark apparitions, and ghouls have their roots in such wicked tales.&lt;br /&gt;
&lt;br /&gt;
== Demonic Command ==&lt;br /&gt;
[[File:SpellDemonCom.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;[[Chernobog]], I call light’s reaper&lt;br /&gt;
&lt;br /&gt;
Demon lord and shadow’s keeper&lt;br /&gt;
&lt;br /&gt;
Hear me, Dark One, grant my spell&lt;br /&gt;
&lt;br /&gt;
Give me powers over hell&lt;br /&gt;
&lt;br /&gt;
Wicked words weave, heed my call&lt;br /&gt;
&lt;br /&gt;
Unto demons make my thrall&lt;br /&gt;
&lt;br /&gt;
Spirits of darkness upon this land&lt;br /&gt;
&lt;br /&gt;
By Evil’s Lord, I now command!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One of the foulest spells a human can cast, Demonic Command places the caster in control of the vilest creatures within reality. The spell weaver could never achieve this on their own, for no mortal to ever live has a will strong enough to command the chaotic forces of the Outer Darkness, thus they must rely upon [[Chernobog]]’s power! This incomprehensible being of shadow, once commanded the legions of evil. From the darkest pits of the Outer Darkness, It reached out into the Cosmos, across dimensions, looking for life to corrupt and destroy, and It followed the ripples echoing across the planes of reality that led to mankind. The minds of humanity, the very thoughts of mortals, create these waves, and Chernobog beheld a small world rife with life! It tried to manifest with Its great power a portal, and succeeded as a rift ripped between the [[Outer Darkness]] and the physical realm, and the humans that gazed upon Chernobog became struck with madness and malice! The frail human psyche could not comprehend the very existence of It, and Chernobog found the Earth to bask within light of a sun! When the dawn rose, It reeled from the light and the portal closed.&lt;br /&gt;
&lt;br /&gt;
The act of opening the passage, even for a night, drained the strongest being of darkness to Its limits. Within the boundaries of the lowest dimension, It preyed upon all things that It could find. Countless creatures from the Void to the [[Shadowlands]] were consumed, and [[Chernobog]] desired to find a way into the mortal world, permanently. It required the knowledge that humanity had gleaned, and followed their thoughts to the Dimension of Knowledge, commonly called, among the esoteric, The Library. There, all the data mankind had or would ever concoct existed, and It meant to devour the knowledge, using the data to control humanity, warping humankind into beings of grotesque form, to worship their deity, Chernobog, and bring its bloated form into the corporeal world. However, as luck would have it, a woman named [[Hypatia]] had come to inhabit that dimension, and though she appeared in the form of a mortal, It found her to be more powerful than even the strongest deities of Light. [[The Librarian]] managed to obliterate Chernobog, and It exploded into the [[Outer Darkness]]! As if a rain, the purple and black remnants of the once powerful demonic entity fell, and though none knows if It still lurks in some corner of reality, Its essence permeates the entirety of the darker dimensions.&lt;br /&gt;
&lt;br /&gt;
== Shadow Webs ==&lt;br /&gt;
[[File:SpellWebs.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;Arachne, whom Athena beat&lt;br /&gt;
&lt;br /&gt;
Cursed forever with eight feet&lt;br /&gt;
&lt;br /&gt;
Seamstress now of darkened black&lt;br /&gt;
&lt;br /&gt;
Weave a net, without slack&lt;br /&gt;
&lt;br /&gt;
Round my foe tangle thread&lt;br /&gt;
&lt;br /&gt;
Cover them from toe to head&lt;br /&gt;
&lt;br /&gt;
Do it now, before power ebbs&lt;br /&gt;
&lt;br /&gt;
Drape my enemy in shadow webs!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Shadow Web spell has its roots deep in ancient times. Arachne lived as a farmer’s daughter, and she lived an ordinary life. As she grew, she used the loom, and found that she could weave quite well. She continued honing her craft, and became the greatest seamstress of all time. This caused her to become rather boastful, and one day she bragged in the presence of Athena, the goddess of wisdom and crafts, that she could out weave even the gods. The spirit, Athena, manifested, and demanded an apology, yet Arachne knew that none could compete with her, so she would not acquiesce. Thus, the goddess challenged her to a contest with Zeus himself being the judge. They both went to work, yet how glorious Arachne could weave that even Athena could not compete against her, and in the end, the mortal woman proved the victor. However, she wove a tapestry in the contest that insulted Athena, and the goddess burned with ire upon losing. She took her spear and touched it to Arachne saying that such a wonderful weaver, blessed beyond gods, should indeed remain forever so, and should not require a loom at all!&lt;br /&gt;
&lt;br /&gt;
Arachne warped and changed, and became a woman, half-human and half-spider! The other mortals hated and feared the creature she had become, and they chased her into the wilderness. There, depressed, lonely, and cursed, she weaved her own noose and hung herself. Her spirit raged in the Shadowlands, filled with hatred for the gods and for mankind, and those that wield black magic can call upon her to spin her webs of shadow for them- trapping their prey like flies!&lt;br /&gt;
&lt;br /&gt;
== Shadow Frost ==&lt;br /&gt;
[[File:SpellFrost.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;Boreas! I call upon thee&lt;br /&gt;
&lt;br /&gt;
Blowing over the land and sea&lt;br /&gt;
&lt;br /&gt;
Let your rage bellow fast and fierce&lt;br /&gt;
&lt;br /&gt;
Through my enemy let your cold pierce&lt;br /&gt;
&lt;br /&gt;
May no mortal, demon, or dead&lt;br /&gt;
&lt;br /&gt;
Move a hand, leg or their head&lt;br /&gt;
&lt;br /&gt;
Chill my foe freezing, frigid, and lost&lt;br /&gt;
&lt;br /&gt;
Encase them within my shadow frost!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Often, witches and wizards must call upon forces outside themselves in order to accomplish their goals. Some of these magics can be used for good or ill. In the case of shadow frost, black magic plays a hand! Anyone with power may call upon Boreas, the Northern Wind, and he will listen to his or her plea. As an elemental, his disposition matches his ability, and he is cold, turbulent, and often blustery. A good-hearted invocator may call him forth to blow down an obstacle, cause a snowstorm to blind and confuse their enemies, or even encase them in ice for a time. However, a dark summoner’s magic will taint the natural powers of the wind, warping it into a cruel weapon indeed. Shadow Frost can only be created by corrupting Boreas’ power with shadow, and it works much as it normally would, yet with a vile twist. The ice merges with the shadow magic, and will completely encase the caster’s target, blocking them inside, so that their victim slowly suffocates. Then, as the shadow frost melts, it dissolves the target as well, leaving only a wet puddle where a person once stood!&lt;br /&gt;
&lt;br /&gt;
== Dark Duplicity ==&lt;br /&gt;
[[File:SpellDuplicate.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;Let many stand where now stands one&lt;br /&gt;
&lt;br /&gt;
As day flips night and moon flips sun&lt;br /&gt;
&lt;br /&gt;
What my foe, doth see, tricks the eye&lt;br /&gt;
&lt;br /&gt;
I am me and me am I&lt;br /&gt;
&lt;br /&gt;
To the enemy let confusion come&lt;br /&gt;
&lt;br /&gt;
Obfuscate their senses- render them dumb&lt;br /&gt;
&lt;br /&gt;
Souls of the dead from damnation&lt;br /&gt;
&lt;br /&gt;
Mimic through dark duplication!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When a shadow user needs to make a quick escape, there are a multitude of obfuscating spells to choose from. Dark Duplication has many uses. If the caster can see an area, with mortal eye or through a scrying device, they can conjure a doppelganger of themselves. Essentially, they tear a soul of the dead- one lost among the blackened, cruel lands of the [[Outer Darkness]], and put them into the corporal world. For a time, this manifested spirit takes on the appearance of the conjuror, though it has no will of its own. It cannot interact with the physical world, because it remains an apparition, and after time passes, the pull of the afterlife drags the spirit back into the realms of damnation, and the image vanishes from the physical world. Some legends say that the power of a caster can be measured by the spell, for most can manage to conjure only one or two doppelgangers at a time. However, truly powerful shadow casters can summon three to five. Summoning more than that has never been known before… until [[Evelyn]].&lt;br /&gt;
&lt;br /&gt;
== Shackle Undead ==&lt;br /&gt;
[[File:SpellShackle.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;Zombie, revenant, ghost, or bone&lt;br /&gt;
&lt;br /&gt;
Deep in their crypt or out on their own&lt;br /&gt;
&lt;br /&gt;
[[Baron Samedi]], I call, hear what I say&lt;br /&gt;
&lt;br /&gt;
Cease all their movement in every way&lt;br /&gt;
&lt;br /&gt;
Stop this spirit right in its tracks&lt;br /&gt;
&lt;br /&gt;
Binding it tightly; give it no lax&lt;br /&gt;
&lt;br /&gt;
You have heard, now, the words I have said&lt;br /&gt;
&lt;br /&gt;
Send forth chains of shadow to shackle undead!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the case of Shackle Undead, the caster must rely on a very fickle spirit’s aid- [[Baron Samedi]]! Generally, Samedi has no bedside manner, and most that seek him do so for the purpose of conjuration- intending to speak to the Ghede spirit. However, utilizing this spell does not require the Loa to be present, rather, the shadow caster calls to the Baron, who has no love for the undead, asking for him to bind the abomination with his dark powers! Samedi does not trust or tolerate the undead, for they go against the natural order, and it is his job to lead the dead to the places they belong- either the Light or the Shadow. Thus, he usually grants the boon, sending unbreakable chains of shadow that wrap themselves around the undead creature and trapping it. No known power can break the chains, and they will remain for some time before finally fading away. A few foolish mortals, over the years, have found themselves in a bad way, for they would dare cast this spell upon a creature not of undeath!&lt;br /&gt;
&lt;br /&gt;
One particular instance involved a Haitian witch that had anticipated on capturing a man to use him as a zombie slave- something the Baron would never condone, yet worse, she cast it on the man while he lived! Instead of the chains appearing, shadowy snakes issued from her, wrapping around the witch and binding her tightly in front of her terrified would-be prey. Baron Samedi arrived, and scolded the witch for wronging him. He pulled a gris-gris (an amulet of sorts) from his staff, and handed it to the man that shook with fright. The Baron told the man to put it round the witch’s neck- and she would serve him instead! With shaking hands, the man put the charm around the cursing woman’s neck, and her eyes went stark white! The snakes faded, yet she stood still and quiet, her soulless eyes staring straight ahead. Baron Samedi told the man to use her for sex, cleaning, or any other purpose. The witch’s victim thanked the Baron for saving his life, and the Loa spirit tipped his hat and replied that the man was welcome for the gift, but to remember that Samedi would see him again- someday, for no one can elude death forever.&lt;br /&gt;
&lt;br /&gt;
== Bedlam Lust ==&lt;br /&gt;
[[File:BedlamLust.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;[[Lilith]], Eisheth, Naamah, Agrat&lt;br /&gt;
&lt;br /&gt;
Queens of demons with wings of a bat&lt;br /&gt;
&lt;br /&gt;
Incubus semen, Succubus sex&lt;br /&gt;
&lt;br /&gt;
Create great arousal by way of my hex&lt;br /&gt;
&lt;br /&gt;
Demonic laughter, Angelic sigh&lt;br /&gt;
&lt;br /&gt;
With crooked mouth, liars lie&lt;br /&gt;
&lt;br /&gt;
Tongue or finger or cock you thrust&lt;br /&gt;
&lt;br /&gt;
Give sensual pleasure of bedlam lust!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Inside, around, or between realities exists a chaos, and when life becomes sentient upon worlds, their thoughts, feelings, and emotions, crash against this bedlam like waves against a cliff. When the first humans could internalize and comprehend lust- a new pantheon of being sprang into existence within the plane where demons dwell. These demons were succubi and incubi. Though the Cosmos has forever existed without beginning or end, only then, created by the very concepts of humanity, did these creatures form. As humans performed debauchery on Earth, the demons of lust could taste and feel it, because the actions and thoughts of humankind permeate that wicked realm. The more the sins of man- the more the demons could feast. Four of the succubi were the first to ever walk the Earth.&lt;br /&gt;
&lt;br /&gt;
[[Lilith]], Eisheth, Naamah, and Agrat, were summoned by some of the first conjurors among mankind. They realized that what they felt in the [[Outer Darkness]] were merely faint echoes compared to the waves of sexual desire emanating from mortals directly in the physical world. These succubi turned on their ignorant summoners, and the creation of summoning circles are linked to that ancient day. They drained the lives of men through sexual congress, and grew more powerful by the lustful act. Within Persia and the surrounding lands, entire cities became either enthralled puppets, yearning to serve their mistresses until they were drained of their souls, or the people fled bringing tales of the demons with them. The very first demon hunters in history, The Magi, formed and though their first attempts met with dismal failure, and though many countless people died, they learned and adapted, and within a decade, the growing empire of debauchery the succubi had built, crumbled before the hunters. They destroyed each demoness, destroying their physical forms, and their spirits returned to the [[Outer Darkness]]. These four had grown powerful with the consumption of thousands of souls, and they became the Queens of the Succubi.&lt;br /&gt;
&lt;br /&gt;
By calling upon [[Lilith]], Eisheth, Naamah, and Agrat, a shadow caster can cause their target to fall insane with Bedlam Lust! A primordial, unstoppable need for sex and sexual release will assault the hapless creature, and they will do any sexual act the caster desires, and if left to their own devices, they will masturbate furiously, orgasm after orgasm shattering their thoughts. There have been myths that say that for many, even after the spell ends, for the rest of their days, they will engage in sexual acts beyond comprehension. Many become sex workers, thus, in many cases, so powerful are the powers of these four demons, that the victim never recovers at all, a sexual deviant for the rest of time!&lt;br /&gt;
&lt;br /&gt;
== Shadow Bolt ==&lt;br /&gt;
[[File:SpellBolt.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;I focus my rage, malice, and hate&lt;br /&gt;
&lt;br /&gt;
Chaos I call for death I create&lt;br /&gt;
&lt;br /&gt;
All of the anger that I have felt&lt;br /&gt;
&lt;br /&gt;
Boiling inside shall singe skin and melt&lt;br /&gt;
&lt;br /&gt;
The flesh of my foe- sizzle in pain&lt;br /&gt;
&lt;br /&gt;
As power tears forth, rip them in twain&lt;br /&gt;
&lt;br /&gt;
Through darkness, they feel terrible jolt&lt;br /&gt;
&lt;br /&gt;
I issue to them my shadowy bolt!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shadow can be hard to define. To the physical eye, it represents what cannot be seen or what is obscured. Ultimately, darkness is the absence of light itself. Negativity could be another way of defining it, and ultimately, just as the physical world is made of small particles of matter, waves and particles of negative matter and energy make up the Outer Darkness. Perhaps a person might think of it as a kind of antimatter, however, the evil of humans, and the darkness of their souls and minds, creates the Outer Darkness from the lowest depths of the Void to the highest dark plane known as the [[Shadowlands]]. Wielders of black magic can pull their evil together, building it up almost like static electricity. By harnessing their most negative emotions, they can conjure a Shadow Bolt made of pure darkness, and hurl the devastating attack at their foes. Like a never-ending lightning bolt, the power will issue out and destroy all matter and life it touches. Most shadow casters can send an attack like an actual bolt of lightning, a quick, instant discharge, singeing or killing their target. Some powerful dark practitioners of magic have managed to keep the bolt firing for several seconds, yet [[Evelyn Addams]] has truly wrought a record with her ability!&lt;br /&gt;
&lt;br /&gt;
== Unholy Twister ==&lt;br /&gt;
[[File:SpellTwister.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;Hear me, foul winds blowing, come now here&lt;br /&gt;
&lt;br /&gt;
From every direction both far and near&lt;br /&gt;
&lt;br /&gt;
I call upon shadow- that is light’s bane&lt;br /&gt;
&lt;br /&gt;
Arrive to this place bringing your pain&lt;br /&gt;
&lt;br /&gt;
Sinister wind lay forth your woe&lt;br /&gt;
&lt;br /&gt;
Typhoon of darkness carry my foe&lt;br /&gt;
&lt;br /&gt;
Into the air, my enemies blister&lt;br /&gt;
&lt;br /&gt;
Fling far away my unholy twister!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Unholy Twister can only be formed by warping nature itself. Humans are creatures of nature itself- a product of the natural world. Most magic casters can use the elements to their needs, for starting with the most ancient shamans, humanity has understood and used earth, air, water, and fire separated man from the animals. Twisting the elements by employing shadow magic warps reality, but can make for powerful spells. If the shadow caster is powerful enough, they can invoke a small dust devil, giving it shadow, and sending it into their target as it rips and burns through life and matter. However, in extremely strong cases of those that wield shadow, they can conjure a large whirlwind that will suck their foes into it, tearing and shredding their foes and flinging their broken bodies into the skies!&lt;br /&gt;
&lt;br /&gt;
== Hungering Void ==&lt;br /&gt;
[[File:SpellVoid.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;&lt;br /&gt;
To the depths of [[Tartarus]] I call&lt;br /&gt;
&lt;br /&gt;
Where only the wickedest souls fall&lt;br /&gt;
&lt;br /&gt;
Betwixt this realm and the [[Outer Darkness]]&lt;br /&gt;
&lt;br /&gt;
I open a portal of blackened starkness&lt;br /&gt;
&lt;br /&gt;
I beckon the maw to claim a prize&lt;br /&gt;
&lt;br /&gt;
A sacrifice to antagonize&lt;br /&gt;
&lt;br /&gt;
Shatter their body, make them destroyed&lt;br /&gt;
&lt;br /&gt;
Engulf them in shadow- the hungering void!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Outer Darkness]] is a series of dimensions where only negative energies and frequencies exist. If the physical world, the corporeal, was a center setting on a dial, then the dark dimensions could be considered lower frequencies on the dial. The higher dimensions are known as the Inner or sometimes Upper Light. The dimension called [[Tartarus]] exists in the former- the Outer Darkness. That frequency draws and holds tortured souls. These hapless spirits relive their greatest pains in infinite circles. Only the most knowledgeable and powerful shadow casters can open a rift between the physical world and Tartarus, and to command that frequency to consume one’s enemy requires even greater power. Once opened, the portal works as a maw, and from the Void, tentacles reach out to pull the victim into the dark realm where they join the other lost souls- forever repeating their worst moments ad infinitum.&lt;br /&gt;
&lt;br /&gt;
== Shadow Slime ==&lt;br /&gt;
[[File:SpellSlime.jpg|thumb|]]&lt;br /&gt;
&amp;lt;b&amp;gt;Gleeful, I revel deeply in sin&lt;br /&gt;
&lt;br /&gt;
The darkness gives me power within&lt;br /&gt;
&lt;br /&gt;
Feeling inside, I bless my evil ways&lt;br /&gt;
&lt;br /&gt;
Piling each wrong for countless days&lt;br /&gt;
&lt;br /&gt;
Yet now the ooze that bathes my soul&lt;br /&gt;
&lt;br /&gt;
Must issue forth to service my goal&lt;br /&gt;
&lt;br /&gt;
The foulness from every lie, sin, and crime&lt;br /&gt;
&lt;br /&gt;
Cover the foe with my shadow slime!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As with many other shadow spells, Shadow Slime requires the caster to draw out their own darkness and manifest it into physical matter. In this case, the foul sin and cruelty within the practitioner of black magic, materializes in the corporeal world, forming a monster of slime that the caster can control with their thoughts. The ooze seeks their foes, and once found, it will attach itself to their flesh, which begins corroding. As the mortal creature screams in pain, the unholy substance dissolves them alive, and when its cruel work finishes, only bones will remain. [[Evelyn]] found a unique and inventive use for it, making a body suit on her foe. However, this only worked for the Shadow regenerate, but on a normal human, the sinful sludge would devour them within moments.&lt;br /&gt;
&lt;br /&gt;
== Drain Lifeforce ==&lt;br /&gt;
[[File:DrainLifeforce.jpg|thumb|]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Drink shall I, your effervescence&lt;br /&gt;
&lt;br /&gt;
As I force your acquiescence&lt;br /&gt;
&lt;br /&gt;
Ah Pwash, whose touch doth all whither&lt;br /&gt;
&lt;br /&gt;
Bane of Life, call I, come hither&lt;br /&gt;
&lt;br /&gt;
Rip from her flesh, the health of she&lt;br /&gt;
&lt;br /&gt;
Tear from her soul, and give to me&lt;br /&gt;
&lt;br /&gt;
Cut deep from her, like time's cold knife&lt;br /&gt;
&lt;br /&gt;
From her body, now, drain all her life!&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With this spell, [[Evelyn]] was able to drain the soul of her victims, adding their soul's power to her own. The victim of the spell would remain as a shambling husk, with pale skin and dehydrated looking features.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:TheAnaxSpell.jpg|Summon: The Anax (Page 2)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=File:DrainLifeforce.jpg&amp;diff=1835</id>
		<title>File:DrainLifeforce.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=File:DrainLifeforce.jpg&amp;diff=1835"/>
		<updated>2020-04-18T07:21:13Z</updated>

		<summary type="html">&lt;p&gt;Echo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.anaxverse.com/index.php?title=Coven_of_Yaga&amp;diff=1743</id>
		<title>Coven of Yaga</title>
		<link rel="alternate" type="text/html" href="http://wiki.anaxverse.com/index.php?title=Coven_of_Yaga&amp;diff=1743"/>
		<updated>2020-01-25T02:20:40Z</updated>

		<summary type="html">&lt;p&gt;Echo: /* Gallery */ Added the images for Baba Yaga and the forest Plague Witch.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Coven of Yaga =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Thought you’d fight me and that you’d win, but lost your mind and pretty skin! Hee hee hee!&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
The Coven of Yaga are a [[human]] [[faction]], headed by [[Baba Yaga]]. They are a monstrous faction, looking at prolonging the life of Baba Yaga through the consumption of children's souls and bolstering their ranks.&lt;br /&gt;
&lt;br /&gt;
= Coven Locations =&lt;br /&gt;
=== Sertolovo === &lt;br /&gt;
A small town in Russia where [[Baba Yaga]'s original magical hut was found. It was burned to the ground by [[Katerina Mordova]].&lt;br /&gt;
&lt;br /&gt;
=== Forest Park ===&lt;br /&gt;
A national park by [[Portland]], where [[Baba Yaga]] has moved her coven. It is the location of the [[Forest Hunt]].&lt;br /&gt;
&lt;br /&gt;
= Coven Constructs =&lt;br /&gt;
=== Baba Brew ===&lt;br /&gt;
The Baba Brew is an alchemical concoction made up by [[Baba Yaga]]. Drinking even one vial is enough to transform the imbiber into a [[plague witch]], turned into a model of physical perfection as seen by Baba Yaga. The hair turns black and the skin green, as each coven sister looks just like the last.&lt;br /&gt;
&lt;br /&gt;
= Unit Types =&lt;br /&gt;
== Plague Witches ==&lt;br /&gt;
Plague Witches are green witches, specialized in toxic concoctions. They have access to [[Plague Magic]], as well as the transformative power of the Baba Brew. They are modeled in [[Baba Yaga]]'s image, each one looking like that last.&lt;br /&gt;
&lt;br /&gt;
= Notable Coven of Yaga =&lt;br /&gt;
=== Leader ===&lt;br /&gt;
*[[Baba Yaga]]&lt;br /&gt;
&lt;br /&gt;
=  Biography =&lt;br /&gt;
== Desideratum: Blood Bonds ==&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;i&amp;gt;[[Desideratum: Blood Bonds]]&amp;lt;/i&amp;gt;, [[Baba Yaga]] is the final boss of the [[Forest Hunt]]. Her witches have corrupted the forest, turning the lands marshy as her house is approached. Her coven can be fought as a unit, and she makes up the final fight alongside a hypnotized [[Katerina Mordova]]. She disappears into a cloud of black smoke after her defeat by [[Absinthe Van Gothen]].&lt;br /&gt;
&lt;br /&gt;
= Gallery =&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image: BabaYagaWiki.jpg|Baba Yaga herself&lt;br /&gt;
Image: WitchWiki.jpg|A Plague Witch&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Echo</name></author>
		
	</entry>
</feed>